We've updating Colony to version 2.0 right now. Here will be the changes in the update:
New Buildings and Units
With the war in Athenia still raging on, all the governments have been pushed to develop new technologies. As casualties pile up, the Hospitals have been forced to upgrade into War Sanctums to cope with the number of bodies being rushed into Emergency Care every hour.
The Saint watches over the sky and proves a fearsome guardian over the city. New Far-Range sniper rifles have been developed to siege enemy forces from a great distance. The prototype android, A27-Pride is now in mass production to provide support fire.
New Game Mechanics
The game should run a little bit smoother now, and allow you to reach up to Rank 10 on multiplayer. A lot of rebalancing has been done on existing units, especially the Sakata and the Groditz. You can also now double click a unit to select all units of that type.
More Coming Soon!
I'm still working on an anti hack system, and the Fox server has been programmed into the game (we just don't have the server yet). Expect there to be a string of smaller updates throughout this week as we put in additional features little by little
the hack system sounds great the longer ranged snipers sounds bad though because of overuse of snipers. with high range already, surpassing all, snipers already are used highely... and with longer range... it might suck. the hospitals and the new goverments sound great and everything looks awesome and so does double-clicking the unit to select all this way u can septate your units into lines based on their range and what you want them to defend! good luck krin!
AMAZING!!! wait said that already. I agree, there needs to be a Gov with influence. I hate waiting so long for it to get to 50 or 100, if no gov, make the special unit even better, cuz the special phantom isnt that good