ForumsForum GamesCreate your Own Enemy

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ilovemoney249
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ilovemoney249
811 posts
Nomad

This is a thread for creating your own enemy. I got this idea from the other create your own stuff(weapons,armor,etc.,etc.) So I'll make something interesting. All you have to do is make your own enemy. Weak or strong. I'll start out with a few ones. But first, with the format.

Name:*******
TypeMecha,Beast,etc.)
Level:*******
Descript:******
DMG:****-******
Skills:1.********* Description of skill:**********
Drops:*****
ElementFire,Earth,Water/Ice,etc.)

And that's all!
--------------------------------------------------
Name:Super Goliath
Type:Mecha
Level:28
DMG:167-913
Descript:A mecha made for killing zombies. Owned by the ZPCI.
Skills:1.Bullet Barrage:800%DMG 2x attack
2.FlameThrower:60%DMG Gives the BURN Status.
3.Protect:Protects from all attacks for 5 turns. Cannot be dispelled.
Drops:MiniGun
Element:Fire
------------------------------------------------------------------
Name: Mutant Marine
Type:Beast
Level:15
DMG:90-235
Descript:A marine that was infected by a zombie or somethinf else.
Skills:Poison Bullets:100&DMG Gives Poison Status.
Drops:Marine Uniform,8mm gun
Element:Poison

Now put yours!

  • 317 Replies
Bluydee
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Bluydee
3,426 posts
Nomad

Name: Grim Reaper
Type: Undead
Level: 30
Descript: Same as always
DMG: 1000-2000
Skills:
1.Soul steal
Description: Transfers one of your teammates to his team
2.Attack steal
Description: Uses a attack from an enemy
Drops: Soul Scythe, Invisible cloak
Elementark

cnator92
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cnator92
4 posts
Nomad

Name: Gorrila in a Hotdog Suit
Lvl:25
Description:a gorilla in who found a hot dog suit in the dump
Health:99999
DMG:150-2000
Skills:
Gorrila Scream:a scream so loud it hurts your ears (does "Deaf" 250 dmg for 4 turns)
Puke:Eats a hot dog and pukes (does "sick" on himself 2000 dmg for 5 turns)
Wiener throw: Throws a hot dog at you

Sarthra21
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Sarthra21
1,078 posts
Nomad

The Floating Cactus
Lvl:OVA 9000
Description: It doesn't look like a cactus...
Health-230899
DMG: 200-9001
Skills:
Become Helicopter: The cactus is not effected by any attacks for a turn
Cactoknesisamages you for 9001 damage and is stunned for 5 turns and takes 250% more damage for 3 turns.
Cactus Attack!: Hits for 200 damage and you are stunned for 3 turns.

Redsoul
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Redsoul
65 posts
Peasant

Cool thread :P

Redsoul
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Redsoul
65 posts
Peasant

Name: Grim Reaper
Type: Undead
Level: 30
Descript: Same as always
DMG: 1000-2000
Skills:
1.Soul steal
Description: Transfers one of your teammates to his team
2.Attack steal
Description: Uses a attack from an enemy
Drops: Soul Scythe, Invisible cloak
Elementark


I like your idea but it be better if he can only use soul Steal once and makes like a ghostly figure come out of the teammate and he gets stunned for like 10 turns
jdoggparty
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jdoggparty
5,860 posts
Nomad

Name: Chuck Norris
Type: Chuck Norris is his own type
Level: Infinite
Descript: You don't want to know
DMG: Infinity-Infinity
Skills: Round-house kick your ass.
Drops: N/A
Element: Physical
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.
Name: Sonny Clone
Type: Same as yours
Level: Same as yours
Descript: Same as yours
DMG: Same as yours-Same as yours
Skills: Same as yours
Drops: Same as yours
Element: Same as yours

daleksparta
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daleksparta
1,648 posts
Nomad

Evil Tree
No type
Level 40
100,000 hp
9999 focus
100 STR
100 VIT
100 INT
50 SPD
0 exp
0 money
Attacks:
White Hole: only works 0.1% of the time, but it is an unblockable instant death move when it does work. Uses 999 focus even if it doesn't work.
Holy: Deals between 3000% and 4000% of instinct as cosmic elemental damage. Uses 99 focus
Flare: Deals between 3000% and 4000% of instinct as fire elemental damage. uses 99 focus
Meteor: 4 hits on random enemy targets, for between 600% and 2000% of instinct as earth damage each hit.
Once it hits 50% or lower hp, it automatically does this;
The Void: Ends the battle, it counts as a victory.

It is then followed up by;

Void User
No type
400,000 hp
99,999 focus
200 STR
200 VIT
200 INT
100 SPD
20,000 exp
20,000 money
Maximum damage ANY character can deal, even this one, in a single hit is 9999 for this battle.
Has a unique background for the battle.
Attacks;
Almagest; Deals between 3000% and 4000% of instinct as cosmic elemental damage. Uses 1500 focus.
Holy; Deals between 1500% and 2000% of instinct as cosmic elemental damage. uses 99 focus.
Grand Cross: 9999 damage to all enemies. Uses 9001 focus.
Attack: 1000% to 5000% of strength as physical damage.
Bio: 500% of instinct as poison elemental damage. Has a 25% of inflicting poison which lasts until cured and deals 200% of the target's vitality as damage.
Meteor: 4 hits on random targets for between 300% and 1000% of instinct as earth elemental damage.
Part Loss; automatically used upon losing 100,000 hp. Randomly disables Almagest, Grand Cross, Meteor, or Bio. Upon 200,000 hp lost, disables another of those attacks. Upon 300,000 hp lost, a third of the attacks are lost.
Upon all hp lost, it will take a while to die, while the screen flashes white behind the characters, and it disintegrates.

zarco
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zarco
166 posts
Nomad

Master Puppeteer (and Hands)

Level:20
Description: A floating mask that controls two giant, steel hands.

Master moves:
Submit: stuns for 2 turns, deals 200-500 damage
Subdue: Decreases attack and defense by 20% for 3 turns, deals 100-300 damage
Void: deals damage equal to 50% of the target's strength, speed, and instinct every turn for 7 turns
Barrier: Decreases damage taken by 30%
Zap: deals 70-270 damage, can be used regularly.

Hand moves:
Fist: increases damage dealt by 70% for 3 turns
Punch: deals 100-200 damage, can be used repetitively
Slap: deals 250-500 damage and stuns itself for 1 turn
Throw: throws a ball of mud that does 70-150 damage and decreases the enemy's speed by 10% for 6 turns
Finger gun: deals 200-400 damage, but the target's healing (dealt and received) is increased by 25%
Block: Reroutes up to 600 damage per turn from the master to itself, increases the masters defence by 20%, lasts 4 turns

Health: Fists have 2500 and good defense, master has 1500 and bad defence against physical, fire, shadow

Focus: Fists have 25 but regain it all each turn, Master has 2000

Drops:
Iron knuckle
Glove-somewhat rare
Stats: 18 speed, 40 strength, 5 instinct, 25 vitality, 30 physical defence

Controller mask
Headwear-rare
Stats: 20 speed, 25 instinct, 10 vitality, 50 focus, 20 to energy, ice, poison, electricity defence, 80 shadow piercing

Wood mask
Headwear- looks like controller mask but is common
Stats: 1 speed, 1 instinct, 10 vitality, 1 strength, 50 physical defence

obscuredemon
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obscuredemon
1,426 posts
Nomad

Twisted Felicity + Generators

Description: Felicity has been captured by the ZPCI and turned into a Twisted Experiment. The only way to win the battle is to overload the two generators next to her. If you kill her, you lose.

Felicity


2000 Health

Slash 4/4
Black Metal
Shadow Blend 1/4
Knife
Twisted Scream - Lowers all living units Physical defense by 50% for four turns
Serious Business
Animalism
Blind Panic - Increses her damage given and taken by 400% for two turns
Overdose - Increases Strength by 200%, but decreases Speed by 200%
Crazed - Does nothing.
Insane - Does nothing. When removed with 'Crazed' you win the battle.


Generator A

25000 health

Core Shielding - Shields itself from 3000 damage and heals for 300 health a turn. Lasts for 99 turns.
Overload - Used when it reaches 0 health. Removes the automatic debuff 'Crazed' from Felicity.

Generator B

25000 health

Core Shielding - Shields itself from 3000 damage and heals for 300 health a turn. Lasts for 99 turns.
Overload - Used when it reaches 0 health. Removes the automatic debuff 'Insane' from Felicity.

Drops -

Felicity

Shard of Glass

Level 2 Primary Arms

Speed + 4
Strength + 1
Physical Piercing + 2

Lab Rags
Level 1 Leggings

Vitality + 3
Speed + 1

This was all she was wearing...

The Generators - Same as The Bomb

Zomboton
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Zomboton
1 posts
Nomad

Name:ZPCI Heavy Tank

Type:Machine

Level:30

Hp:50000

Focus:300

Description:Gigant hover tank with 3 cannons.

Damage:900-1500

Secial Attacks:

Tripple shoot:Increase damage x3 Focus:20

Concetrate Shoot:Increase damage x10 Focus:100

Poison shoot:Poison Effect:500 HP per turn Focus:50

Reolading:Stuns machine for 3 turns Restore Focus per turn:100

Wheel atack:Stuns enemies for3 turns
--------------------------------------
P.S.

Sorry for text

(Im bad in English)

obscuredemon
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obscuredemon
1,426 posts
Nomad

ZPCI Battle Unit Omicron Theta

A 'Frankie'.

Animalism
Thrill of Destruction
Overdose
Mindless Rage - Increases damage taken and given by 100%
Leading Strike
Destroy
Break
Agile Exposure

Items

Crimson Fuel Tank
Level 21 Bodywear

Strength + 57
Vitality + 9
Focus + 7

Model 1241: Developed in Research Facility Delta Vega

obscuredemon
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obscuredemon
1,426 posts
Nomad

Kancer

When Sonny was created, a tumour was removed from him. It has a telepathic link with Sonny and where it goes, Sonny follows... it also leves blood trails. It has three forms - tumour form: does nothing for three turns, and Abomination form, which makes it's attacks 200% stronger.
It is accompanied by two Hydras.

Animalism
Infect
Envenom
Crystallise
Potent Toxin
Iricin
Corrosion
Cyanide
Slash
Subversion
Merge - Reduces the damage done to Sonny and it by 1000%
Sacrifice
Single Out All damage done to the target is increased by 100%. All damage done to its teammates is reduced by 100%
Destroy
The focus restoring move the Hydra uses

Drops
Hydras - none

Kancer- Emerald Death, Broken Emerald Shard x 10

Scream
Level 27 Two Handed Arms

Speed + 140
Poison Piercing + 98
Physical Piercing + 98

zarco
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zarco
166 posts
Nomad

The Seed

The seed is a rock that fell from space. It contains a virus that causes a "zombie-like" state on the infected; decreased mental function, rotting tissue, skin discoloration, violent temperament, etc.

You fight it as the final boss in the FBG (Final boss gauntlet, or straight uninterrupted run of the 3 final bosses. These are; Ultimate Zombie (Kancer), ZPCI Leader/Ambassador, Seed)

It isn't exceptionally strong but has lots of health and a vicious debuff.

When you initiate the fight, "Diminish" is applied to you and your allies, decreasing your max health by 1% every turn for 99 turns. It cannot be dispelled.

Level 30
101949 HP
300 Focus
Attacks:
-Infect
-Evenom
-Leading Strike
-Break
-Smash: 200-500 damage, costs 25 focus
-Refocus
-Expulsion: shoots a poison attack for 500-750 damage, costs 50 focus
-Resistance: Increases its defense by 20% for 5 turns, cost 30 focus
-Random symptom: Does 100-400 damage and applies a debuff "Random Symptom"-can be DoT, Decreased healing, Subversion, extra damage, focus drain, or decreased offensive abilities. Costs 30 focus.

Drops: Antidote, Champion Achievement Trophy (Champion achievement)

Sometimes drops:

Seed Sprout
Level 30 Two-handed arms
300 speed
300 strength
300 instinct
300 vitality
250 poison piercing
100 all other piercings
100 all defenses
200 focus
When the Seed was destroyed, it grew into this plant stalk.

stonedstupid
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stonedstupid
2 posts
Nomad

What the heck why did you post this ive never heard of this before.

Doombreed
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Doombreed
7,024 posts
Templar

Name:ATA

Level 30
Type:?????
300000HP
1000Focus
Attacks:
Time twist:attacks with 100% of your strength and 600% of your instinct.costs 500 focus. turns to recharge:5

Electric Storm

Solid shot:attacks with 700% of your strength and instinct.turns to recharge:you can use this attack only once per battle

Mirror move:chooses an enemy and hits him with the same move he hit you.turns to recharge:4

Terrify

Flash freeze

Time blast:attacks the enemy with 150% of your strength and instinct
special effect:time flow unusual:the unit feels that something is wrong!it is stunned for 2 turns.costs 200 focus.turns to recharge:3

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