The Armature Incident: an incident that was part of what sent Memetia tumbling into the Crysis period. The Crysis period lasted 50 years, until the Cheezburgian underground movement launched the first colony ship into space, named Hapy Landing. But, the Crysis and Imperical periods are for a later time... For now, we should delve into the Armature incident.
Character Sheet Name: Athlete: Mind: Body: Race: Job:
(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)
Name: Kinda self-explanatory.
Athlete: Speed and Endurance. Some things can only be avoided by straight running.
Body: Strength and Aim. You may have to fight something off...
Mind: Intelligence and Charisma. What's a good game without a puzzle?
Race: What part of memetia you Hail from.
Cheezburgian: The most well-liked of anyone. Also, runs faster than average, but not as well toned. Body 4, Athlete 6, Mind 7
Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. Body 8, Athlete 6, Mind 3
Youtubian: An intelligent group who gains a little extra power from their mass. However, they have weak cardio. Body 6, Athlete 2, Mind 9
Critizuelan: Those who excel by not excelling. Body 5, Athlete 5, Mind 5
Job: What you do in Armature.
Security: The people who keep the labs safe. Can use Large weapons. +2 body, +2 Athlete, -4 Mind.
Scientist: The real eggheads or the place. Can use Tech weapons. -1 Body, -1 Athlete, +2 Mind
Science Assistant: People who help the scientists with daily work. Can use Mechanized weapons. +2 body, -2 Athlete, +1 Mind
Vansibane: No one is sure what they do. Can use Unconventional weapons. -2 body, +3 Athlete, -1 Mind
You are on the monorail to Armature from the dorms. You see a toxic waste spill, but pay it no attention.
You eventually arrive at {Sector Omega}, where you work. You feel a little saddened working in what feels like the depths of Hell, but you drudge. You walk over to your designated table. The desk has a [Drawer] sticking out and a [Memo] on it. You positioned the desk next to a [Vending Machine], too! What to look at first?
You wake up inside a sleeping tube that the Vansibane use. After exiting, you find your [Work Clothes], a [Broom] and an [Aresol Spray Can]. Your brain implant says to -Prepare Lambda test chamber for testing-. You walk to the service warp device, using the [Vansibane Barcode] to gain access. You have access to levels Lambda and Ess-Stet. Which one first?
You wake up with a Vansibane kicking you lightly. You are at a table and look around. You look to be in the {Hidden Bar} for Science Assistants. You appear to be holding a bottle of [Jameson's Whiskey]. Once your eyes clear up, you see the symbol for {Sector Ess-Stet} that was dug out under {Sector Omega}. You feel you should get to work. Find a scientist or ask another assistant?
You go up to Omega level. You see three assistants: one with a goatee and an HEV suit, one pounding on a vending machine and one who doesn't look busy. The FOOL! Ask which one?
The assistant growls at you for disturbing him. Yeah, that's Phillip alright. Since he's out of order, do you ask the guy in the HEV suit or the guy looking totally not busy for what to do?
You were up all night working on figures on the new warp core. You figure you need some coffee. You look as to be in Beta sector, but you have some contacts on the [Gamma Cell Communicator]. Just one click and you talk to peopel across the globe! You see four contacts: Phillip, McLoven, Gordon and Marcus. Which one to call first?