After several of requests I've decided to open this. I have no idea how the clans played it so I'll leave it up to the players to form the rules. But, form the rules the way you played the original version. Ask JohnGarell for questions I suppose.
@daleks You can't use that Armatar again. You've already used that one before.
When did you get magic?
I got no magic. If you don't count Elemental powers as magic. The Elemental Masters don't use the element as it is in the original form. That's the main difference between a Wizard and an Elemental Master. The Wizard's Elemental magic isn't evolved.
Aww man I've been missing all the action
There will be more action later. Do you stay in Sprhydroosa?
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I have no idea who I shall attack, so I attack no one. But I stay at Battlefield.
I come out of the safe and go to the wind and lock myself to the ground, but still able to move. I then shoot earth columns, walls, and crystal shards at bigfatkitty. I sink into the ground if you try to pick me up, and then rain down meteor bullets.
I fly to the top of a mountain, melt all the snow and ice into water, use it to erode out the top of a mountain so there is a giant pit at the top crawl inside and lock myself in by creating extreme heat doors that are made of fire and are constantly burning keeping everyone else out. GC (fire fortress)
My scales crack a bit from the ice, but I'ma dragon so I'm OK (a bit wounded though). I breathe fire, and since it's dragonfire it melts the magic ice. Then I fly into Wind.
The ice froze whole you. Including your blood and stuff.
I fly
You can't.
fire fortress
Fire can't stay compact so you can't make something like that of it.
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I trow a big ice-ball in your head, and then decrease your body temperature and you don't burn anymore. After that, I freeze you so you die.