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ForumsForum GamesMemetia Arcade: Arena of Valor!

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Kylelolcat
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Kylelolcat
4,813 posts
Nomad

On Memetia, there were some things that were going on at the same time as the plot. Things more like what we would call an arcade game: less story, more activity.

This is what we would call a Gladiatorial Arena. You can fight creatures, duel other Gladiators and improve your own character!

Character Sheet
Name:
Race:
Specialization:
Perk: Determined by Bio
Attacks:
Special attack: None
Finishing Move: None
Bio:
Equipment: Determined by Specialization
----------------------------------------------
Stats(Determined by various factors)
HP:
Vitality/Mana/Ammunition:
DT:
Strength: Vitality and physical strength
Endurance: Health and Damage Threshold.
Sense: How effective your senses are.
Intelligence: Mana and spell effectiveness.
Charisma: Determines crowd appeal and shop prices.
Tech: Ammunition capacity and Technical Weapon effectiveness.
Luck: Call it the X factor.

Duels will be determined by dice rolls, but Creature Battling will be determined by my decisions on your attacks.

Race: The races of Memetia. Determines some of the equipment and abilities you can learn.

Cheezburgians: Cat-like humanoids that are agile and have heightened senses. Fairly well-liked.

Chanians: Burly giants who are hard to kill. Trade-off is that they're very slow. Surprisingly Lucky,

Youtubians: Highly intelligent Cycborgs that mastered the mysterious power of Magic. Above average sense, but prone to bad luck.

Trollix: All-around average. Nothing else much to say, except they are skinny, green and horned.

Specialization: Your initial focus for combat.

Warrior: Based around doing damage at close range. Gains extra strength and endurance. Starts with: Dull Hand axe, Old tunic, Cheap Slasher vials

Trickster: Uses magic and trickery to achieve his success. Gains extra Intelligence and Charisma. Starts with: Cheap Wood stick, Old rags, Cheap Mana potions

Technician: Keeps his distance using projectile weaponry, stealth and improvised traps. Gains Sense and Tech. Starts with: Old gun, Small clips, Trap kit

Perk: What distinguishes you from every other mook looking for fortune.

Attacks: Your main method of attacking your opponents. You should add a damage value for duels, but that's not as important for mook battles.

I will post the Rank 1 Mook list when people start signing up.

  • 155 Replies
sonicheroes95
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sonicheroes95
13,701 posts
Peasant

kylelolcat, your on a ninja streak!

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

GO NINJA GO NINJA GO!
no, wait...
STOP NINJA STOP NINJA STOP!


Samir Duran
HP:120/120
Vitality: 80/80
DT:3
Weapon: Broadsword
Armor: Basic Plate Lv. 1
Item Effect: +1 attacks
Prize: $109, 24F

V.S.

Energy Being
Description: A being made of pure energy. Easy to kill, yet almost impossible to hit.
HP: 1
DE: 40
Prizes: $20, 6 Fame

You attempt a direct slice and... go right through. The wisp taunts you!

Xigbar
HP: 60/60
Ammunition: 50/50
DT: -1
Weapons: Rank 2 Persistence (Rank 1 Persistence), Bear Traps
Armor: Basic Vest Lv. 1
Item Effect: +5 ammo when out
Prize: $118, 31 Fame

The guy who handles the shops (We'll call him Bob) shows you a new shop! The Beast training shop!

Beasts:
Luxord the Vulpine
HP: 35/35
DT:-1
Body Lv. 1
Mind Lv. 2
Athlete Lv. 2

Today's Routines:

Basic Buff ($10): Increases HP by 10
Regroom($3): Increase DT by 1
Weight Training(6$): Level-Up Body by 1

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Xigbar
HP: 60/60
Ammunition: 50/50
DT: -1
Weapons: Rank 2 Persistence (Rank 1 Persistence), Bear Traps
Armor: Basic Vest Lv. 1
Item Effect: +5 ammo when out
Prize: $118, 31 Fame

Beasts:
Luxord the Vulpine
HP: 35/35
DT:-1
Body Lv. 1
Mind Lv. 2
Athlete Lv. 2

can i buy all of them? if so, i do.

rick073
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rick073
2,754 posts
Peasant

Samir Duran
HP:120/120
Vitality: 80/80
DT:3
Weapon: Broadsword
Armor: Basic Plate Lv. 1
Item Effect: +1 attacks
Prize: $109, 24F

grrrrr... slash at it until it tires out

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Xigbar
HP: 60/60
Ammunition: 50/50
DT: -1
Weapons: Rank 2 Persistence (Rank 1 Persistence), Bear Traps
Armor: Basic Vest Lv. 1
Item Effect: +5 ammo when out
Prize: $100, 31 Fame

Beasts:
Luxord the Vulpine
HP: 45/45
DT: 0
Body Lv. 2
Mind Lv. 2
Athlete Lv. 2

For having a coat that's already fine, you save a dollar! The total comes to 18 dollars.

Samir Duran
HP:120/120
Vitality: 70/80
DT:3
Weapon: Broadsword
Armor: Basic Plate Lv. 1
Item Effect: +1 attacks
Prize: $109, 24F

V.S.

Energy Being
Description: A being made of pure energy. Easy to kill, yet almost impossible to hit.
HP: 1
DE: 40
Prizes: $20, 6 Fame

You use a series of interruptive strikes, and the wisps slows down considerably!

List Has Been Updated!

Rank 1:
Feral Cheezburgian
Description: Cheezburgains that form into packs and terrorize the countryside. Incredibly weak, but they provide the valuable
resource of arena fodder. However, they are surprisingly popular in the Colonies, so don't expect a big turnout.
HP: 20
DT: -3
Prize: $10, 0 Fame

Youtubian Junker
Description: Youtubians that failed to merge correctly with their implants. Little more than zombies, they are worth little. In
fact, killing them is almost a service and people will start to respect you.
HP: 40
DT:0
Prizes: $2, 5 Fame

Wild Vulpine
Description: This is what happened to dogs after the war: they let out their inner wolf. Those that can't be trained aren't very
dangerous, so they are sent into Rank 1.
HP: 30
DT: -1
Prizes: $10, 5 fame

Cheezburgain Wild Tamer (2 combatants)
Description: Feral Cheezburgians that tame Wild Vulpines for combat. Really, it doesn't work.
Feral Vulpine
HP: 20 HP: 30
DT: -3 DT: -1
Prizes: $15, 3 Fame each.

Collective Trainer Rank 1
Description: The Trainer for the Rank 1 level. Apparently, you will advance in rank by beating him.
HP: 70
DT: 3
Prizes: $100, Rank 2

Rank 2:

Tame Vulpine
Description: Much like the wild kind, these dogs have been trained to take commands. However, they haven't learned how to make their
own yet.
HP: 35
DT: -1
Prizes: $15, 7 fame

Energy Being
Description: A being made of pure energy. Easy to kill, yet almost impossible to hit.
HP: 1
DE: 40
Prizes: $20, 6 Fame

http://static.spore.com/static/image/500/007/218/500007218804_lrg.png

Wild Scissorgrasper
Description: A product of the recent Beast-finding endeavors. Features heavy bone armor and dangerous scissor-claws. Yet to be
tamed.
HP: 30
DT: 5
Prizes: $30, Tame Scissorgrasper

http://static.spore.com/static/image/500/216/927/500216927374_lrg.png

Tame Goldmouse
Description: A strange bipedal mouse creature found in gold mines. It survives by attaching Crystal Gold formations to itself to use
as armor and camoflauge.
HP: 25
DT: 3
Prizes: $15, 20 Fame

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Xigbar
HP: 60/60
Ammunition: 50/50
DT: -1
Weapons: Rank 2 Persistence (Rank 1 Persistence), Bear Traps
Armor: Basic Vest Lv. 1
Item Effect: +5 ammo when out
Prize: $100, 31 Fame
Beasts:
Luxord the Vulpine
HP: 45/45
DT: 0
Body Lv. 2
Mind Lv. 2
Athlete Lv. 2

well lets do the tame goldmouse for now.

rick073
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rick073
2,754 posts
Peasant

Samir Duran
HP:120/120
Vitality: 70/80
DT:3
Weapon: Broadsword
Armor: Basic Plate Lv. 1
Item Effect: +1 attacks
Prize: $109, 24F

dive slash it

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Xigbar
HP: 60/60
Ammunition: 50/50
DT: -1
Weapons: Rank 2 Persistence (Rank 1 Persistence), Bear Traps
Armor: Basic Vest Lv. 1
Item Effect: +5 ammo when out
Prize: $100, 31 Fame

Luxord the Vulpine
HP: 45/45
DT: 0
Body Lv. 2
Mind Lv. 2
Athlete Lv. 2

V.S.

Tame Goldmouse
Description: A strange bipedal mouse creature found in gold mines. It survives by attaching Crystal Gold formations to itself to use
as armor and camoflauge.
HP: 25
DT: 3
Prizes: $15, 20 Fame

You walk into the arena, and you see the Tame Goldmouse! He appears to be munching on some gold.

Samir Duran
HP:120/120
Vitality: 70/80
DT:3
Weapon: Broadsword
Armor: Basic Plate Lv. 1
Item Effect: +1 attacks
Prize: $129, 30F

V.S.

Energy Being
Description: A being made of pure energy. Easy to kill, yet almost impossible to hit.
HP: 1
DE: 40
Prizes: $20, 6 Fame

You slash down at the wisp, and it dissipates into nothing!

rick073
offline
rick073
2,754 posts
Peasant

Samir Duran
HP:120/120
Vitality: 70/80
DT:3
Weapon: Broadsword
Armor: Basic Plate Lv. 1
Item Effect: +1 attacks
Prize: $129, 30F

oh can i buy a set oh weighted knives?(throwing weapons)

if yes, i buy them. either way, i face the scissorgrasper

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Xigbar
HP: 60/60
Ammunition: 50/50
DT: -1
Weapons: Rank 2 Persistence (Rank 1 Persistence), Bear Traps
Armor: Basic Vest Lv. 1
Item Effect: +5 ammo when out
Prize: $100, 31 Fame

Luxord the Vulpine
HP: 45/45
DT: 0
Body Lv. 2
Mind Lv. 2
Athlete Lv. 2

i have luxord go around and distract it, while i headshot it in the back of the head with an aimed shot..

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Samir Duran
HP:120/120
Vitality: 80/80
DT:3
Weapon: Broadsword
Armor: Basic Plate Lv. 1
Item Effect: +1 attacks
Prize: $129, 30F

Wild Scissorgrasper
Description: A product of the recent Beast-finding endeavors. Features heavy bone armor and dangerous scissor-claws. Yet to be
tamed.
HP: 30
DT: 5
Prizes: $30, Tame Scissorgrasper

You can't use throwing knives yet.

You ready to enter the arena, but the guards tell you need to go to another room.

You enter what looks like a lab. The Scissorgrasper is at one end in a cage. The guards leave, and the grasper breaks the cage!

Xigbar
HP: 60/60
Ammunition: 45/50
DT: -1
Weapons: Rank 2 Persistence (Rank 1 Persistence), Bear Traps
Armor: Basic Vest Lv. 1
Item Effect: +5 ammo when out
Prize: $100, 31 Fame

Luxord the Vulpine
HP: 45/45
DT: 0
Body Lv. 2
Mind Lv. 2
Athlete Lv. 2

V.S.

Tame Goldmouse
Description: A strange bipedal mouse creature found in gold mines. It survives by attaching Crystal Gold formations to itself to use
as armor and camoflauge.
HP: 20
DT: 3
Prizes: $15, 20 Fame

Luxord successfully catches his attention, but this causes you to only be able to get a shot at his crystal-covered back!

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Xigbar
HP: 60/60
Ammunition: 45/50
DT: -1
Weapons: Rank 2 Persistence (Rank 1 Persistence), Bear Traps
Armor: Basic Vest Lv. 1
Item Effect: +5 ammo when out
Prize: $100, 31 Fame

Luxord the Vulpine
HP: 45/45
DT: 0
Body Lv. 2
Mind Lv. 2
Athlete Lv. 2

hmm.. tell luxord to get it to face me, while i keep aiming at where it's face should be. second i get a clear shot, i fire at it.

rick073
offline
rick073
2,754 posts
Peasant

Samir Duran
HP:120/120
Vitality: 80/80
DT:3
Weapon: Broadsword
Armor: Basic Plate Lv. 1
Item Effect: +1 attacks
Prize: $129, 30F

HOLY S****!!!!

draw sword and try to tame it

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Samir Duran
HP:120/120
Vitality: 80/80
DT:3
Weapon: Broadsword
Armor: Basic Plate Lv. 1
Item Effect: +1 attacks
Prize: $129, 30F

V.S.

Wild Scissorgrasper
HP: 30
DT: 5
Prizes: $30, Tame Scissorgrasper

Didn't you read the rewards?

You draw your sword, and the Scissorgrasper slowly advances towards you. Well, at least he's not a lightning death machine.

Xigbar
HP: 60/60
Ammunition: 40/50
DT: -1
Weapons: Rank 2 Persistence (Rank 1 Persistence), Bear Traps
Armor: Basic Vest Lv. 1
Item Effect: +5 ammo when out
Prize: $100, 31 Fame

Luxord the Vulpine
HP: 15/45
DT: 0
Body Lv. 2
Mind Lv. 2
Athlete Lv. 2

V.S.

Tame Goldmouse
HP: 15
DT: 3
Prizes: $15, 20 Fame

Luxord fails to turn it around as it Back-Hands him across trhe battlegrounds! You aim another shot into his spines, and he turns around to face you!

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Xigbar
HP: 60/60
Ammunition: 40/50
DT: -1
Weapons: Rank 2 Persistence (Rank 1 Persistence), Bear Traps
Armor: Basic Vest Lv. 1
Item Effect: +5 ammo when out
Prize: $100, 31 Fame

Luxord the Vulpine
HP: 15/45
DT: 0
Body Lv. 2
Mind Lv. 2
Athlete Lv. 2

fire 4 rounds into his face.

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