Welcome all Exit Pathers! This is a designated topic to have all types of convos about Exit Path. One of the purposes of this topic is to keep all conversational-type comments away from the game comments and have them here.
i was just playing and i found a usefull glitch, not as usfull as double jumps were but its a start, if u hold the down arrow agaisnt a spring u wont jump off it this means u can save 2 jumps instead of 1 on hopalot because if u hold down and go off the edge u still wont haveused a jump (using a spring counts as a jump), meaning u cnat jump over the last part, this glitch can be taken advantage of when a spring will launch u into a deathtrap 2 (snake), its not corner jumping but its a start
I found (?) a quick path for lvl 22. where (after you dj to block and dj to platform skipping the bounce pad), you jump real quick on the little ledge blocking the laser and dj'ing over the laser and portal. I don't have photobucket, so sry about that.
Exit path 2 needs to make the quality worse when you want it on low quality because it still lags on low quality. And remember to add those 2 missing levels with the missing 2 caution signs and bugs. Also one of those bugs is in a monitor that you cannot access. So the highest amount of signs and bugs you can get so far is 38
Personally I enjoy the first episode better. For me it just became less fun doing almost the exact same thing as episode 1 and episode 2 became boring for me. I guess what i am saying is that it has nothing new and lost its originality.