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Doombreed
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Doombreed
7,024 posts
Templar

Year 2047. A global organization named IPAMT (Initiative of Protection Against Massive Threats) has advanced. Now it has means that could estimate the location of any possible "massive threat" like aliens and stuff.

One day, the dangers come running towards Earth. They are not aliens however. They are Mutations. The "Plague of Scorpions" virus hits, annihilating 75% of the global population. It actually turns the people into hybrids. Scorpion-men. Desperate, the IPAMT inject a secret amount of people with what they believe might be a cure. But it turns those people to mutants. Now they are kept into some facilities. They need to escape. Do what you have to do by taking the control of a mutant, and escaping from the facility at phase 1. Anyone can join.

This is what you have to describe:

Name:
Classification of mutant: (If he is dangerous and how much. It is counted by levels. 1,2,3,4 but do not post only level 4 or 3.)
Mutation: (anything...almost except too hard powers)

Ok. We can start anytime you are ready but it is choices RPG. I give you the choices so post one action at a time. Also, because i too intend to be a player, someone may choose to give me choices. But this one has to be a mod only. Only one mod is allowed. But do whatever you want, i am not bounding someone to be a mod. I may not play if none wants to manage modship.

  • 68 Replies
xAyjAy
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xAyjAy
4,710 posts
Blacksmith

Name: Johnhor Sqwaehr, friends can call him John
Classification of mutant: (If he is dangerous and how much. It is counted by levels. 1,2,3,4 but do not post only level 4 or 3.)
Mutation: stealth, little wings (he can only glide) and scorpion tail (he can shoot sharp darts from his scorpion tail)

what mean you with levels? is most-dangerous a 4 or a 1?

Doombreed
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Doombreed
7,024 posts
Templar

1=dangerous
2=hard
3=very hard
4=brutal

So level four is the hardest.

Koochman21
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Koochman21
894 posts
Nomad

Name: Hector Ronderguard
Classification of mutant: 2 - hard?
Mutation: Steel skin, charging attack.

PurEvil
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PurEvil
409 posts
Nomad

Name: Tsylofoul
Classification of mutant:3
Mutationoisoned claws and long, poisoned teeth, can spit poison

Doombreed
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Doombreed
7,024 posts
Templar

Ok let's start and more can join later. Each one starts in his cell. He bashes the door.

Johnor, you find a guard with an m-16 aiming at you. he is scared.

A) Glide and stab him with the scorpion tail.
B) Just by-pass him cuz he is too scared too shoot.

Hector, there are 3 guards aiming at you and another twowho make the back up. Those are able to shoot.

A) Use iron skin run on them and kill'em
B) Run away

Tsylofoul, you walk until you find a mutant in front of you. He has blades in his forearms.

A) Fight him
B) Run away
C) Just poison him and let him to die while abandoning him
D) Try to convince him to join you and turn him to ally with you.

xAyjAy
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xAyjAy
4,710 posts
Blacksmith

Name: Johnhor Sqwaehr, friends can call him John
Classification of mutant: 2
Mutation: stealth, little wings (he can only glide) and scorpion tail (he can shoot sharp darts from his scorpion tail)

(can the mutants get more dangerous/level up in dangerous so all mutants are sometimes level 4? and are mutants with lower dangerous-level more intelligently?)

B

SilverTurtle
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SilverTurtle
3 posts
Nomad

tHIS IS COOL

SilverTurtle
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SilverTurtle
3 posts
Nomad

tELL ME HOW TO POST A FORUM ON MY PROFILE

PurEvil
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PurEvil
409 posts
Nomad

Name: Tsylofoul
Classification of mutant:3
Mutationoisoned claws and long, poisoned teeth, can spit poison

Try convincing him, if it doesn't work poison him

Doombreed
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Doombreed
7,024 posts
Templar

Johnor, they can but this happens only if we get out of the base and you have killed 10 guards, 3 mutants and convinced 2 mutants. This is not only for you but for all.

You run away and they start hunting you. You hide in an airlock and they pass.

When you get down:

A) Go left
B) Go right
C) Wait here
D) Search for more guards - mutants
Tsylosfoul: You are stronger than this. Come with me. Have a will.
Mindless Mutant: You believe that i can do this?
Tsylosfoul: Yes. Come with me. You can get your will back and revenge the right people.
Mindless mutant: I have learned not to trust anyone so don't you dare to trick me into falling to my doom. I'll come with you...for now.

CONGRATS you convinced him. You got 0 humans killed, 0 mutants killed, 1 mutant convinced.

As you pass through you hear some guards running. They are three.

A) Hide
B) Face them
C) Spit poison on the ground and they'll pass through it.
D) Run away

xAyjAy
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xAyjAy
4,710 posts
Blacksmith

Name: Johnhor Sqwaehr, friends can call him John
Classification of mutant: 2
Mutation: stealth, little wings (he can only glide) and scorpion tail (he can shoot sharp darts from his scorpion tail)

A)

Doombreed
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Doombreed
7,024 posts
Templar

You go left, Johnor and suddenly the alarm is heard. You must have passed through an alarm laser.

A) Hide
B) Wait for the guards to appear and kill them
C) Run into one direction

xAyjAy
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xAyjAy
4,710 posts
Blacksmith

B) i want to fight, but i hope there are not to many guards cause i want not to die.

Doombreed
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Doombreed
7,024 posts
Templar

Ok, when you fight, your hp appears. It is 100/100 but do not worry guards are easy.

They are ten. You firing two darts killing two of them. They start firing at you but running, gliding, jumping and staff makes only a few shots to hit you. You kill all the guards but you have 70/100 hp now. You may find something healing or useful on them.

A) Search them
B) Keep moving

Doombreed
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Doombreed
7,024 posts
Templar

Sorry for double posting but if you want the battle to be in turns and you control your character, tell me.

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