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thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

The world governments try to keep organized civilization intact. All the while, the various advanced steampunk societies of the world are fighting wars and chipping away at each others infrastructure. In every city, every town, warships can be seen in the air, and the rumbling of subterranean tanks can be heard. You are a mercenary who is hired by one of the nations, known as "Gozara" to all, and you are put in a squadron of other mercenaries. As you get shipped off to the front line in a subterranean tank, one of your allies says that the nation you're fighting, Udiston, has started deploying monsters to the battlefield. You're appalled at this, but before you have a chance to reply, your tank bursts out of the ground, and you rush to the battlefield.

There are five classes in Dystopia RPG. (Note: these are the starting stats, and can be changed by leveling up, equipping new equipment, and things of that nature.)

Footsoldier

Footsoldiers are the default class. They have a good balance between offense and defense, and have medium health.

Stats

HP: 35/35

Attack:3

Defense: 3

MP: 10/10

Equipment: Weapon: Infantry Rifle Atk+3 Armor: Military Armor Def+3

Skills: Double Tap (shoots enemy twice, costs 3 MP) Stimulant (doubles damage of attacks for the next turn, costs 4 MP)

Shocktrooper

Shocktroopers are a close assault unit with very high attack and high MP, yet low defense.

Stats

HP:15/15

Attack: 5

Defense: 1

MP: 30/30

Equipment: Weapon: .45 SMG Atk+5 Armor: Tactical Suit Def+1

Skills: Full Auto (pumps a whole clip into an opponent, triple damage attack, costs 6 MP) Napalm Shot (reloads weapon with a clip of napalm bullets, doubles damage for next three attacks of for one Full Auto, adds fire damage, ignores armor, costs 10 MP)



Paladin

Paladins are warrior-medics with high MP, HP, defense, and healing magic, yet very low attack.

HP: 50/50

Attack: 1

Defense: 5

MP: 45/45

Equipment: Weapon: Military Shield Def+3 Armor: Medic Self-Defense Suit Def+2, Atk+1



Skills: Kick (kicks the enemy, stuns them for the turn, allows for a second action, costs 3 MP) Heal (heals one character for 5 health, costs 3 MP) Medicate (heals all characters fully, costs 20 MP)



Yari

Yaris are energy weapon and mage units, using offensive magic to crush their opponents. They have low health, however, and their regular attack damage is halved.

HP: 20/20

Attack: 2 (physical attack damage halved)

Defense: 2

MP: 40/40

Equipment: Weapon: Laser Rifle Atk+4 (magic damage x1.5) Armor: Cybernetic Armor Def+2 Special: Energy Node (10% chance to let a skill be used without MP cost)

Skills: Shock (charges the enemy with electricity, does normal damage, costs 5 MP) Incinerate (destroys an enemy with sheer force, does quadruple damage, costs 15 MP) Snap Freeze (stuns an enemy, does normal damage, costs 7 MP)



Close Combat

Close Combat units are outfitted with powerful magic and attacks. They are considered expendable, so they have only the most basic MP training.

HP:30/30

Attack: 8 (attack damage doubled)

Defense: 1

MP: 10/10

Equipment: Weapon: Flamethrower Atk+4 (physial attack damage x2) Armor: Speed Suit Def+1

Skills: Blaze (chars an enemy with a flamethrower blast, does double damage, costs 6 MP) Plasmid Blast (hits an enemy with an energy blast, does triple damage, costs 8 MP)

As you level up a class, you will learn new skills, but some skills are weapon-exclusive. Also, your MP and HP will go up. In addition, you will be able to increase either your attack or defense permanently by one point.

Here
is a link to the Dystopia RPG website.

  • 992 Replies
jezz
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jezz
3,337 posts
Farmer

I have a feeling the boss fight will be George knowing you, Alt...

Laela
Class: ShockTrooper
Level: (6)
HP:37/37
Attack: 6 (+65)
Defense: 5 (+4)
MP: 46/46
Equipment:
Weapon: ShockHammer (+62 Atk)
Armor: Power Suit (def +4) (atk +3)
Skills:
-Full Auto (3x damage, -6MP)
-Napalm Shot (2x damage for 3 attacks/1 Full Auto attack, -10MP)
-Headshot (-10%accuracy, x4 DMG, -7MP)
-Crush (x3 damage, -4MP)

I run up and kick Alt in the stomach whilst sending the Hammer to his face and Crushing it!

lalala12
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lalala12
2,165 posts
Nomad

*waits*

I sign up for dystopia II: revenge of the clowns!

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

Jezz! Will you sign up for the next Dystopia?
------
You kick me in the stomach. Owwie. Then, you hit me with a hammer. 125 damage. I strike back, dealing 35 damage.
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George is too awesome to be a boss in Dysatopia I. . . .

Bluydee
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Bluydee
3,426 posts
Nomad

I sign up

Burnt
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Burnt
661 posts
Nomad

I was hoping you would- then we'll have the chance to kick your butt again :P
I set my suit for fast attacking, dart toward you and hit you straight in the face with a fist, than I pump a Plasmid Blast in your chest, than I do a kick-spin-backjump on your chest and draw my pistols and do a Napalm Injection while I'm flying back.Than I set my suit for dodging attacks.
Sorry I keep on with the Attack combos, but I just love doing it- it brings more motion in the game. And it already got me a medal, so you can't prevent it from working forever.
By the way, who's George?

Burnt
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Burnt
661 posts
Nomad

Oh sorry, Bluydee, I thought you were Alt

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

This thread explains George.
--------
I understand. They're fun to wreck too >
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I catch your fist, then use it along with both of my hands to gut-punch you. I knock your shotgun away, pick it up, and shoot you. You take 40 damage.
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Your attack combos are okay, but remember that in boss fights, they are VERY risky to use a lot. A lot of places to go wrong in them.

Shadowphoenix39
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Shadowphoenix39
1,077 posts
Nomad

I'm sorry to interrupt, I was checking for free spots until I noticed that I was only on page 11 out of 54 so, any open?

jezz
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jezz
3,337 posts
Farmer

Laela
Class: ShockTrooper
Level: (6)
HP:2/37
Attack: 6 (+65)
Defense: 5 (+4)
MP: 46/46
Equipment:
Weapon: ShockHammer (+62 Atk)
Armor: Power Suit (def +4) (atk +3)
Skills:
-Full Auto (3x damage, -6MP)
-Napalm Shot (2x damage for 3 attacks/1 Full Auto attack, -10MP)
-Headshot (-10%accuracy, x4 DMG, -7MP)
-Crush (x3 damage, -4MP)

Yes of course i'll sign up!
and owwww im like, pretty dead right now. We have any medkits left? If so i'll use enough to heal me fully.

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

You heal yourself with a medkit.
-------
Nope. They're on the penultimate boss now anyway

lalala12
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lalala12
2,165 posts
Nomad

Name: Bob
HP: 45/59
Attack:5
Defense: 7
MP: 28/31
Equipment: Weapon: Light MG ATK+23 Armor: Plate Armor DEF+4
1. Stimulant (doubles damage of attacks for the next turn, costs 4MP)
2. Double tap (2 shots, costs 3MP)

I take a defensive stance and spray 2 bursts of fire at alt, while using stimulant and a medkit.

Burnt
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Burnt
661 posts
Nomad

OK screw combos( no fun D: )I'll just use a medkit and than take out my pistols, doing a napalm injection in your chest. That's simple, right?
-------------------------------------
By the way, about a month ago I tried to post a game,but it still isn't on. You have any idea did I do something wrong or what ?

jezz
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jezz
3,337 posts
Farmer

I dont know what happened tbh. Alt will know, hes a nerd :P
But one things for sure, if your game didnt show then your gonna need to post it again. Whats it called?

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

I use my Nuclear Eradication Relocation Derrick (N.E.R.D.) to blast Bob for 1,200 damage. Bob needs revival!
------
You napalm injection hits me for 150 damage.
---------
I am now breathing heavily, indicating low health.

jezz
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jezz
3,337 posts
Farmer

YES!!
Alt is almost dead!
I mock him. Then I whack him rlyrlyrly hard with ma ShockHammer. Oh and then I defend myself with my powersuit incase he tries to attack me back.
Heh sorry Alt, but its for the best

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