ForumsGamesColony: "What Are the Memories You Have About It" by SOYMASTER

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SOYMASTER
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SOYMASTER
1,098 posts
Nomad

My Memories of Colony

There is a war on Colony. Krin and players like me versus the cheaters. Colony is getting out of control these days. I remember when the game came out it was so big that the first server was packed all the time, so I stuck to the campaign. I used to play every mission so much that I wanted to see which missions the player's partner could win without you, and how long it could take the player's partner to lose. Then Beatrix came out then I started my online account. I became one of the pros in a week. When I was rank 3, I beat Theos, a rank 5 who was considered the best by a group of pros, in a one on one. This is when I realized that on one on one games would be won by the player who uses the best strategy using the Forge and Outpost. A few weeks after, a player called darkerchon found me, and beat me many times with the same strategy. After the first two games, I just played him just so I could learn his strategy. This player was the best, but he left quickly, after I somehow perfected his strategy. This led me to further my win ratio to a higher number. It was fun because I never saw a hacker, until the release of version 1.14. At that time, there were only a few who knew how to hack, so I really did not mind. The life on Colony was not really affected by this, until a hacker posted a forum on cheatengine.com. It had all the scan codes and stuff, so then Colony's hacker population went up. Then Krin released version 1.15, I think. This update came with the two new ranks 6 and 7. By this time, I played so many one on one games with others, that I reached rank 7 in two games after this addition was added. Then in another update Krin took away the one on one feature, which made me upset because I liked playing the best players for wins, but I continued in my path to form the best one on one strategy. Soon after, I noticed more hackers on Colony, so I made a topic called Colony: "List of Hackers" by SOMASTER. It had a list of all the hackers I personally saw using hacks, and suspects that other players reported to me. Later on, Krin released version 2.0, which came with three new units, one new building upgrade, fixed typos, a new resource increaser, and change cost for some units. Then Krin released version 2.1, which came with the ranks 8, 9, and 10. It took me awhile to reach rank 10 because of all the one on one games I played that did not count. It was fun trying to see how to make these units part of my strategy. Then Krin released version 2.2, which finally had the power to stop hackers for good, using the smartfox system. Well, it was working for a week until a veteran hacker, posted a topic on a website that had a hacked version of 2.1, which comes with the hacks. This is why the smartfox system does not work anymore. Well before the hackers started using this website, they planned an attack on Colony. It involved compromising my SOYMASTER account because I was the one who made the topic on armorgames.com called Colony: "List of Hackers" by SOYMASTER. The plan was to hack my account, and spam all over the community of armorgames.com, so that account of my would be banned for a while. Well when this was happening, Colony was being overrun be the players who were using the hacked Colony website. This made people tell Krin that there was hack to override the smartfox system, but it was a hack it was a copy of an older version, so this led Krin to make fast updates to colony in a 24-hour time period. Now this is where we are now in the life on Colony, version 2.5. Now I got information that a player who used to go by Coltongrundy, he has a new account now, is tell all the new players on Colony about the hacked Colony website, which adds more hackers to the game, and this is why so many new accounts are appearing that are rank 10. The war has turned in favor to the cheaters, but Krin and the players that never cheated are still trying as hard as they can to stop this madness, and get Colony back under control. Right now Colony is holding on by a strand of hair trying not to die. I hope Krin wins this waronce and for good.

  • 110 Replies
iWazBord
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iWazBord
1,912 posts
Nomad

Oh, and owning with the nub alt team.
Speaking of that, Bord, want to play?


Sure Firetail, meet in BTC.

I bet when I post this comment, I'll be ninja'd. So far Lifemaster is the last posted.
the_manta
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the_manta
4,535 posts
Peasant

Soy, quick question, any particular reason you put "my response is" at the beginning of your comments? It's bugging me for whatever reason, not to sound like a jerk. Just saying.

Also, first time I won a match. As well as the last time. I really never played again. xD

SOYMASTER
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SOYMASTER
1,098 posts
Nomad

YOS, your grammar/english has improved from before, but you are the one slightly insulting, Not LM, he even apologized for his harsh words.
Anyways, err...
Memories...
Roman + Scout charge test lalalal2?

My response is, I am taking Spanish I this semester in school, so it interfered with my English. I only got my grammar up because I got the H1N1 Virus, which got me out of school for a week.
lalala12
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lalala12
2,164 posts
Nomad

Oooh that...

Saints really need a buff...queens are better at harrasing because you jump in, shoot, run away...

Saints have to stay there to do damage...

I wanna see Queens more for anti-air, and saints more for anti-ground...meanining farsniper for ground?

Queens get splash (uhh...missiles go boom....boom = stuff gets caught in boom=stuff dies from boom)?

Right now a saint is equal to a queen in terms of anti-air, and horribly fails at hit+run, which is what it seemed to have meant to be...

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Are you psychic, or what, Bord?
I'm one step ahead of you, already in BTC xD

Manta, didn't you lose when we were playing and I started spamming chat?

Lifemaster
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Lifemaster
186 posts
Shepherd

On the second campaign you can't upgrade forge to tier-3...I was planning on massing a ridiculous number of glads...oh well.

SOYMASTER
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SOYMASTER
1,098 posts
Nomad

What is AG time.

the_manta
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the_manta
4,535 posts
Peasant

Manta, didn't you lose when we were playing and I started spamming chat?


Uh, I wasn't talking about that, but yes. XD

Strategic-based weapon games aren't my strong point. But if this was CHECKERS colony, you'd all be bowing to me. >=D
firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Saints got a longer range and a quicker shooting in ground fire, air fire needs to have a longer range...

Also, the special armor can only tank 3 missles, which sort of sucks.

I remember that the hotkey glitch wouldn't allow you to upgrade forge or outpost for me...

Lifemaster
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Lifemaster
186 posts
Shepherd

Soy, quick question, any particular reason you put "my response is" at the beginning of your comments? It's bugging me for whatever reason, not to sound like a jerk. Just saying.


Hahaha, I was kinda wondering the same thing...but I thought I might as well just leave it out. Although it is unnecessary lol YOS
lalala12
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lalala12
2,164 posts
Nomad

AG time is EST I believe.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Uh, I wasn't talking about that, but yes. XD


So much for the only time you played and won.

What is AG time.


The time on all your posts and comments.
the_manta
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the_manta
4,535 posts
Peasant

So much for the only time you played and won.


Wh-wha? No, I lost that match, 'member? It was versus you, I lost miserably, then won a match against some newb who I didn't know, then didn't really play after that.

I ought to. It's sounding more and more enjoyable the way you guys are talking about it.
Jikek
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Jikek
1,186 posts
Nomad

I only got my grammar up because I got the H1N1 Virus


LOL did anyone else read this?
lalala12
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lalala12
2,164 posts
Nomad

Yeah, disregarded it though.

Scouts needa stop owning EVERY SINGLE AIR UNIT.

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