This is a thread for creating your own enemy. I got this idea from the other create your own stuff(weapons,armor,etc.,etc.) So I'll make something interesting. All you have to do is make your own enemy. Weak or strong. I'll start out with a few ones. But first, with the format.
And that's all! -------------------------------------------------- Name:Super Goliath Type:Mecha Level:28 DMG:167-913 Descript:A mecha made for killing zombies. Owned by the ZPCI. Skills:1.Bullet Barrage:800%DMG 2x attack 2.FlameThrower:60%DMG Gives the BURN Status. 3.Protect:Protects from all attacks for 5 turns. Cannot be dispelled. Drops:MiniGun Element:Fire ------------------------------------------------------------------ Name: Mutant Marine Type:Beast Level:15 DMG:90-235 Descript:A marine that was infected by a zombie or somethinf else. Skills:Poison Bullets:100&DMG Gives Poison Status. Drops:Marine Uniform,8mm gun Element:Poison
Name: Super Huge Robot Spider Octopus Thing (SHRSOT) Type: MECHA Level: 30 Descript: This is a giant black robot spider with many legs. DMG: 1000-10000 Skills: 1. Laser Description of skill: It shoots a laser from the cannon mounted on its head. 2. Impale Description: It raises a leg and strikes it into its enemies weak spot. 3. Fix Description: It calls in allies to hold off the enemy while it rests down, and all of its legs open up to reveal mechanical tools which then proceed to heal it. Drops: Cannon, Leg, Metal plates Element: Dark/Electric
i actually think im one of the best enemy creators over here. this one actually sucks
Name:Strop Type:mod Level:5 Health:950 Description:a tall male with black hair, wielding a huge hammer and black glasses. has a computer in front of him. Attributes: Strength 30 Instinct 210 Vitality 55 Speed 100 Skills:
Moderator form: costs 30 mp, CD 8 Transforms into a ferocious yet smart moderator that fastly surfs the web, increasing your speed, instinct and strength by 50%, but reducing its vitality (ow, my eyes!) by 50% for 5 turns. Banhammer strike may be used.
Banhammer strike: costs 25 mp, CD 1 Strop temporarily bans someone out of Armorgames, the only site containing Sonny 2. That person is stunned for 10 turns, but cannot be harmed during this time.
Contradictory reply: costs 20 mp, CD 2 Strop contradicts somebody, making him feel stupid. One enemy has its instinct reduced by 50% and for 4 turns takes damage equal with 100% of its normal instinct and Strops instinct combined. Cannot be dispelled.
Withdrawal: costs nothing, CD 6 You know what it does, just as the normal maxed Withdrawal ability.
Drops: Banhammer level 10 twohanded arms Focus+500 Instinct+5 Speed+5 Vitality+5 Strength+5 All piercings+5 The power of this hammer is, to its best, pathetic. But it glows because of the banning energy
Santa type:Ice,Cold Level: 20 Health: 199,992 Description:It's Santa!
Gift: is taking away your health but giving you extra strength Naughty list: Makes you want to be nice (makes you into a reindeer with less strength) Snowball fight : Makes your strength go up but your speed is down. Elven Power: Makes You have extra strength but you are giving Santa Extra Speed DropsStockings Stockings of Santa,Santa's Hat Cool!, Santa's SweatshirtA little big.
Canadian Bear Type:Canadian Level:32 Health:100,000 Description: A very fast Bear out of Canada with a Canadian Flag Strength:359 Instinct:369 Vitality:400 Speed:1,000
SKills THrill Of Victory:Speed is Increased By 1000% of it's strength Junk Food Night: Strength is incresed by 500% of it's speed. Canadian Geese Attack: You are knocked out for 2 turns by the canadian geese.
Drops: Canadian Flag CapeIt's Out of Canada 500 speed Canadian Cap100% RAcoon 350 strength
i actually think im the best enemy creators over here. this one actually rocks
Name:Hinamori Momo Type:shinigami Level:29 Health:2500 Description:a black-hared girl wearing the shinigami suit with a red curved blade in its front arm. Attributes: Strength 55 Instinct 1000 Vitality 55 Speed 125 Skills:
Snap, Tobiume: costs 50 mp, CD 7 Momo releases her sword, increasing her instinct by 100% (its 2000!). Lasts 5 turns.
Shatter, Tobiume: costs 25 mp, CD 1 Momo breaks her sword in pieces, wounding the enemies. One enemy takes physical damage equal with 200% of your instinct and strength (2110 at least). During the next 3 turns, Momo can use Rain fireballs, Tobiume but if she doesn't use this skill she won't be able to use any other skill.
Rain fireballs, Tobiume: costs 25 mp, CD 1 Momo makes the shattered pieces of Tobiume transform into fireballs. One enemy takes fire damage equal with 250% of Momo's intellect + 500 fire damage (3000 at least). He is also marked to take + 500 more damage per use of this skill permanently, stacks.
Fire heart, Tobiume: costs nothing, CD 0 Momo regenerates focus, can only be used while focus is at 0. The focus is completely restored, but Momo takes 500 damage.
Drops:
Zampakutou Tobiume level 29 onehanded arms Focus+50 Instinct+500 Strength+75 Physical piercing+140 Fire piercing+800 This sword is the symbol of pure great maniacally-high damage. All you that wanna crit above 12k, use this.
Tip: Due to the fire piercing, if Momo has Snap, Tobiume; Rain Fireballs, Tobiume should deal, to an average level 30 sonny, about 55000 damage. Just stun her.
No it me :P Name: Armour Games. Stats: All (including defenses and piercings): +999 Ongoing. Abilities: Ownage: "Own making Armor Games win - Basically" Ban: "Ban someone from Armour Games - Not letting them play Sonny 2, they die." New stuff: "Give new stuff from armour games - Making allies stats go up by 100%" Hack: "Hack into your own site, making you deal 999999 (ongoing) more damage but taking 99999999 (ongoing) more damage as well - Oh well."
Longcat Meme Level 30 Banhammer - 99.99% damage to one target. Low chance of targeting self. (Hope you have a means of healing that's up to the task of healing you fully!)
Drops Falcon Punch. Physical attacks become fire, + 250 str, +550 fire piercing.
ok this is getting rediculus from naruto stuffs...
Well i always had an intrest in undead but alittle less to zombies though.
name:ZPCI undead Type:undead level:14 health:6113 Description:The neon is purple and the armour is black.the body is bone but the shoulders and top part of the body is covered.For the arms there are only gloves and the rest is also bone.For legs there are boots and pants AND also the rest is bone like the other stuff. The gun however is just like an ordinary assult rifle nothing more.
Abilities: destructive ram(100% of hp):deals 50% of remaining health but is only used late in battle
Blind shooting(0focus):blindly shoots at you dealing 30% of instinct five times but has a 30% chance of missing.
Stance of battle(25focus):increases health by 2000 and instinct by 200 for 4 turns. after that all damage taken while in the stance is absorbed in by the 2000 hp
self rotting(0focus):casts after stance of battle. gains a buff that causes this unit to rot and lose 7% of hp each turn for 4turns.
name: corrupted ZPCI type: ZPCI level: 20 health: about 10,000 description: a normal ZPCI in black armor covered in purple tentacles and eyes. element: poison
abilities:
corrupted! jumps towards target and stabs it with claws that come out of it's arms. puts a debuff on you that reduces a random stat by 10% and makes healing 95% less effective
transform a normal transformation like the ones sonny can do. turns into a black version of sonny's transformations with eyes all over it. all stats increased by 20%!
(it can also (unwillingly) use transform on the player)
drops: all the items in the usual ZPCI sets except the gun, which is in this case a claw. all items give high poison piercing and a small bonus to speed and vitality.
Clash of the immoveable object "Clash with the immoveable object - Making a stillmate within the area, time is slowed by 6x giving you an edge in attacking"
Hatred of the immoveable object "Enrage yourself, dealing 1000% more damage with an unstoppable rage, nice!"
Roundhouse kick: costs nothing, CD 2 Chuck Norris hits an enemy with a roundhouse kick, sending him flying in the air. One enemy takes physical damage equal 200% of Chuck's strength and speed combined, and is stunned for 1 turn.
Fast uppercut: costs nothing, CD 4 Relying on his speed, Chuck Norris blasts an enemy with an uppercut dealing damage equal with 300% of his speed and stunning the enemy for 2 turns.
Third fist: costs nothing, CD 4 Chuck Norris reveals the fist under his beard and starts punching an enemy, dealing damage equal with 100% of his strength permanently. If dispelled, Chuck Norris is stunned for 1 turn. Stacks.
You have a problem with me?: costs nothing, CD 0 Chucks Norris scares off an enemy, making him lose 25 mp.
Drops:
Fisted beard level 30 headgear Strength+500 Why would you want to wear this?