My second true RPG. This one is different from my other ones though. Quite a bit complex. And here comes the longest OP you'll ever see.
I'll start with a basic story:
The apocalypse has come. This time, rather than most fears of a nuclear end, this one is biological. You and several friends and strangers are the only ones left in this city of 500,000 inhabitants, along with a few hundred raiders and survivors. You must now survive.
Basic Sheet:
Name: Age: Build: (Stocky, muscular, nimble, thin, fat, athletic) Class: (Biological engineer, computer expert, security guard, worker, fighter, sniper, mechanical engineer, doctor) Strength: (Your overall strength) Intelligence: (How smart you are) Health: (Not HP mind you) (How healthy you are) Common Sense: (Determined by me from you're first decisions) Agility: (How maneuverable and how fast you are) Accuracy: (How accurate you are with ranged and melee weapons) Determination: (How much determination you have [morale]) Toughness: (How much you can withstand) Status: (Injured, sick, infected, healthy) Skills: (Your skills) Inventory: (Your inventory) Friends: (Friends within the cell) Enemies: (Enemies [people you don't get along with] within the cell)
Nice and long eh? Only one build/class per person. You have 5 basic points on everything. I will outline how much points you have reduced or increased in each.
Skill: Biohazard Removal: Can actively remove infected supplies and people.
Computer Expert:
Skill: Computer Splice: Can hack computers
Intelligence: +1
Security Guard:
Skill: Night Watch: Can see better in the dark Item: Taser
Worker:
Skill: Live to Work: Gets work done 250% faster Item: Hammer; Screwdriver
Strength: +1
Fighter:
Skill: Martial Prowess: Has a 50% higher chance of winning a melee fight
Agility: +1
Sniper:
Skill: One Shot, One Kill: Gets a bonus when using sniper rifles Item: Glock Pistol
Accuracy: +3
Mechanical Engineer:
Skill: It Runs!: Can make a car and/or motor run without help Item: Wrench
Doctor:
Skill: Help the Poor: Can provide first aide to an injured person Item: First Aide Kit
+1 Bonus to everyones' health
Those are the bonuses. Now the Cells' Chart (I monitor it). All numbers equal days.
Canned Food: 3 Fresh Food: 0 Water: 3 Electricity: N/A Gasoline: N/A Current Location: Outside the Minimart Home Base: N/A Surplus Weapons: N/A Medical Supplies: (This one is different. It counts for uses) 3 (+1 If there is a doctor)
4 People at the moment. If you see me not post for a good while, chances are I'm organizing new scenarios for you guys to deal with. That means stop posting until I get some new scenarios through.
You are currently inside the minimart, barricading the front along with some others. You see some trouble outside but decide to ignore it, thinking that Jonathan has a handle on it. You continue with your work.
errr i asked to look for supplies not barricade the mart.
You attempt to just wound him but accidentally puncture an artery with one of the spikes. He drops to the ground and starts to bleed horrendously. You know the wound is mortal.
A) Hit him again, putting him out of his misery B) Leave him be C) Create your own
Name: Joe Moore Age: 24 Build: Athletic Class: Computer Expert Strength: 6 Intelligence: 6 Health: 6 Common Sense: Agility: 5 Accuracy: 5 Determination: 5 Toughness: 4 Status: Seriously Wounded Skills: Computer Splicing Inventory: 3 copper wires, Hot Glue gun Friends: NA Enemies: NA
You go to Lunia in the office and ask him for dire medical attention. Lunia starts to help you but tells you that you need to get serious medical attention beyond a first aide kit. Fortunately, there is a clinic in the minimart, but it is across the field of battle.
A) Make a mad dash to the clinic with Lunia following B) Wait for the battle to end, and hope not to die C) Create your own
Name: Mike Thomas Age: 25 Build: Nimble Class: Sniper Strength: 5 Intelligence: 5 Health: 5 Common Sense: 7 Agility: 10 Accuracy: 8 Determination: 5 Toughness: 2 Status: Healthy Skills: One Shot, One Kill: Gets a bonus when using sniper rifles Inventory: Glock Pistol Friends: None Enemies: None
You dodge all sorts of hits and fire your Glock until you run out of ammo.
Name: Jonathan Coleman Age: 27 Build: Athletic Class: Fighter Strength: 6 Intelligence:5 Health: 6 Common Sense: <- When will you fill this in? Agility: 6 Accuracy: 5 Determination: 5 Toughness: 3 Status: Healthy Skills: Martial Prowess Inventory: 2 Bug Bombs, Hammer, 12 Nails, Spiked Bat Friends: None Enemies: None
C) Make my own option I take his weapons, pick him up, and hold him in front of me. I know his wound is fatal, but they might not, and they might give in if threatened with the death of their comrade.
Name: Sergey Lebanov Age: 32 Build: Fat Class: Mechanical engineer Strength: 6 Intelligence: 5 Health: 3 Common Sense: 5 Agility: 2 Accuracy: 5 Determination: 5 Toughness: 9 Status: healthy Skills: Can make a car and/or motor run without help Inventory: Wrench Friends: None Enemies: None
Name: Jonathan Coleman Age: 27 Build: Athletic Class: Fighter Strength: 6 Intelligence:5 Health: 6 Common Sense: <- When will you fill this in? Agility: 6 Accuracy: 5 Determination: 5 Toughness: 3 Status: Healthy Skills: Martial Prowess Inventory: 2 Bug Bombs, Hammer, 12 Nails, Spiked Bat, 29 Shells Friends: None Enemies: None
You see that he is quite poor, but notice some shells of some sort on him. You think they might be currency of the group and take them. You then pick him up and hold up. You are now straining to hold him up, but you manage to keep him up. His comrades see that you have him, and charge you. Then you see something in their eyes. They have the disease, and that's why they are going into a berserk rage.
A) Create your own
Name: Sergey Lebanov Age: 32 Build: Fat Class: Mechanical engineer Strength: 6 Intelligence: 5 Health: 3 Common Sense: 5 Agility: 2 Accuracy: 5 Determination: 5 Toughness: 9 Status: healthy Skills: Can make a car and/or motor run without help Inventory: Wrench Friends: None Enemies: None
You pick up the tools to fix the truck, and get to work. You see some broken parts. You start on the
A) Block B) Carborator C) Fuel Injection D) Radiator
Name: Sergey Lebanov Age: 32 Build: Fat Class: Mechanical engineer Strength: 6 Intelligence: 5 Health: 3 Common Sense: 5 Agility: 2 Accuracy: 5 Determination: 5 Toughness: 9 Status: healthy Skills: Can make a car and/or motor run without help Inventory: Wrench Friends: None Enemies: None