This is a thread for creating your own enemy. I got this idea from the other create your own stuff(weapons,armor,etc.,etc.) So I'll make something interesting. All you have to do is make your own enemy. Weak or strong. I'll start out with a few ones. But first, with the format.
And that's all! -------------------------------------------------- Name:Super Goliath Type:Mecha Level:28 DMG:167-913 Descript:A mecha made for killing zombies. Owned by the ZPCI. Skills:1.Bullet Barrage:800%DMG 2x attack 2.FlameThrower:60%DMG Gives the BURN Status. 3.Protect:Protects from all attacks for 5 turns. Cannot be dispelled. Drops:MiniGun Element:Fire ------------------------------------------------------------------ Name: Mutant Marine Type:Beast Level:15 DMG:90-235 Descript:A marine that was infected by a zombie or somethinf else. Skills:Poison Bullets:100&DMG Gives Poison Status. Drops:Marine Uniform,8mm gun Element:Poison
Cade Bane. (boss) a ZPCI bounyhunter, and hes supposedly the best they got. level: 30 class: human Equipment: Bane armor, Silent combat boots, ACE helmet, Bane Leggings, Double barrel shooter. elements: fire, poisen, lightning Damage: 135-235 Vitality: 12030 MP: 200 skills: Rapid fire: (25 MP) deals fire damage 4 times but has halved damage Shotgun: (25 MP) deals fire damage 2 times stronger, yet has a slight better chance of missing. Inject: (50 MP) heals self for 100 vit plus an number based off of 100-300 Poisen Bayonet: (15 MP) deals 125 poisen damage plus damage based on a number of 20-60, and deals 100 poisen after affect one turn later Battery discharge: (50 MP) deals 235 lightning damage plus a number based off of 100-250. But knocks out the user for 1 turn. Battery recharge (no MP required) Knocks the user out for 2 turns, but recharges all MP used. Drops: nothing
after he dies, then comes...
Cade Bane (zombie) Its Bane...in zombie form! level 30 Class: Zombie Equipment: same as previos. Elements: Poisen, electric, dark (loses fire) Damage: 200-235 Vitality: 12350 MP: 225 Skills: "bane keeps rapid fire, shot gun, battery discharge, and battery recharcge" Poisen slash: (35 MP)Deals poisen damage as above, and damage based on a scale of 100-200 is delt two the target for 3 turns. Dark Cause: (45 MP) Charges Bane which allows him too deal +100 damage for 5 turns, but reverses afterward for another turn and recives +100 from all attacks.
Olngact Type: Long Cat Stats: 9001 STR 100000 HP 255 vit 1337 INT 300 SPD 500 focus. -500 all defenses except fire +9001 fire defense (fire attacks deal 1 damage) Skills: IMMA CHARGING MAH LAZOR: Increases all stats by 9001% for the next attack. If you deal moar than 1000 damage next attack... royal rainbow: Deals no damage. Stuns Olngact and triples his width for 3 turns. Decreases all defenses except fire by 1000. status effect name on Olngact; 'oops I swallowed mah lazor' Otherwise... IMMA FIRING MAH LAZOR!: 100% of strength, vit, int, and speed damage. Ignores defense. Fire! : Triples fire damage for the next 2 turns. Falcon...: Prepare the epic attack. PUUUUUUUUNCH!: Deals 300% of strength as damage. Applies ' Falcon Punched' status effect. Can only be used twice. Falcon Punched: The Punch has been used on you. You're lucky to survive, but can't move for 99 turns. Weakness: The aftermath of the Falcon Punch weakens Olngact. He loses 5000 str. CAT FIGHT!: Triggers Catnarok (see 'create your own weapon' page 20 to see what that is). Olngact does not get affected by Catnarok, but he is stunend for 50 turns.
Banhammer: Stuns for 2 turns. Deals 100% of Int and Spd as damage.
Focus Recovery: It's just a cosmic elemental Deep Burning with 'The Baron' replaced by' Olngact', which lasts for 5 turns.
All those attacks (except Catnarok and Banhammer) use 100 focus. Banhammer uses 200, Catnarok uses all 500.
Drops; Head of the Orange Cat (see 'create your own weapon', whatever the latest page was at the time of this post), or if Catnarok is used, the of the Black Cat (Tacgnol) and White Cat(Longcat) sets. (and yes you can refight Olngcat when this happens. You can also go for Mark of Longgnol due to the black and white cat sets being mixed resulting in Catnarok.)
Name:Secret green Police Type:Police Level:29 Descript:A strong police who won 100% battle before because of his deadly POISON. DMG:95-4602 Skills: 1.Green Shield (poison) This unit is shielded damage equal to 400% of its strength,but speed reduced by 60% for 4 turns. 2.Fried Poison with Shadow (Poison) This unit speed and poison piercing is increased by 200%. Also increased its strength by 41%. 3.Friendly fire (poison) Damage taken increased by 150%. Healing abilities to friendly are 97% less effective. 4.Police is coming (Poison) Taking damage equal to 70% of the police's magic and speed for 8 turns. This has 14% chance to be dispelled. 5.Police hurting The police gets hurt! (physical) This unit is dealing only "95" damage. It lasts for 2 turns Drops:Police knive strength:+120 speed :+60 Poison piercing:+600 Element:Poison,Physical
---------------------------------------- Name:Smoke Dragon Type:Beast Level:40 DMG:500-2000(when enraged) Descript:A dragon which spews smoke that causes one to see hallucinations. It lives in the mines. Skills: Enrage:boost next attach by 400% Smoke and Fire: cause one member to rcieve damage and be stunned for 6 turns(80 focus) Aggravation: causes an enemy to attach its team mates for 8 turns(100 focus) Claws:Attach the enemy for 120% of its strength(0 focus) Fire Breath:Hit enemy with large burst of fire, hits for 150% of magic. (50 focus) Reform: Heal self for 120% of magic and strength. Dropsragon hide boots, helm, gloves, armor, sheild (secondary), and Excaliber Element:Fire
I know this hasnt been going on for a while and i havent been on so i am going to "activate" this thread again. This has gone so far it would be a shame to see it go down so please keep bringing does ideas!
Name:Smoke Dragon Type:Beast Level:40 DMG:500-2000(when enraged) Descript:A dragon which spews smoke that causes one to see hallucinations. It lives in the mines. Skills: Enrage:boost next attach by 400% Smoke and Fire: cause one member to rcieve damage and be stunned for 6 turns(80 focus) Aggravation: causes an enemy to attach its team mates for 8 turns(100 focus) Claws:Attach the enemy for 120% of its strength(0 focus) Fire Breath:Hit enemy with large burst of fire, hits for 150% of magic. (50 focus) Reform: Heal self for 120% of magic and strength. Dropsragon hide boots, helm, gloves, armor, sheild (secondary), and Excaliber Element:Fire
Name: Tim Type: Bus boy Level: 0 Descript: He likes deep fried stuff. DMG: 1-5 Skills: He has no skills. Why do you think he's a bus boy? Drops: Hair net Element: Thulium
Fallen hero HP:165933 Type:Undead Level:54 Normal DMG: 1563-2830 Blaze DMG:3421-4901 Descript:He was slain 956 years ago and he is back on the dark side... Skills: Fury of blaze his power goes up alot! Spirit rush hit the other person for 150% of is strength and speed Dark heal He heals him self for 500% of is strength over 9 turns Dark supernova hits the other person for 600% of his strength and vit but gets hit back 20000 damage. Element:dark
Drops.. Bones Shield Vit 238 Dark Defence 534 Strength 112
Nightmare Platebody Vit 265 Strength 205 Speed 106 Magic 79
Name: The Forgotten Midget Type: Human Level: 100 Description: He dissappeared 10 years ago after his family was slain. Rumored to be the Chosen One. Dmg:100-1000 Health:1000000 Skill: Midget Smash: Hits for 1000-10000 dmg, no special effects Drops: Smash Gauntlets:Gives you the strength of a million men Element:Physical