ForumsGames[dup] My Ideas for MW3

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Gstroy
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Gstroy
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Nomad

MW3 Ideas

--Special Weapons--
- Taser: slows movements of an enemy and causes their screen to shake.
- EMP Rifle: Allows you to either EMP enemy air support or EMP an area by shooting it at the ground or an enemy.

--Attachments--
- Under Barrel Taser: slows movements of an enemy and causes their screen to shake. (AR/SMG)
- Sling: allows you to pull out your weapon faster. (AR/SMG/Shotgun/Sniper)
- Range Finder Sight: shows distance to the point where crosshairs are located and shows if itâs in an effective range.(AR/Sniper)
- TV: A fold out TV equipped with Satellite Television, so you can catch up on shows while in the middle of battle. (AR/SMG)(Joke)
- Round Pack: A backpack that carries rounds for an LMG that feeds directly into the gun. (LMG)
- Grip Mag: A magazine that gives you faster reload and works like a grip, but not quite as affective. (AR/SMG)
- Speed Shells: Connected shotgun shells for double barrel shotguns, used to load both rounds at once. (DB Shotgun)

--Equipment--
- Taser Shockwave: A Taser device similar to a Claymore, it slows movements of an enemy and causes their screen to shake.(x2)
- Ammo Pack: A deployable ammo pack that you and teammates can receive ammo from.(x2)
- EMP Charge: Works like C4, but will take out radar, red dots/reflexes, etc. for a short period of time. Does a small amount of damage.(x2)
- Tactical Mines: When placed it sets a small minefield of five feet across.(x1)
- Flag: Takes time to set up, but it increase morale of the whole team, increasing stamina, increases rate of plants/defuses/flag captures, and doubles the effectiveness of Ammo Packs.(x1)
- Infrared Goggles: Allows you to see enemies heat signature, even though some walls. The Ghost perk hides you from this equipment.(Unlimited Use)
- Adrenaline: Increases speed and stamina while sprinting.(x2)

--Tier 1 Perks--
- Flak Jacket: Increases Explosives resistance. Pro: Immune to fire and allows you to reset the pin on a grenade, adding it to your inventory.
- Lightweight: Increases sprint speed. Pro: Negates fall damage.
- Slight of Hand: Increases speed of reload on normal weapons. Pro: Increases speed of reload on under barrel attachments, special weapons, and launchers.
- Gambler: Spawns you with a random perk from any tier (Tier 1 10%, Tier 2 45%, and Tier 3 45%) with Stopping Power, Juggernaut, Morale!, Shocker, and Flak Jacket at lower percentages. Pro: Increases chance of Stopping Power, Juggernaut, Morale!, Shocker, and Flak Jacket being selected.
- Ghost: Makes you invisible to UAVâs and Infrared scopes. Pro: Makes you invisible to Air Support.
- Grounded: Increases damage to Air Support. Pro: Adds an EMP charge to air-lock capable launchers, so when the flare goes off the first time, it immobilizes the electronics onboard.
- Airforce: Increases damage of Air Support. Pro: Increases rate of time for Air Support.
- Recon: Allows you to choose an extra kill streak. Pro: Sets one killstreak to three less kills.
- Bomb Squad: Allows you to booby trap enemy carepackages. Pro: When you die your dropped weapon becomes booby trapped, killing any enemy who tries to pick it up.

--Tier 2 Perks--
- Stopping Power: Increases Damage. Pro: Increases damage after penetration through objects in the battlefield.
- Juggernaut: Increases damage resistance. Pro: Marks enemy who attacked you on map for five seconds.
- Steady Aim: Reduces recoil. Pro: Recoil for semi-automatic is reduced even more.
- Hardline: Decreases kills needed for a killstreak by one. Pro: Allows you to reroll Carepackages and allows a second equipment slot (Press down on D-Pad).
- Battle Torn: Reduces flinch. Pro: Increases flinch on attacked enemies.
- Sharp Shooter: Allows you to hold your breath longer while sniping. Pro: Allows you to pull up your scope faster.
- Smart Camo: Changes your camo to one better fitting to the map.. Pro: Automatically changes the camo of you gun to fit the map.
- Stalker: Makes you completely silent while stalking an enemy. Pro: Increases knife range.
- Demo Man: Increases range of explosives. Pro: Allows you to replace your tactical grenade with a primary one.

--Tier 3 Perks--
- Morale!: Decreases plant, defuse, and flag capture time. Pro: Replenishes health faster when an offense/defense medal has recently been awarded.
- Hacker: Allows you to see and hack enemy equipment. Pro: Makes you invisible to Motion Sensors and delays Claymore and Taser Shockwave detonation by half a second.
- Marathon: Unlimited Sprint. Pro: Allows you to vault and recover from a dive faster.
- Shocker: Increases effectiveness of your EMPâs and Taser devices. Pro: Decreases effectiveness of enemy EMPâs and Taser devices.
- Ninja: Reduces footsteps noise by 75%. Pro: Increases enemy foot steps noise by 50%.
- Survivor: Increase health regeneration speed. Pro: Increase health regeneration speed even further.
- Equipment Guru: Increases effective range of equipment. Pro: Allows you to carry an extra of your equipment, ie two Claymores.
- Instincts: Increases speed and stamina while injured. Pro: Increases speed and stamina even more while injured.
-Assassin: Drastically increases rate at which you vault objects. Pro: Allows you to counter knife attacks by pressing the melee button at the precise moment.


--Primary Grenades--
- Bouncing Betties

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Gstroy
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Gstroy
482 posts
Nomad

--Game Modes--
- Escort: Escort a tank (or jeep, depending on the map) across a specialized version of a map. You have ten minutes to protect it from your opponents, and if it takes to much damage, you need to repair it to get it going again. Tanks will automatically fire their main cannon at enemies, jeeps will not. A teammate can control a mounted machinegun, making them vulnerable, but deadly. Two ten minute rounds, and a five minute tiebreaker (one life). (6v6)
- Odd Man Out: Tdm with an odd amount of players. When you die you sit out, and the previous odd man out takes your place. Rules are the same as tdm, but the highest scoring player gets an additional 100 exp and Cod Points. Lasts ten minutes. (6v6)
- Cycle: This game mode cycles through different game modes, including Domination, Demolition, Sabotage, Search & Destroy, Capture the Flag, and basic TDM. It scores as follows: Domination- One point per objective, per second. Demolition- 25 per plant or defuse. Sabotage- 50 points per plant and 25 per defuse. Search & Destroy- 25 per plant or defuse. TDM- Ten points per kill. It lasts for ten minutes, cycling game modes every minute. First team to 1,000 wins.
- Marksmen: (Lobby) A lobby with all game modes that only allows sniper classes.
- Hit Squad: A kill based game mode consisting of six teams of two. First team to 2,000 wins (50 points per kill).
- Gridlock: A ball starts in the middle of the map, and you have to get it past the enemy line, scoring you team a point. When holding the ball you can only hip fire your secondary. Three points wins a round, and its best two out of three rounds.

Bump.
Gstroy
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Gstroy
482 posts
Nomad

Bump.

Xcalibur45
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Xcalibur45
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Farmer

All sounds great, But until its release, why speculate.

Microe
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Microe
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Nomad

- Escort: Escort a tank (or jeep, depending on the map) across a specialized version of a map. You have ten minutes to protect it from your opponents, and if it takes to much damage, you need to repair it to get it going again. Tanks will automatically fire their main cannon at enemies, jeeps will not. A teammate can control a mounted machinegun, making them vulnerable, but deadly. Two ten minute rounds, and a five minute tiebreaker (one life). (6v6)



- Marksmen: (Lobby) A lobby with all game modes that only allows sniper classes.


A.V.A Again

- Gridlock: A ball starts in the middle of the map, and you have to get it past the enemy line, scoring you team a point. When holding the ball you can only hip fire your secondary. Three points wins a round, and its best two out of three rounds.


A.V.A Except for the hip fire, ava is only knifes in a soccer stadium.




Alliance of valient arms
Gstroy
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Gstroy
482 posts
Nomad

Hmm... I'd never heard of A.V.A. I came up with these ideas on my own... but I guess they were already in use.

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