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Maverick4
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Maverick4
6,800 posts
Peasant

this is gonna be my first time making an RPG so just...headsups...
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[b]STORY[/b]

When a new disease escapes when the truck transporting it to a top=secret lab crashes, it makes world news. Shortly there after, 95% of the population is killed, .5% of the population is immune and the other 4.5% are well...dead...living...er...ZOMBIES! (dramatic music). The world is up for grabs as you battle the zombies in a wild test for survival!

(sounds like a tv gameshow...)

Classes:

Soilder: good with weapons, CQC (close quarters combat)
Medic: heals people, best weapon is is SMG (sub machine gun)
Heavy Demo: good with explosions, traps, etc. Similar to engineer, as he can build/repair things.
Scout: good with rifles (sniper, or standerd)can also detect zombies.
Officer: Really good with pistols. Gives tactics and is over all in charge of what ever group he is in. Also need to be smart, one wrong move and theres a new zombie in town...

Soilder starts with: Ak-47, 4 HE grenades, knife
Medic starts with: Mp-85, 2 Frag grenades, knife
Heavy Demo starts with: Rocket launcher, 2 mines, knife
Scout starts with: Standerd issue US rife, 2 HE grenades, knife
Officer starts with: Glock 9mm, radio, knife

Registration:

(so we can prove your not a zombie)

Name: (...)
Age: (15-25)
Class: (see above...)
Gender: (Male or Female)
Armor: Clothes
Perks: (see below)

Inventory:

Perks

choose 3:

agility - light on your feet, have good reflexes

long arm - can throw objects extremly far

confusion - can make the enemy (mainly zombies), question their motives

hard hitting - recive less damage, and give more damage (takes up 2 perks)

resiting - takes several zombie bites to convert you into a half'y

thick skin - cannont be turned into a zombie or half'y at all (takes up 3 perks)

camoflage - harder to detect

endurance - have more energy, so you can do things longer (running, etc)

sable eye - have great acuracy, almost never missing your mark

assasin - attacks agains an enemy unawares deal more damage

wraith - you can move across open places, and making you harder to detect when moving

may day - you are able to call up reinforcements (artillers, plane strikes, etc) for a short time (takes 2 perks)

healing hands - your a much better healer

metal monkey - your repair skills are way better, alowing you to fix most anything

lead wall - you manipulate your gun to fire much faster

Enemys

zombie: undead, open woulds...you kno...zombie?
half'y: fresh zombie if "killed" can revert back to human form

thug: immune person stealing from homes ussualy attacks you on sight

gangsta: better armed thug. ussualy travels in gangs

corrupeted soilder: soilder who has gone crazy! kills EVERYTHING on sight!

PLEASE ONLY 1-5 PEOPLE FOR THIS GAME!!!

  • 184 Replies
Sodacan
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Sodacan
215 posts
Nomad

Name: Steve
Age: 23
Class: Medic
Gender: Female
Armor: Clothes
Perk: Thick Skin

-I'm actually a male but no-one is ever a female in this so why not.

Sodacan
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Sodacan
215 posts
Nomad

Wait sheet... I was thinking of a boy name lol. Sorry
Name: Katherine
Age: 23
Class: Medic
Gender: Female
Armor: Clothes
Perk: Thick Skin

-I'm actually a male but no-one is ever a female in this so why not.

Maverick4
offline
Maverick4
6,800 posts
Peasant

kk i understand

you random 'special' perk is...

inscision!

edged weapons (knifes, swords, etc) are, in your hands, able to do so much more...

please pick a place to start:

1) apartment
2) woods/forest
3) military base
4) mall

and also add an 'inventory tab' you (medic) have:Mp-85, 2 Frag grenades, knife

besure to post your stats whenever you do make a post

Good luck

Bloodhawk394
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Bloodhawk394
123 posts
Nomad

Name: Nigel
Age: 21
Class: Scout
Gender: Male
Armor: Clothes
Perks: Wraith, Camoflage, Sable Eye

Woo! Like nearly undetectable!

Sodacan
offline
Sodacan
215 posts
Nomad

-Wait if you read the post above my last it says i have 'Thick Skin'.

Name: Katherine
Age: 23
Class: Medic
Gender: Female
Armor: Clothes
Perks: Thick Skin [Technically immune >]
Inventory: Mp-85, 2 Frags, knife.

I'll start out at a mall. Big, supplies, not as populated, and i could use resources to build a fortress so i can rest if i need to at some point.

Maverick4
offline
Maverick4
6,800 posts
Peasant

yea you get special perks for starting a game, and achieving stuff.

Katherine,

You wake up unconscious in the mall. Your store was ransacked by thugs. Ugh...your head throbs from last knight. The look around. The thugs knocked over a buch of shelves, and dropped some things. You manage to gather a Mp-85, 2 frag grenades, and a knife. Do you...

1) look for supplies
2) go get some food
3) get revenge on the thugs.
4) suicide

---

Nigel,

Your random 'special' perk for starting a game is...

Marksmen!

you do more damage with rifles than with any other gun!


Do you want to start in

1) mall
2) apartment
3) forest
4) alley

Gregbyte
offline
Gregbyte
1,053 posts
Nomad

Name: Adrian
Age: 22
Class: Engineer
Gender: Male
Armor: Clothes
Perks: Resist, Wraith, Metal Monkey Workman
Inventory: Rocket Launcher, Knife, Laptop, Shotgun, Wires
Allies: None

1) Food court, shotgun at the ready. Can I also harvest the laptop into screen, processor, keypad?

Yay more people ) And me and the medic are in the mall so we can kick zombie a** together

Maverick4
offline
Maverick4
6,800 posts
Peasant

yea, but you havnt meet yet, yea u can harvest, just gotta tell me.

you scrounge around, finding enough food to last you a couple of days. You see some signs of life, but dont know yet if its zombies or other. there seems to have been a struggle. as if to answer your question, a group of thugs, heavly ladden with plunder, race around the corner! Do you...

1) kill. kill them all.
2) dive out of the way!
3) join them
4) rune away!

Gregbyte
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Gregbyte
1,053 posts
Nomad

Name: Adrian
Age: 22
Class: Engineer
Gender: Male
Armor: Clothes
Perks: Resist, Wraith, Metal Monkey Workman
Inventory: Rocket Launcher, Knife, Processor, Shotgun, Wires, Screen, Keypad
Allies: None

1) But don't make it sound so harsh lol. Shotgun the floor in front of them and warn them to stop and drop what they've looted and to run the other way! If they refuse then shotguns to the chest should work

Maverick4
offline
Maverick4
6,800 posts
Peasant

sry, my sister threw a tantruam to get on the comp

---
You threaten them to stop and give up ther loot. Two of them drop the loot and run. One however, pulls out a sig sauer. you load the gun, and fire. The full force of the blast him in the chest, and he falls over. You try and take his gun, but buck shot hit it and its now irreparable. Do you...

1) take the gun any way
2) grab the loot
3) pile up the loot and burn it
4) continue and go find some food

Bloodhawk394
offline
Bloodhawk394
123 posts
Nomad

Name: Nigel
Age: 21
Class: Scout
Gender: Male
Armor: Clothes
Perks: Wraith, Camoflage, Sable Eye, Marksmen


2) Second floor of the apartment

Maverick4
offline
Maverick4
6,800 posts
Peasant

Please post your inventory with your stats. Your inventory is: Army Rifle. 2 HE grenades, and a knife

---
You wake up, remembering the threat. The previous night floods into your head, the chase, the screams, and losing the zombie in the streets. you grab your rifle, and gear up.
Do you...

1) go to the mall
2) wait for some zombies
3) look for food
4) commit suicide

Bloodhawk394
offline
Bloodhawk394
123 posts
Nomad

Name: Nigel
Age: 21
Class: Scout
Gender: Male
Armor: Clothes
Inventory: Standard Issue US Rifle, HE Grenades x2, Knife
Perks: Wraith, Camoflage, Sable Eye, Marksmen

Bloodhawk394
offline
Bloodhawk394
123 posts
Nomad

Name: Nigel
Age: 21
Class: Scout
Gender: Male
Armor: Clothes
Inventory: Standard Issue US Rifle, HE Grenades x2, Knife
Perks: Wraith, Camoflage, Sable Eye, Marksmen

3) Stock up on snacks and drinks

Maverick4
offline
Maverick4
6,800 posts
Peasant

You've stocked up on food, and are walking back to your apartement, and, while walking past an electronics store, a radio buzzes into life.

"is anyone out there? im broadcasting on all FM and AM stations. If you are immune, meet me at the edge of the woods between the hours of 11 am and 1 pm. "

The message repeast it self, then stops. This is breaking news. You decide to...

1) go to the junkyard
2) ignore him. if he's broadcasting that, zombies will find him
3) check it out, but dont let him see you
4) the shock of somebody out there gives you a heart attack, and you die -_-

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