"Each of us has a destiny. But we are the only ones who can determine it," the doctor stated, and picked up the scalpel off the nearby table. On the table were several frightening and painful-looking instruments. The sole light in the dark room was bright and fluorescent, yet it flickered hauntingly. The biocells in the corner lent an eerie greenish light to the room; even more frightening were the vaguely human bodies floating in the cells. They were grotesque, distorted in many ways and yet still recognizably human. The patient strapped to the table watched in horror as the doctor rhythmically began to sharpen the knife. The doctor began to smile darkly as the patient's eyes widened. The patient shook desperately in an attempt to break their bonds but they were unsuccessful. Nurses and orderlies held the patient down as the doctor approached. The doctor took a needle off the same table as he had gotten the scalpel and drove the needle deep into the patient's upper arm. Immediately, the patient's struggles ceased and the young subject fell into a deep sleep...
Doctor's Log: Surgical Addendum Subjects #7793, 1842, and 5350 have survived the surgery, however we are still unsure about the usefulness of the operation. Therefore, we are releasing the subjects into society to observe how the operation has affected them. The parents' memories have been wiped so they forget the kidnapping, the surgical scars have been removed, and any evidence of the surgery, kidnapping, or otherwise has been removed(with the exception of this record, of course). The subjects will be like normal children in every way...but they're not. These subjects have a destiny.
Doctor's Log: Surgical Addendum Patient Age: 5 Subject #7793: The subject has taken the alias "Wesley Swanson". He has reached the age of five years old. It would seem that the surgery has had a few effects; specifically, 7793 has some sort of obsession with firearms. In addition, it would seem he prefers to be in a group and hates being ostracized; this pack mentality is an interesting development. Finally, 7793 has a phobia of water and the ocean, which we might want to research further.
Subject #5350: The subject, who is at this point five years of age, has assumed the alias "John Lunas". The effect that the surgery has had on him is alarming, but effective. It would seem that he is extremely aggressive and violent. In addition, as opposed to #7793, he has an anti-social tendency. He dislikes what is at this point vogue, making him a sort of renegade. Further research into 5350's surgery is recommended.
Subject #1842: The subject is Asian, and surprisingly tall for his age. In addition, strangely, he has strong legs but weak arms, which is probably only due to the youth of the subject. He has assumed the alias "John Marx". He seems intelligent and logical even now; several times footage has depicted him with a puzzle of some sort, or a textbook. However, what he perceives as idiocracy angers him; possible egotistical complex?
Doctor's Log: Surgical Addendum Subject Age: 13
Subject #7793: The behavioral "ticks" noted in the prior surgical follow-up have only become greater, leading me to believe that these personality traits are, indeed, the result of the surgery. 7793 has a distinct hatred of being "out of the loop" and will cave to peer pressure easily. However, his pure obsession with firearms has staved off the negative effects from this for the time being. Last, 7793's phobia of water has become far more pronounced, to the point he will not swim in the pool. Again, these are all suspected effects of the surgery, however we'll have to wait a few more years before we can really see the subject in action.
Subject #5350: The subject's aggression has become more pronounced, and several times he has been suspended from school for assault of another student purely because they were listening to "Hannah Montana". 5350 is dangerously aggressive and we need to keep an eye on him to ascertain he doesn't hurt anyone.
Subject #1842: The subject's intelligence has not increased; in fact, intelligence-wise, I'd say he's normal. So our prior hunch about the puzzles was incorrect. However, in addition, his so-called egotistical complex was also incorrect. Even though the subject can look down on people, he actually seems fairly normal. 1842 seems to be the most mild of the three.
Doctor's Log: Surgical Addendum Subject Age: 18 Since our last incursion into these subjects' lives, we've noted a number of impressive changes. It would seem that the surgery was highly successful after all; the effects simply take a long time to manifest themselves. We got the subjects to take a quiz to determine their personality, and were able to recognize a distinct connection between their personality and the effects of the surgery on them. To make it easier, I've compiled the quiz and their answers below, as well as their current conditions. We should make contact with them soon; they owe us everything for who they are, and who knows what they could do?
1. Brains, brawns, or looks? 2. Light or dark? 3. Cold or hot? 4. Fire, water, earth, or air? 5. Are you a loner or group person? 6. In a, say, sports team, would you be the captain, the star, or the hardworking player? 7. What do you want to be when you grow up? 8. Ability to dodge a hit or ability to take a hit? 9. Long range fighter or close range fighter? 10. Pacifist or aggressor? 11. What are you afraid of?
1. Brawns 2. Light 3. Hot 4. Fire 5. Group 6. Captain 7. A Special forces mercenary 8. Ability to take a hit 9. Long range 10. Agressor 11. Darkness and the Ocean
Subject: 7793 Name: Wesley Swanson Age: 18 Job: Special Forces Health: 100/100 Energy: 20/20 Activity: Diurnal[Daytime] Intelligence: 1 Strength: 20 Charisma: 1 Agility: 1 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Friendship[More likely to be accepted into groups], Leadership[More likely to become NPC leader,and chances of revolt are lower], Firearms Proficiency[Higher skill with guns and other longrange weapons] Resistances: Heat/Fire Weaknesses: Water/Freezing Weapon: SCAR-FN Heavy[30/30] Armor: Flak Jacket Items: Radio
1.Brains 2.Dark 3.Cold 4.Water 5.Loner 6.Captain 7.Mercenary 8.Ability to dodge a hit. 9.Long Range Fighter 10.Agressor 11.Death and getting to close to someone
Subject: 5350 Name: John Lunas Age: 18 Job: Mercenary Health: 20/20 Energy: 100/100 Activity: Nocturnal[Nighttime] Intelligence: 10 Strength: 10 Charisma: 1 Agility: 10 Constitution: 1 Skills/Abilities: Hydro[Manipulation of water], Barter[Higher prices for selling items, lower prices for buying], Leadership[More likely to become NPC leader, and also less likely for revolt], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Animals Weapon: Steyr AUG[30/30] Armor: Camouflage Outfit Items: First-Aid Kit
1. Brains, brawns, or looks? Looks 2. Light or dark? Dark 3. Cold or hot? Cold, John likes being cold over being hot, as with hot their is a social standard to amount of clothing, and with cold you can just layer more on. 4. Fire, water, earth, or air? Fire. 5. Are you a loner or group person? loner 6. In a, say, sports team, would you be the captain, the star, or the hardworking player? the star, the one who's the best and excels off other people's support. 7. What do you want to be when you grow up? Soldier 8. Ability to dodge a hit or ability to take a hit? Take a hit, because with a dodge there's always the chance you'll get it, and not every time you'll be ready to dodge. 9. Long range fighter or close range fighter? Long range fighter, attack them befor ethey're a threat. 10. Pacifist or aggressor? Pacifist. 11. What are you afraid of? Clowns, Hairy insects, Claustrophobia, Extreme Heights
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Health: 100/100 Energy: 20/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[30/30] Armor: Flak Jacket Items: .44 Magnum Desert Eagle
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 56/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $100 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
ask for a booth towards the back and 2 canned pops for us 2.
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 56/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $100 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
You're seated at two booths in the back. It's vinyl of a disgusting green color, so cracked that it's more stuffing than vinyl. "Two sodas, please," you tell the waiter. He nods dizzily and wobbles his way back to the kitchen. A few moments later, the waiter returns, with a lukewarm can of Budweiser and a warm can of Coca-Cola. He hands you the soda and hands Evan the beer, then switches them. "That'll be a dollar fifty," he says.
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 56/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $100 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
gives $ 2.
waits for them to go away, and starts talking in a low voice," So Evan, trust me i would go to a better place, but it's a whole lot better if no one... overhears what i'm about to tell you." * high charisma tells him, sympathetically, what they did to him, glancing back and forth to make sure the waiters arent around.
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 56/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $98 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
You give him the two dollars and he walks away without giving you your change. "So, who are you?" he demands. "You told me you were like me. I believe you. But what are you doing? Why should I trust you?"
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 56/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $98 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
" I... am Subject 1842. Me and 2 others were the first of our kind to survive the tests... you see, they didn't try to turn us into monsters like the others, only much more adaptable. You are probably the same, more adaptable, but countless others were not as lucky as us... they didn't survive. you see, not very long ago the original group of scientists working on the project splintered, and i am working for a group loyal to the government. There are two other groups, The Broken Fist and the Splinter. The Splinter see this split as a time to take over the project, and the broken fist thought the treatment and killing of the subjects was wrong." gives him my soda and pushes away the beer.
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 56/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $98 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
He makes a face and pushes away the soda. "Yuck," he mutters, "I don't trust that chef. And didn't you just say the operation was wrong before? When you saved me, you said that what they did was horrible. So why are you with the Loyalists?"
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 56/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $98 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
" well,"short pause," I guess it seemd the right thing to do at the time. I joined because... i guess i owe my powers to them..." looks away, with a broken look.
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 56/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $98 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
OOC: Someone's getting theatrical.
"You owe your powers to all of them, don't you?" he continues. "They were all part of the original team of scientists, so they all made you who you are." *pause* "Nevermind, it was a stupid question anyway." He stands up. "Let's go."
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 56/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $98 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
leaves. "You hungy Evan? we can go to a real restaurant now, with LOTS of food!" * after leaving the restaurant and walking down the street a bit*
OOC: ey, i didn't want Evan to freak out, i wanted pity XD. something called charisma.
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 56/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $98 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
OOC: Yes well his Charisma is as high as yours so you two kind of cancel each other out. "Sure.." he nods. "The doctors only gave us the health meal rations, they're good for us but disgusting."
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 56/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $98 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
" Alright. any idea what kind of food you like? or do you want me to pick?" walks route to the better part of town.
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 56/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $98 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 56/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $98 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 56/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $98 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
Well, there's the restaurant you ate at before, there are several fast food joints, there are a few high-end places, foreign places(italian, mexican, etc), so be specific.
Subject: 1842 Name: John Marx Age: 18 Job: Soldier Faction: The Loyalists Health: 56/100 Energy: 10/20 Activity: Nocturnal[Nighttime] Intelligence: 1 Strength: 1 Charisma: 10 Agility: 10 Constitution: 10 Skills/Abilities: Pyro[Manipulation of fire], Barter[Higher prices for selling, lower prices for buying], Fame[People are more likely to let you join their groups], Firearms Proficiency[Higher skill with firearms and other longrange weapons] Resistances: Cold/Freezing Weaknesses: Air/Heights Weapon: M16[9/30] Armor: Flak Jacket Items: Dr. Tomlinson's Business Card, Glock 19[20/20], HK MP5[30/30], .44 Magnum Desert Eagle[0/10], 9 Recharge Syringes[Full], Att. Vials[5], Street Clothes. Money: $98 Allies: Evan, Dr. Robert Tomlinson Enemies: The Splinter
Go to a Mexican food place, and make sure i'm not being followed or watched.