No fancy formatting or links here, plain and simple. What is it that you think that every flash game should have? It's clear to see the differences between a rushed, and poorly made flash game and a well thought out one. So let the developers know, what do you think a flash game should have?
Currently it's common for games to have an upgrade system. What I'd really want in those games is a meaningful upgrade system: your upgrades should genuinely enhance your gameplay, and not just give double damage to the enemy's triple health.
They are all said by others like online save, pause, mute etc. and if not mentioned already a fulscreen option like in Deep Sleep series. Other than these all is just about taste, for example I would like a turn based isometric rpg with a nice easy to use map/campaign editor...