Maybe Krin's adding a fourth class in a later version, which will use Cosmic and Earth. (like Psycho's lightning and shadow, Bio's physical and poison, and Hydro's fire and ice (AKA hot and cold Hydros))
Dalek Sparta
for lack of better term, I'll go with terramancer for now
If there was such a class, what abilities would it have. Going with the current pattern, there would be a cosmic build and a earth build. So I'll give my ideas.
Cosmic Since we don't really know what cosmic does, I will go with the concept of anything outside the realm of magic (minus physical). So, I would say that it would likely have to do with technology. It would likely have high instinct (because in Sonny1 it was magic and magic became instinct)
Sorry, but I don't have any ideas for this builds ability tree
Earth Well, this is simple enough. Insanely high Vit and medium Str.
As for abilities:
Slam (CD:0) level 0 attack the target
Bury (CD:1) level 1/this move costs nothing attack a target and remove its ability to recieve healing turns without healing depends on level
Rock Wall (CD:5) level 4/13 focus Put a wall of rock between yourself and your opponent for 2 turns You cannot be attacked, but you cannot attack either
Crush (CD:4) level 6/15 focus Crush your opponent with a powerful attack Attack your opponent with 200%/250%/300%/330% of your strength and reduce their speed by 20%
Petrify (CD:5) level 8/20 focus Turn your target to stone, stunning them but greatly increasing their health. turns petrified depends on level
Golem Form (CD:15) level 8/50 focus Turn yourself into a living rock, greatly increasing your defense and attack. increases all defenses by 200% and Strength by 50%
Powderize (CD:15) level 15/40 focus Cast a powerful bolt that returns their body to the dust from whence it came. attack the target for 300%/360%/420%/480%/550% of your strength
well lightning is the opposite of shadow which makes it appear that it is light/good.
@Psycho I know, I was just going by the attacks that some enemies use. Technically it should be considered "Other" but I tried to associate it with something because all the other classes had opposite elements. Looking at earth/nature yields life, whereas science is sythetic, artificial. I also understand and said earlier that magic piercing became cosmic piercing
But I've noticed something... I requested ideas and have received none so I'll add another:
Earth Slow Movement (passive) level 5 Increase your earth piercing at the cost of 5% speed Increase earth piercing by 50%/100%/150%/200%, decrease speed by 5%
Regeneration (passive) level 1 Increase your health and focus regeneration Increase your health by 1%/2%/3%/4%/5% of your health and focus per turn
Cripple level 2/5 focus Reduce the target's speed Reduce the target's speed by 10%/30%/50% with an attack that deals 100%/120%/140%
Gaia (CD:99) level 20/100 focus Attempt to summon the earth to engulf your opponent, low chance to hit Deal 400%/500%/600%/700% of your strength with a 50% chance to hit
Light Speed Tackle Level 3/25 Focus (CD:1) Attack the enemy for 350/375/400% of your strength (High because cosmic has low strength) and raise your speed by 100/150/200% for 1/2/3 turns. 1 time in action bar.
Good idea. Hence forth, the cosmic build shall be one with the Astral build. This gives me ideas...
For the record:
Cosmic: High vit, medium instinct, low strength/speed.
Now for abilities:
Gravity Well (CD:4) level 5/10 focus Bend space around the target, making it harder to cast spells Reduce the enemy's instinct by 20%/30%/40%/50%
Magnetic Field (passive) level 8 Slow all incoming attacks, reducing your damage. Increase physical, fire, lightning, and shadow defense by 10%/30%/50%
Vacuum level 5/10 focus Suck the air away from a target, reducing their strength Reduce the target's strength by 20%/30%/40%/50%
Prominence (CD: 10) level 12/10% of HP Call down an arc of plasma from the sun to destroy your enemies attack the target for 300/500/700% of your instinct
Event Horizon (CD: 99) level 18/100 focus and 10% of HP Conjure a black hole, ready to devour your target attack the target for 200%/400%/600% of your Vitality and Instinct
Telekinetic Studies(passive) level 8 Increase your cosmic piercing Increase your cosmic piercing by 100%/200%
Astral Form level 10/50 focus Become one with the stars Increase Instinct and Cosmic Piercing by 100%/200%