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ForumsForum GamesMemetia Arcade: Arena of Valor!

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Kylelolcat
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Kylelolcat
4,813 posts
Nomad

On Memetia, there were some things that were going on at the same time as the plot. Things more like what we would call an arcade game: less story, more activity.

This is what we would call a Gladiatorial Arena. You can fight creatures, duel other Gladiators and improve your own character!

Character Sheet
Name:
Race:
Specialization:
Perk: Determined by Bio
Attacks:
Special attack: None
Finishing Move: None
Bio:
Equipment: Determined by Specialization
----------------------------------------------
Stats(Determined by various factors)
HP:
Vitality/Mana/Ammunition:
DT:
Strength: Vitality and physical strength
Endurance: Health and Damage Threshold.
Sense: How effective your senses are.
Intelligence: Mana and spell effectiveness.
Charisma: Determines crowd appeal and shop prices.
Tech: Ammunition capacity and Technical Weapon effectiveness.
Luck: Call it the X factor.

Duels will be determined by dice rolls, but Creature Battling will be determined by my decisions on your attacks.

Race: The races of Memetia. Determines some of the equipment and abilities you can learn.

Cheezburgians: Cat-like humanoids that are agile and have heightened senses. Fairly well-liked.

Chanians: Burly giants who are hard to kill. Trade-off is that they're very slow. Surprisingly Lucky,

Youtubians: Highly intelligent Cycborgs that mastered the mysterious power of Magic. Above average sense, but prone to bad luck.

Trollix: All-around average. Nothing else much to say, except they are skinny, green and horned.

Specialization: Your initial focus for combat.

Warrior: Based around doing damage at close range. Gains extra strength and endurance. Starts with: Dull Hand axe, Old tunic, Cheap Slasher vials

Trickster: Uses magic and trickery to achieve his success. Gains extra Intelligence and Charisma. Starts with: Cheap Wood stick, Old rags, Cheap Mana potions

Technician: Keeps his distance using projectile weaponry, stealth and improvised traps. Gains Sense and Tech. Starts with: Old gun, Small clips, Trap kit

Perk: What distinguishes you from every other mook looking for fortune.

Attacks: Your main method of attacking your opponents. You should add a damage value for duels, but that's not as important for mook battles.

I will post the Rank 1 Mook list when people start signing up.

  • 155 Replies
sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Xigbar
HP: 60/60
Ammunition: 40/50
DT: -1
Weapons: Rank 2 Persistence (Rank 1 Persistence), Bear Traps
Armor: Basic Vest Lv. 1
Item Effect: +5 ammo when out
Prize: $115, 51 Fame

Luxord the Vulpine
HP: 45/45
DT: 0
Body Lv. 2
Mind Lv. 2
Athlete Lv. 2

"Sure"

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Phillip XIV
HP: 30/70
Mana: 130/200
DT:0
Weapon: None
Armor: Old Cloth
Item effect: +2 Mana/turn
Money: $10, 5F

Okay, I'm sorry about the melee weapons. I posted that in the middle of my Engineering class, and I was abruptly at the end. Therefore, I forgot the other classes.

Wood Wands are less conductive, so less mana is used casting weaker spells.

Metal Wands are the opposite, so you deal more damage at teh cost of more mana.

Imbuned Wands are made of any materials that amplify the power while reducing consumption. However, the effect only works for Skill attacks and reduces the damage of basic strikes.

Xigbar
HP: 60/60
Ammunition: 40/50
DT: -1
Weapons: Rank 2 Persistence (Rank 1 Persistence), Bear Traps
Armor: Basic Vest Lv. 1
Item Effect: +5 ammo when out
Prize: $115, 51 Fame

Luxord the Vulpine
HP: 45/45
DT: 0
Body Lv. 2
Mind Lv. 2
Athlete Lv. 2

Some scans later...

Vet: Alright, I did a few scans. It looks like this egg is a genuine egg of the Goldmouse you recently defeated. Huh, we were sure those were mammals. Anyways, I made a data sheet of how it will look if we went ahead and Incubated this egg.

???? the Goldmouse
HP: 30/30
DT: 3
Body Lv.4
Mind Lv.1
Athlete Lv.0
Cost: $45

Samir Duran
HP:120/120
Vitality: 80/80
DT:3
Weapon: Breaker Hammer Lv.1
Armor: Basic Plate Lv. 1
Item Effect: +1 attacks
Prize: $129, 30F

You have been taken to an office of a doctor. Across the way, Xigbar seems to be talking with a vet over an egg. You're ushered into a side room, where data is running on three monitors.

Technician: Ah, so you must be Samir. Excuse me if I'm a little jittery. We have recently breeded these Scissorgraspers, and the result didn't actually look like the end result. Instead, we got this armored blob that we may think is a larva form. We COULD input the genetic code into the Incubator, and we would get a Scissorgrasper. I'll show you the data sheets...

http://static.spore.com/static/image/500/006/791/500006791354_lrg.png

???? the Sporieoblob
HP: 10
DT: 20
Body Lv.0
Mind Lv.0
Athlete LV.0
Cost: None

???? the Scissorgrasper
HP: 40
DT: 5
Body Lv. 3
Mind LV.2
Athlete Lv. 1
Cost: $50

We could also let you take the larva and train it to it will cocoon into a new form, since we find that this creature's DNA changes depending on the environment it is subjected to.

locoace3
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locoace3
15,053 posts
Nomad

Phillip XIV
HP: 30/70
Mana: 130/200
DT:0
Weapon: None
Armor: Old Cloth
Item effect: +2 Mana/turn
Money: $10, 5F

since one of my skills uses a hail of low level magics

i'll go with balsa

then the armor shop

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Xigbar
HP: 60/60
Ammunition: 40/50
DT: -1
Weapons: Rank 2 Persistence (Rank 1 Persistence), Bear Traps
Armor: Basic Vest Lv. 1
Item Effect: +5 ammo when out
Prize: $115, 51 Fame

Luxord the Vulpine
HP: 45/45
DT: 0
Body Lv. 2
Mind Lv. 2
Athlete Lv. 2

"ok, you keep it and let the next buyer have it, i'll stick to my own weapons and my pet luxord" then i head to the pet shop i guess.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Xigbar
HP: 60/60
Ammunition: 40/50
DT: -1
Weapons: Rank 2 Persistence (Rank 1 Persistence), Bear Traps
Armor: Basic Vest Lv. 1
Item Effect: +5 ammo when out
Prize: $115, 51 Fame

Luxord the Vulpine
HP: 45/45
DT: 0
Body Lv. 2
Mind Lv. 2
Athlete Lv. 2

Vet: Don't worry, if no-one tries to buy it I'll let you reconsider.

Companion Shop

Vulpine
HP: 35/35
DT: -2
Body Lv.1
Mind Lv.1
Athlete Lv.1
Cost: $25

Goldmouse
HP: 20/20
DT: 1
Body Lv.3
Mind Lv.0
Athlete Lv.0
Cost: $55

Sporieoblob
HP: 5
DT: 10
Body Lv.0
Mind Lv.0
Athlete Lv.0
Cost: $10

Scissorgrasper
HP: 40
DT: 3
Body Lv.2
Midn Lv.1
Athlete Lv.0
Cost: $60

Phillip XIV
HP: 70/70
Mana: 200/200
DT:0
Weapon: Wooden Stick
Armor: Basic Robe Lv.1
Item effect: +2 Mana/turn
Money: $0, 5F

Unfortunately, you can only get the Wooden Stick, since you pay double price for a weapon above your rank. I reccommend fighting the trainer about now.

However, going with the cheaper stick allows you the extra money to but the armor!

locoace3
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locoace3
15,053 posts
Nomad

Phillip XIV
HP: 70/70
Mana: 200/200
DT:0
Weapon: Wooden Stick
Armor: Basic Robe Lv.1
Item effect: +2 Mana/turn
Money: $0, 5F


whtev


ok then i guess i fight trainer

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

124 posts

Gold - Squire


Flag

Xigbar
HP: 60/60
Ammunition: 40/50
DT: -1
Weapons: Rank 2 Persistence (Rank 1 Persistence), Bear Traps
Armor: Basic Vest Lv. 1
Item Effect: +5 ammo when out
Prize: $115, 51 Fame

Luxord the Vulpine
HP: 45/45
DT: 0
Body Lv. 2
Mind Lv. 2
Athlete Lv. 2

is it possible for me to fight the rank 2 trainer yet?

rick073
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rick073
2,754 posts
Peasant

Samir Duran
HP:120/120
Vitality: 80/80
DT:3
Weapon: Breaker Hammer Lv.1
Armor: Basic Plate Lv. 1
Item Effect: +1 attacks
Prize: $129, 30F

ill take the sissorgrasper and the blob... i want to see what happens when the blob is exposed to heat...

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Phillip XIV
Rank 2
HP: 70/70
Mana: 200/200
DT:0
Weapon: Wooden Stick
Armor: Basic Robe Lv.1
Item effect: +2 Mana/turn
Money: $50, 5F

Collective Trainer Rank 1
Description: The Trainer for the Rank 1 level. Apparently, you will advance in rank by beating him.
HP: 0
DT: 3
Prizes: $100, Rank 2

Huh. He's still in the Infirmary. Ah well, we'll make it up later.

Advanced to rank 2!

Xigbar
HP: 60/60
Ammunition: 40/50
DT: -1
Weapons: Rank 2 Persistence (Rank 1 Persistence), Bear Traps
Armor: Basic Vest Lv. 1
Item Effect: +5 ammo when out
Prize: $115, 51 Fame

Luxord the Vulpine
HP: 45/45
DT: 0
Body Lv. 2
Mind Lv. 2
Athlete Lv. 2

Unfortunately, you cannot fight the trainer, since he's currently refusing to fight any fighters in groups of less than three.

Samir Duran
HP:120/120
Vitality: 80/80
DT:3
Weapon: Breaker Hammer Lv.1
Armor: Basic Plate Lv. 1
Item Effect: +1 attacks
Prize: $129, 30F

Technician: Unfortunately, we only had one blob reserved for you. It will cost an extra $10 to allow you the Scissorgrasper as well. You can, however, have the blob for free since it's yours.

Although, we've found that the creatures usually have two primary adaptations: One for offensive capabilities, one for defensive. For example, the Scissorgrasper's environment involved many armored creatures that relied on slicing attacks.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Xigbar
HP: 60/60
Ammunition: 40/50
DT: -1
Weapons: Rank 2 Persistence (Rank 1 Persistence), Bear Traps
Armor: Basic Vest Lv. 1
Item Effect: +5 ammo when out
Prize: $115, 51 Fame

Luxord the Vulpine
HP: 45/45
DT: 0
Body Lv. 2
Mind Lv. 2
Athlete Lv. 2

guess i wait till people fight the trainer. (tell me when on the complete the objective again thread please?)

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Xigbar
HP: 60/60
Ammunition: 40/50
DT: -1
Weapons: Rank 2 Persistence (Rank 1 Persistence), Bear Traps
Armor: Basic Vest Lv. 1
Item Effect: +5 ammo when out
Prize: $115, 51 Fame

Luxord the Vulpine
HP: 45/45
DT: 0
Body Lv. 2
Mind Lv. 2
Athlete Lv. 2

Well, you could try and recruit Samir and Phillip...

Phillip XIV
Rank 2
HP: 70/70
Mana: 200/200
DT:0
Weapon: Balsa Wand
Armor: Basic Robe Lv.1
Item effect: +2 Mana/turn
Money: $44, 5 Fame

Well, you have the best armor available, so you only have to spend $6 on the wand.

locoace3
offline
locoace3
15,053 posts
Nomad

Phillip XIV
Rank 2
HP: 70/70
Mana: 200/200
DT:0
Weapon: Balsa Wand
Armor: Basic Robe Lv.1
Item effect: +2 Mana/turn
Money: $44, 5 Fame

cewl, see who there is to fight

rick073
offline
rick073
2,754 posts
Peasant

Samir Duran
HP:120/120
Vitality: 80/80
DT:3
Weapon: Breaker Hammer Lv.1
Armor: Basic Plate Lv. 1
Item Effect: +1 attacks
Prize: $129, 30F

ill take both then... can you also try to get the blob into a more offensive state? ill challenge the rank 2 trainer

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Samir Duran
HP:120/120
Vitality: 80/80
DT:3
Weapon: Breaker Hammer Lv.1
Armor: Basic Plate Lv. 1
Item Effect: +1 attacks
Prize: $69, 30F

Technician: Well, we can try the Box Treatment. We'll have to see what happens after you've exposed it to flame.

A metal box is placed over the blob and the result is... he melted a hole in the box!

Technician: What would you like to name your new pets?

Rank 2 Trainer: Reminder to anyone in here: I don't count pets as people, so you can't find two pets and challenge me.

Phillip XIV
Rank 2
HP: 70/70
Mana: 200/200
DT:0
Weapon: Balsa Wand
Armor: Basic Robe Lv.1
Item effect: +2 Mana/turn
Money: $44, 5 Fame

Well, you can help your fellow fighters fight the Rank 2 Trainer.

rick073
offline
rick073
2,754 posts
Peasant

Samir Duran
HP:120/120
Vitality: 80/80
DT:3
Weapon: Breaker Hammer Lv.1
Armor: Basic Plate Lv. 1
Item Effect: +1 attacks
Prize: $69, 30F

ill name the sissorgrasper "Slasher" and not name the blob

and for the box treatment: :0 omfg does it work on flesh as well?

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