Name:Natsu
Age:16
Class:Thief
Abilities:Basic Lockpick, Basic Combat Training
Offence:9
Defence:5
Speed:8
Health: 100%
Inventory: Camoflage Netting, 10 sustenance, Kitchen Knife(+3-O). 6 Power Cells, Pulse Pistol
Level: 2
Party: Silent Inhuman Girl: Offense: 15, Defence: 1, Speed, 4. Health 100%.
You mean Ishiguru's daughter? She was... taken by the Angels a few years ago. She would never speak, but she had inordinate psychic potential. We heard from one of our operatives that she was involved in an incedent about an assciate of ours, who was ferrying people to a Hidden refugee camp in the Gobi Desert. They said she was wearing some sort of mind control device... It was destroyed, but we need to run some tests. Just in case they left anything... unwelcome inside her. We've had people blow up on us before. Come on, I'll show you where she's being kept. You walk through the hall, passing through a metal door. You walk through a series of gleaming white corridors, before arriving at a room with a sign saynig 'Lab 5' on the door. You walk past drawings of various weapons and strange devices, and strange, half complete machines which purpose you can only guess. On these tinker people, spouting jargon and holding laser files and other equipment. Eventually, you arrive at your destination. The girl is lying comatose on a steel table, with a scanning robotic arm moving around her. Scientists talk around her.
Psychic wave patterns are off the scale, over 9000 hypercyatons...
There's a heck of a lot of nanotech in her blood - seems to be medical though...
Freck, there's recent trauma to the hypoin nerve - definately mind controlled
You leave, and walk to the main hall again. Suddenly, an alert beeps on your guards belt. He opens a small clamshell device, reads something.
We gotta go to the entrance... Major Angel atactivity around the hole... Hurry kid, cone with me.You rush to through the building, and arrive at the hidden chamber outside the tunnel, where you hear clanging footsteps. About half a dozen people ate already there, guns pointing at the hidden doorway. Pick a number between one and 12.
Name:Nomad
Age:14
Class:Inhuman
Abilities:Advanced Psy Power
Offence: 9
Defence: 9
Speed: 4
Health: 40%
Inventory: Psy Enhancer, 7 sustenance.
Level: 2
Party:
Felicity: Offense:4, Defense 4, Speed 4, Health 100%.
Sinjid: Offense 3, Defense 3, Speed 6, Health 100%.
It collapses dead (.5 of a level up!), but the exhaustion causes you to lose 10% health. You manage to stagger to the treehouse, where the children are waiting.
Are you OK! Oh my... You're hurt!You black out...
2 days passYou wake up in the treehouse.
He's awake!!!Coming!!!Ggggnnn... What happened...?
You blacked out after you killed the monster - pig.We put some Green Plant mush on you, and that helped. You get up. What do you do?
Party MissionsYou can send members of your party out on various missions to aid your survival. These missions are:
Combat - Fight something! You don't gain exprerience.
Hunting Missions - Kill something! To eat.
Gathering missions - Find something to eat, or something useful.
You can also command your group to do other things ( make a spear! Find a cave!). If you wish to send your group on a mission, just say: ' I send X off to do Y'.