ForumsGamesColony: "Ideas for feature updates"

346 64103
SOYMASTER
offline
SOYMASTER
1,098 posts
Nomad

THINGS THAT NEED TO BE ADDED:

1. More Ranks because it's too easy to gain rank when u played 500 games. I think that 17 ranks is enough for now. Make it harder to get to the higher ranks because there are players who have played over 800 games.

2. More Servers because the 2 servers get full on weekends. Problem is you need to make a cool name for it.

3. A Top Player List because I want to know who is the leader. I have an idea of how it should work. Base it on a new game type that I will explain below in number 7 and 9.

4. A Friends List because it would improve the games rating I think. The way this function works is u can make a new code like "/add username", then a request is sent to the player only if he is on that server, and the same chat room, then the other player needs to accept the request, so that they can be on their friends list, which can be a tab on the chat room list, this chat room is only made to show you all of your friends but the names are going to be color-coded. For instance, the friends that are online, not playing, in blue, the friends that are offline in red, friends that are in a chat room in green, and friends that are in a game waiting to be started in pink.

5. Find A Way To Block The Cheat Engine because I hate playing a game and losing because my opponent was hacking. I know this is very hard to stop but it ruins the game, and then you start saying that the player you lost to is a hacker and the hacker stats saying "you blame all your loses because the other player hacked" than no one believes you, so then your reputation is ruined.

6. Get Some Administrators because they can kick hackers, spammers, gossipers, nuisances, and people who are saying nasty stuff, but they need proof the player who is being called a hacker is a hacker.

7. Making One Versus One A Game Type because I want to find more and more strategies. This game type is for one versus one games only, and in order for this to count u can only play against other players.

8. Make The Vets Hall For Players Who Are In The Top 75% because I don't want amateurs listening to the pros talking about strategies. I know this one sounds dumb, but, look at it this way, I spent allot of time making my strategy, and this amateurs over hears to pros talking a he is now the best rank 3, all because of two pros were talking. I think everyone needs to find a strategy on there own.

  • 346 Replies
Peggster
offline
Peggster
483 posts
Nomad

im a m on and ill say it already is really really annoying XD


I'd say it is really annoying, not quite really really annoying.:P

The structure would be placed on a base point or what? And yeah, I think it would have to be quite expensive. Or maybe moderate priced structure and expensive 'strikes'.
Endscape
offline
Endscape
1,182 posts
Nomad

I'd say it is really annoying, not quite really really annoying.:P
touche XD

yeah my idea is it would have to occupy a space, whether to keep the upgrades in use by either having to keep the structure operational orrrr paying a pretttty high price for them but after that u would be able to destroy the structure and build somethin else while keeping the upgrades..... im not sure which is better, or rather more fair......in terms of balancing of courseeee.
Peggster
offline
Peggster
483 posts
Nomad

I think that the current colony would not be good for the idea as the map is too small and games don't last long enough for anyone to be able to use updates. But if Colony 2 was to be made then I think if there was to be larger maps and a stronger base then it could work quite well.

Endscape
offline
Endscape
1,182 posts
Nomad

ooo, is that wat u think...... so ur telling me u never kept ur opponent alive long enough to have some fun?..... or went "PvP- pro v pro" and had a long match where somethin like that would come in handy.......

snyway old idea, a moded saint which has even better healing abilities and can heal other AIR units, but has almost no attack and lil range.

Peggster
offline
Peggster
483 posts
Nomad

ooo, is that wat u think...... so ur telling me u never kept ur opponent alive long enough to have some fun?

I tend not to play with my food.:P

PvP- pro v pro" and had a long match where somethin like that would come in handy

Nah, normally when it comes to long games, all my resources are used to keep the enemy from swarming me or something so don't really have the ability to make any other buildings or anything.
Peggster
offline
Peggster
483 posts
Nomad

Sorry for double post.:L

I think the air healing would make saints really over powered against ground units and AA. But, it could be good, depending on how much they healed and what their cost was.

Endscape
offline
Endscape
1,182 posts
Nomad

I think the air healing would make saints really over powered against ground units and AA. But, it could be good, depending on how much they healed and what their cost was

thusk the limit placed on the saint itself..... read my post pegggyyyyyyy.....
cost..... 80 influ.
Peggster
offline
Peggster
483 posts
Nomad

Hum, 80 influence would be reasonable considering as sphinx costs the same and is a good counter for such units. As long as Mon didn't become even more over used (if that is even possible), I would be happy.:P

Endscape
offline
Endscape
1,182 posts
Nomad

OH ITS POSSIBLE, if mr wats-his-name gets his "S-roman" XD

Peggster
offline
Peggster
483 posts
Nomad

S-Roman would be the death of us all. Please, god, don't let such a monstrosity be created. Lol.

trying
offline
trying
468 posts
Bard

lol it'll have to cost 100 influence since it would **** sphinx.

Peggster
offline
Peggster
483 posts
Nomad

lol it'll have to cost 100 influence since it would **** sphinx.

Hah, S-Roman actually would stand for Sphinxpwner-Roman?:P

I do really think that new maps with different backgrounds and sizes would be great and also maybe a unit in a pillbox or something that is bunkered just outside of base and does reasonable amounts of damage and has an okay amount of health. Maybe cost like 100 cash, 30 mp, 30 energy?:L Or 150 influence.:L
Endscape
offline
Endscape
1,182 posts
Nomad

I do really think that new maps with different backgrounds and sizes would be great and also maybe a unit in a pillbox or something that is bunkered just outside of base and does reasonable amounts of damage and has an okay amount of health. Maybe cost like 100 cash, 30 mp, 30 energy?:L Or 150 influence.:L
GREAT IDEAAAAAAAAAAAAAAAAAA PEGGYYYYYY, thats reminds me of something i brought up once different maps with different effects, i.e. a desert map which slows down all units and fire rate, but increase attack power, or a stormy type map which makes air units faster and with stronger attacks, higher range, but harder to control(harder to tactically place them and winds may cause them to roam on there on, or lose control) things of that such.
Peggster
offline
Peggster
483 posts
Nomad

thats reminds me of something i brought up once different maps with different effects, i.e. a desert map which slows down all units and fire rate, but increase attack power, or a stormy type map which makes air units faster and with stronger attacks, higher range, but harder to control


That's a good idea man, I was just thinking like larger in size maps with different backgrounds but actual weather conditions and such which impair units abilities in different ways and give others boosts would be quite good.

Another needed thing; Moderators. So they could assist in banning spammers or hackers or abusive people.:L
Endscape
offline
Endscape
1,182 posts
Nomad

Another needed thing; Moderators. So they could assist in banning spammers or hackers or abusive people.
good idea, but thats wishfull thinking my man...... unless its volunteers from the game itself..... it wont happen, the only person i can think reliable enough is yos, and maybe this brp guy but i dont know......

thanks for the compliment btw =)
Showing 316-330 of 346