- Loading times seem atrocious from time to time, and not for lack of power under the hood. The game seems poorly coded on that end.
I have quite high-end hardware, and although it's not a particularly common occurrence, there certainly are times when I do ask myself if it has stopped responding. Walking in and out of taverns and shops seems to be quite a problem recently.
- Despite the performance issues, the game isn't entirely brilliant looking. It's good, but nothing that warrants the issues.
After playing the original versions of Boulder's Gate - not entirely, but quite thoroughly - I realise that these games are not looking for graphics. To be quite honest, I don't really want to wait another year or two for a new Oblivion or Call of Duty. The series offers great storylines, amazing gameplay, and fun combat, and that is what I want - at least the graphics are approvable and won't slow down too many systems.
- The travel map is animated with those blood droplets that make getting from one place to another quite tedious as you have to watch the drops *slowly* crawl across the map.
Like CrimsonVamp said, a few seconds are not going to irritate me as much as the long loading screens that sometimes waste my time with a spinning and intricate wheel, or a small 'Loading' sign in the bottom right hand corner that makes it hard to believe what it says it's doing.
- The game tries to be action as well as strategy in terms of the combat, but when it boils down to it, it's not an action RPG, and the strategic element feels quite limited.
While there is a great element of sending in one of your Grey Warden companions with a massive greatsword, or chucking a massive fireball at your slowly accumulating opponents, it's no way an action RPG. The pause feature is to be used wisely - as aforementioned, this game is hard, and does not give mercy to those whom have not levelled their character enough - and offers a great way to think out a plan.
- In a game where virtually every piece of dialogue is voiced, the main character does not speak at all.
Does such a triviality concern you? Do you absolutely
require your character's voice to be acted out. Loading times and technical issues - I understand the concern - but that's a silly thing to call a fault.
- The difficulty in the game varies heavily. Sometimes you fight bosses with one shot kill abilities that wipes your entire party in a few attacks, other times you're fighting swarms of enemies that are completely useless in combat.
Bah, do you want another Oblivion; where all the generous Minotaur level up with you, and every witch and fabled fighter, goblin and skeleton, bear and wolf level up at the same rate as you? BioWare are not going to give you straight-forward action with easy foes. This is a game of tactics where you choose your party based on their specialities and if you can't do something do side-quests like there's no tomorrow for better equipment.
You don't want it easy, and this is certainly not intended to be played in real-time.
- The plot is not particularly unique, and while being one of the better parts of the game, is not spectacular in any way.
Most plots aren't unique. BioWare has made a good job of creating very intriguing and deep characters, and massive lands all that contribute somehow to the story, does that not offer enough?
- The combat/gameplay is hugely repetitive, and unrewardingly slow.
What did you expect? Really.
- The whole blood *everywhere* thing post-combat gets old about the 50th time it happens.
Gah, I can't believe blood on the ground actually concerns you. Do you rip out your own hair and shout at this feature for being such a massive inconvenience to your gameplay? Furthermore, since when did people suddenly stop bleeding once you put a sturdy blade through their chest for the 50th time?
This game is both difficult at times, and sometimes frustrating if you die in the back streets of Denerim for the third time. Like I and CrimsonVamp have mentioned previously, if you're looking to own a game with fast-paced, action-packed fighting and seductively gorgeous graphics, Dragon Age: Origins is probably not - regardless of what you think - the best game you could get.
Battles take a lot of time, looking over your character's specialities and highly trained skills, their arsenal of amazing (or maybe dull and boring old nooby iron) weaponry, what type of armour they're wearing, their skill bonuses, their health and mana and their position. These are all crucial, especially when you're put up against a big dragon or whopping great ogre. If you want to look over every aspect of your character's ability and enhance their skills to follow their interests and talents then you should be getting out in the chilling Winter weather, and getting this game.
The graphics are not exactly vivid and crisp, but if this game grows on you then you will dismiss the slightly bland textures and just get on with the intriguing storyline, and complete the hundreds of side quests. I have not got very far through the game at all, but at the moment I am absolutely itching to get back to it!