ForumsGame WalkthroughsColony stratgey

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Gametesta
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Gametesta
1,707 posts
Nomad

Lulz, i so wanted to make this 1st!

Anyway

Airborne Strike


Fist of all, all way's make a bank first to speed up the process. Then make a forge. Set spawn to repeat and turn on Power. The make a generator and then a Armory. Set the Armory to Power. Unleash a couple A 25 Romans and turn on Rally to defend yourself for bit. Then fully upgrade all of your buildings(you will have to spawn more A-25's while your upgrading.) OK so now that you have upgraded you can now attack. Leave some defense behind. When you in take some Gladiators with you. Also bring some anti tank units with you. And some airborne machines to stop the Black queens. No bring in some firepower. You may have to repeat the process a few times. Keep doing it until they go down.

Arsenal Strike

Now make a bank, then an outpost, and two armories. Set both of the armories on the men. No set up some defenses and upgrade you buildings. When they all done move in with some tanks. Leave a few tanks behind to guard also. Take in a lot of infantry with you.they should be taken down easily if you overwhelm the enemy. Keep spawning Arsenal until they go down.

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Bronze
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Bronze
2,417 posts
Shepherd

Your first one sounds just like mine.

Jikek
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Jikek
1,186 posts
Nomad

meh nothing special...just a couple basic strats that most use.

Lieutenut
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Lieutenut
1,251 posts
Nomad

I usually take a different approach.

First make a bank, then 2 outposts. Then upgrade 1 oupost to a barracks. After that make an armory and start using it for people and energy. Upgrade your barracks to tier 3 and your outpost to tier 2. Use your new barracks to recruit people along with the armory and also to make those robot walker things (sorry I cant remember the name.) And use the tier 3 thing to make hover tanks and every so often black queens.

Only use this strategy if you and your partner have agreed to let you be land and him/her to be air.

Bronze
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Bronze
2,417 posts
Shepherd

This whole "Let me be air, let me be land" is stupid, there are only 3 (4 if you count the moded phantom)air units...mixing units is the best thing you can do.

Jikek
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Jikek
1,186 posts
Nomad

bronze i dont understand where your coming from, having person air one person land is one of the crucial parts of winning.

Gametesta
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Gametesta
1,707 posts
Nomad

This whole "Let me be air, let me be land" is stupid, there are only 3 (4 if you count the moded phantom)air units...mixing units is the best thing you can do.


Usually it means, "I'll make Forge units, and you make outpost units."
Bronze
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Bronze
2,417 posts
Shepherd

Well, what I'm saying is that both make air units, so saying "air" makes no since, say outpost or forge, it makes much more since.

Green12324
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Green12324
4,097 posts
Peasant

This whole "Let me be air, let me be land" is stupid, there are only 3 (4 if you count the moded phantom)air units...mixing units is the best thing you can do.


Agreed. Also it will leave you open to be attacked easier in certain situations if only one person can make curtain units.
loloynage2
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loloynage2
4,206 posts
Peasant

Not bad....even through i used over strategy....this one is good too.

Gametesta
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Gametesta
1,707 posts
Nomad

Pretty crap guide


Thank you i feel so much better now.

Do any of you bother making tier 3, 'boss' units?


March of the Gladiators.

Make sure your government setting is set to Fascist. Make a bank. Wait for it to become a treasury. And Repeat the the process. Make a forge and then an Armory. Set armor to money. Max out your forge. Get rid of the armory and get Generator and max that out. (if you feel comfortable with the amount of money you have, destroy one treasury and make another generator, you will have to do it eventually.) Now it's time for the show. Put the setting's Rally and repeat on and set it to Gladiator. You may have to wait for either money or Power to keep spawning. Once you feel you have enough advance them. Repeat the process until the enemy goes down.

Notes*:
*Make sure to hold the line a bit while you are waiting for a certain amount of money
rufia41
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rufia41
2 posts
Nomad

lol ty

Eddy01741
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Eddy01741
341 posts
Peasant

I'm defo starting to agree with the one person land one person air thing. Problem is, forge has the best land unit (gladiator), and outpost has the best air unit (black queen), either way you'll end up getting mixed, so might as well go one forge, one outpost. Outpost gives you cheap land units and the black queen, forge gives you cheap air units and the gladiators.

KnightxOfxLight
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KnightxOfxLight
5 posts
Peasant

Capatalist Air Rushing Strategy

Bank ----> Treasury
Forge ----> Manufactory ----> Produce Phantoms (you can switch to scouts and phantoms depending on which one you need most)
Generator ----> Solar Grid
Forge ----> (Upgrade to Manufactory if you want to)--> Scouts

Build 3 Phantoms and the rest Scouts and just mass and attack, To prevent from getting destroyed by anti-air or black queens micro one scout to take the first hit from the black queen. It takes ten seconds to reload, during that time get all your air force and kill black queen, its harder than it sounds but it does work! Repeat for anti-air.

-KnightxofxLight

KnightxOfxLight
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KnightxOfxLight
5 posts
Peasant

Update

This strategy works best before enemy can get Black Queen or anti-air!

helldog
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helldog
31 posts
Nomad

I think u should like stock up all your men and airplanes etc and then wait till the time is right and then attack them

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