The Armature Incident: an incident that was part of what sent Memetia tumbling into the Crysis period. The Crysis period lasted 50 years, until the Cheezburgian underground movement launched the first colony ship into space, named Hapy Landing. But, the Crysis and Imperical periods are for a later time... For now, we should delve into the Armature incident.
Character Sheet Name: Athlete: Mind: Body: Race: Job:
(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)
Name: Kinda self-explanatory.
Athlete: Speed and Endurance. Some things can only be avoided by straight running.
Body: Strength and Aim. You may have to fight something off...
Mind: Intelligence and Charisma. What's a good game without a puzzle?
Race: What part of memetia you Hail from.
Cheezburgian: The most well-liked of anyone. Also, runs faster than average, but not as well toned. Body 4, Athlete 6, Mind 7
Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. Body 8, Athlete 6, Mind 3
Youtubian: An intelligent group who gains a little extra power from their mass. However, they have weak cardio. Body 6, Athlete 2, Mind 9
Critizuelan: Those who excel by not excelling. Body 5, Athlete 5, Mind 5
Job: What you do in Armature.
Security: The people who keep the labs safe. Can use Large weapons. +2 body, +2 Athlete, -4 Mind.
Scientist: The real eggheads or the place. Can use Tech weapons. -1 Body, -1 Athlete, +2 Mind
Science Assistant: People who help the scientists with daily work. Can use Mechanized weapons. +2 body, -2 Athlete, +1 Mind
Vansibane: No one is sure what they do. Can use Unconventional weapons. -2 body, +3 Athlete, -1 Mind
You turn the key and enter the portal! The pressure in intense, but you manage to hold on to the U-235, Shishkebab and Gear Grinder! However, the portal disappears behind you.
You are in a room with what sounds like a bear growling... I think you haven't cleared the Fallout cross-dimension yet...
That would actually be a VERY good tactic, but it takes too long to switch to Cryo shells, so he gets a chance to Death hug you... into the portal anyways. He follows you through, so you opt to just RUN. You hear what sounsl like a far off explosion, and...
*KABOOM*
Oh crap, you just ended up in Boomer territory. There's a wall you hide behind, and the shells take out the Deathclaw. There's a portal some way away.
You have to drop the Support Claw to give you the agility to get from cover to cover. You get close to the portal, and it seems that someone else is entering and it's drawing the fire! You make a dash, but they shoot one last shell at you before they change targets! You jump in the portal, AND...