this is gonna be my first time making an RPG so just...headsups... ------------------------------------------------------------
[b]STORY[/b]
When a new disease escapes when the truck transporting it to a top=secret lab crashes, it makes world news. Shortly there after, 95% of the population is killed, .5% of the population is immune and the other 4.5% are well...dead...living...er...ZOMBIES! (dramatic music). The world is up for grabs as you battle the zombies in a wild test for survival!
(sounds like a tv gameshow...)
Classes:
Soilder: good with weapons, CQC (close quarters combat) Medic: heals people, best weapon is is SMG (sub machine gun) Heavy Demo: good with explosions, traps, etc. Similar to engineer, as he can build/repair things. Scout: good with rifles (sniper, or standerd)can also detect zombies. Officer: Really good with pistols. Gives tactics and is over all in charge of what ever group he is in. Also need to be smart, one wrong move and theres a new zombie in town...
you open the door slowy and it turns out to be a wounded soilder. his leg has been mauled but he hasnt morphed...yet. You can...
1) take him with you, you need to move anyways now that theres a blood trail leading to your house. 2) kill him. thats one less zombie to kill others. 3) wait for him to become a half'y then kill him. He will return to human form 4) loot his body and flee.
As you support the soilder while you walk in the street, he reveals that his name is Pilot Johansen, and that while he was transporting supplies to a military base further up the coast, when a prevously unknown breed of zombies kamikazed the copter from a cliff. 3 of the four zombies got smashed up in the rotors, but one managed to get through the windsheild and rip out the copilot. Your currently in the streets and therefor in a prime position to be atacked. Do you...
1) find another location in the city, like a basement or another apartment. 2) steal a car (theres plenty around and its not stealing...) 3) go to the mall, its big and yiou could get food, weapons, etc 4) go to the woods and find a cave to hide out in
you enter the shop, the air is filled with dust as no one has been here in a while. it is almost dark, so you decide a battle plan. Do you...
1) use the pilot as bait, when zombies come, have him run inside an you both go on killing sprees. 2) build a barricade with the building supplies, and try not to draw attention. 3) go back to back in the streets, daring any zombies to come close. 4) place a mine at the front of the store (you have just 1) and build traps and a barricade to kill the zombies.
4) Place a mine. Set two bear traps halfway to the barricade and have one explosive barrel of fuel by the entrance in case of emergencies. Set the pilot well behind thebarricade and give him sharp tools to throw. I'll have my rocket launcher ready
2) Blow up the emergency barrel of fuel before getting both of us the hey out of here using the back door. Hopefully the fuel made the door collapse and then I kick down two disused bookcases by the backdoor down to trap 'em.
sounds out side wake you up. You remember the zombies. You go to your guncabinet and pull out an Ak-47, 4 HE grenades, and a knife. You remember the sounds out side. Do you...
1) investigate by opening the front door 2) scream at the voices in your head to shut up :P 3) creep out the window, as its coming from the hall 4) run out into the hall with guns blazing.
you manage to make it out side, barely. The sounds of zombies inside the building, burning alive fromt the fire started by the gas reaches your ears. Your out of a home (again). You decide to...
1) go to the woods/forest and look for a cave 2) go to the city dump 3) go to the mall 4) steal a car
he is 'recovering', and dont forget the inventory! you have everything, just no more mines.
Adrian,
You and Johanssen, fully recovered from the HDH, head to mall. It appears quiet but something inside you says to wait. Do you...
1) scope the place out. better be safe than sorry. 2) run up to the doors and try to open them 3) get Johanssen to run up as bait and check to see if any zombies come. 4) walk to another place