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VoltCruelerz
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VoltCruelerz
501 posts
Nomad

Maybe Krin's adding a fourth class in a later version, which will use Cosmic and Earth. (like Psycho's lightning and shadow, Bio's physical and poison, and Hydro's fire and ice (AKA hot and cold Hydros))

Dalek Sparta

for lack of better term, I'll go with terramancer for now

If there was such a class, what abilities would it have. Going with the current pattern, there would be a cosmic build and a earth build.
So I'll give my ideas.

Cosmic
Since we don't really know what cosmic does, I will go with the concept of anything outside the realm of magic (minus physical). So, I would say that it would likely have to do with technology. It would likely have high instinct (because in Sonny1 it was magic and magic became instinct)

Sorry, but I don't have any ideas for this builds ability tree

Earth
Well, this is simple enough. Insanely high Vit and medium Str.

As for abilities:

Slam (CD:0)
level 0
attack the target

Bury (CD:1)
level 1/this move costs nothing
attack a target and remove its ability to recieve healing
turns without healing depends on level

Rock Wall (CD:5)
level 4/13 focus
Put a wall of rock between yourself and your opponent for 2 turns
You cannot be attacked, but you cannot attack either

Crush (CD:4)
level 6/15 focus
Crush your opponent with a powerful attack
Attack your opponent with 200%/250%/300%/330% of your strength and reduce their speed by 20%

Petrify (CD:5)
level 8/20 focus
Turn your target to stone, stunning them but greatly increasing their health.
turns petrified depends on level

Golem Form (CD:15)
level 8/50 focus
Turn yourself into a living rock, greatly increasing your defense and attack.
increases all defenses by 200% and Strength by 50%

Powderize (CD:15)
level 15/40 focus
Cast a powerful bolt that returns their body to the dust from whence it came.
attack the target for 300%/360%/420%/480%/550% of your strength


So... What are your ideas?
  • 261 Replies
plokmijn27
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plokmijn27
66 posts
Nomad

or maybe it will be an archer class?

the arrows made of earthen rock
and the arrowheads made of cosmic brownies...
/thread

PsychoIncarnate
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PsychoIncarnate
1,037 posts
Nomad

Even if there was an archer class, the game already HAS guns, which they don't actually fire.

The classes seem to be elemental and skill based rather than generic fantasy classes.

Most likely it will be based on one or two elements.


The elements though of most likely are Earth/ Fire OR Cosmic/Earth.

daleksparta
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daleksparta
1,648 posts
Nomad

Cosmic/Earth, because all the rest have been used.
Wow, he actually used MY quoted post?

PsychoIncarnate
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PsychoIncarnate
1,037 posts
Nomad

Fire isn't used by anyone except Roald, and Veradux's electric attack didn't stop Sunny from having a class with it.

But I actually would rather see Cosmic and Earth.

Bronze
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Bronze
2,417 posts
Peasant

i think cosmic could be split into fire/holy magic trees

my basis for that is the theories for creation, science vs God

PsychoIncarnate
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PsychoIncarnate
1,037 posts
Nomad

Cosmic is not science, in fact

It was theorized Cosmic could be tuning in the spiritual world...

daleksparta
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daleksparta
1,648 posts
Nomad

IF YOU WANT FIRE, GO PLAY USING A HOT HYDRO!

VoltCruelerz
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VoltCruelerz
501 posts
Nomad

well lightning is the opposite of shadow which makes it appear that it is light/good.

@Psycho
I know, I was just going by the attacks that some enemies use. Technically it should be considered "Other" but I tried to associate it with something because all the other classes had opposite elements. Looking at earth/nature yields life, whereas science is sythetic, artificial. I also understand and said earlier that magic piercing became cosmic piercing

But I've noticed something... I requested ideas and have received none so I'll add another:

Earth
Slow Movement (passive)
level 5
Increase your earth piercing at the cost of 5% speed
Increase earth piercing by 50%/100%/150%/200%, decrease speed by 5%

Regeneration (passive)
level 1
Increase your health and focus regeneration
Increase your health by 1%/2%/3%/4%/5% of your health and focus per turn

Cripple
level 2/5 focus
Reduce the target's speed
Reduce the target's speed by 10%/30%/50% with an attack that deals 100%/120%/140%

Gaia (CD:99)
level 20/100 focus
Attempt to summon the earth to engulf your opponent, low chance to hit
Deal 400%/500%/600%/700% of your strength with a 50% chance to hit

HPotter222
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HPotter222
39 posts
Nomad

My friend told me about this game and its awesome

daleksparta
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daleksparta
1,648 posts
Nomad

How about Astral class?
Cosmic = Space.
Earth = The planet. They go hand in hand, really.

PsychoIncarnate
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PsychoIncarnate
1,037 posts
Nomad

I like the idea of that Astral class


I was imagining Cosmic attacks being named like Super Nova and star something or other...

Bronze
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Bronze
2,417 posts
Peasant

Cosmic Powers

Level O Powers
Solar Wind
Attempt to stun an enemy,
and debuff one spell
and recover 30 focus.

Sun Flare
Cost 30 focus
Attack enemy for 200% of your instinct
and 25% of your speed

well u wanted ideas, there are plenty more names to use like meteor shower, black hole, and asteroid strike.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Cosmic:

Light Speed Tackle
Level 3/25 Focus (CD:1)
Attack the enemy for 350/375/400% of your strength (High because cosmic has low strength) and raise your speed by 100/150/200% for 1/2/3 turns. 1 time in action bar.

plokmijn27
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plokmijn27
66 posts
Nomad

class: Shunny
abilitys: looks like Sonny
elements: cosmic, earthen, and ancient lunar arts..

VoltCruelerz
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VoltCruelerz
501 posts
Nomad

Good idea. Hence forth, the cosmic build shall be one with the Astral build. This gives me ideas...

For the record:

Cosmic: High vit, medium instinct, low strength/speed.

Now for abilities:

Gravity Well (CD:4)
level 5/10 focus
Bend space around the target, making it harder to cast spells
Reduce the enemy's instinct by 20%/30%/40%/50%

Magnetic Field (passive)
level 8
Slow all incoming attacks, reducing your damage.
Increase physical, fire, lightning, and shadow defense by 10%/30%/50%

Vacuum
level 5/10 focus
Suck the air away from a target, reducing their strength
Reduce the target's strength by 20%/30%/40%/50%

Prominence (CD: 10)
level 12/10% of HP
Call down an arc of plasma from the sun to destroy your enemies
attack the target for 300/500/700% of your instinct

Event Horizon (CD: 99)
level 18/100 focus and 10% of HP
Conjure a black hole, ready to devour your target
attack the target for 200%/400%/600% of your Vitality and Instinct

Telekinetic Studies(passive)
level 8
Increase your cosmic piercing
Increase your cosmic piercing by 100%/200%

Astral Form
level 10/50 focus
Become one with the stars
Increase Instinct and Cosmic Piercing by 100%/200%

All I can say is: I like this idea!

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