ForumsForum GamesArmatar War - Clan Friendly Version

3654 491017
Paarfam
offline
Paarfam
1,558 posts
Nomad

After several of requests I've decided to open this. I have no idea how the clans played it so I'll leave it up to the players to form the rules. But, form the rules the way you played the original version. Ask JohnGarell for questions I suppose.

  • 3,654 Replies
dair5
offline
dair5
3,371 posts
Shepherd

I go into the water to make sure i don't die. then I soak you and your scroll and head into the nearest safe zone to heal. Once I'm there I start to heal my burns.

SD

godandd
offline
godandd
1,285 posts
Nomad

*destroys safezone with arrows*
*fires a barrage of arrows at dair*

godandd
offline
godandd
1,285 posts
Nomad

~SR

crazyape
offline
crazyape
1,606 posts
Peasant

Bicola, i advise you retreat to our basecamp. Sorry for my absense, everybody. DEATH TO THE ENEMY!
GR

Koru7
offline
Koru7
1,405 posts
Nomad

safe zones cant be destroyed. thats why they're called safe zones. I snatch godandds bow so fast he doesn't notice and so he can't do anything. i then run towards the forest to outrun godandd so he's out of breath.

SD

snowguy13
offline
snowguy13
2,157 posts
Nomad

I wait with EmperorPalpatine.

~GC

JohnGarell
offline
JohnGarell
1,747 posts
Peasant

I make a small wind fort.


Wind can't stay compact.

Fails.
This says that arrows can travel over 180mph (300kph). Wiki says a cheetah can only travel up to 75mph (120kph).


An arrow have no reaction. But a cheetah have.

[quote]And emp u can't lecture us on stuff like that from inside camp


Fails, that rule was never established.[/quote]

Right.

JG did it earlier in the war.


I'm nearly never in the camp.

i get out of camp, and start sending fireballs at Emperor.


You're a Scholar and a Scholar can't use magic.

JohnGarrel, i think it would be fair to eliminate camps altogether, making the AW more exciting, and actually having some people DIE and then get healed on the next page.


First, you epic misspelled my name. Second, nothing stand against you to attack the camp. Third, of course people die sometimes. Fourth, it's not healed, it's restored and the people who die need to change their Armatar.

JG might change the rule to waiting, but for now you need to switch.


I thought you were observant. I did even send the link to the Sixth Sense version, where you need to wait 3 pages to live again if you die.

You're the leader of a clan, but you didn't even notice that version.

@Emp One of my ice-dragons dropped three ice-bombs at your camp, so the reason that you stay there is because you can't move.

All my ice-assassins do now get two ice-katanas. They attack all camps except SD.

~Sprhydroosa~
daleks
offline
daleks
3,766 posts
Chamberlain

Wind can't stay compact.

The fort itself is not made of wind. It just floats because of wind.

Where are you JohnGarell? In your ice fort?

GC
pickpocket
offline
pickpocket
5,952 posts
Shepherd

I shoot the anti air craft missle again at daleks floating wind fort

sprooschicken
offline
sprooschicken
1,143 posts
Nomad

SO...? what clan ARE you actually in now pick pocket?

Koru7
offline
Koru7
1,405 posts
Nomad

@sproos

he's in SD

@pickpocket

tigers can't shoot missles.....

SD

daleks
offline
daleks
3,766 posts
Chamberlain

tigers can't shoot missles.....

Thank you. I was about to say that too.
godandd
offline
godandd
1,285 posts
Nomad

Im to smart to chase you, i just kill you with my bow and cause your not looking you fail.

~SR

bicola1
offline
bicola1
1,715 posts
Nomad

godandd, go by SCR, apparently we have to change our thing.

~SRC

godandd
offline
godandd
1,285 posts
Nomad

I think you mean

~SRC

Showing 1621-1635 of 3654