what is your favorite guns in all CODs
CoD4:
M16, AK-47, G36C, M4 Carbine, MP5, Mini-Uzi, P90, AK-74u.
WaW:
Thompson, PPSH.
MW2:
M4A1, Scar-H, Tar, M16, AK-47, MP5, Vector, P90, Spas-12, AA-12.
Black Ops:
AK-74u, Spectre, M16, Galil, AUG, AK-47, Commando, Spas-12.
MW3:
M4A1, Scar-L, G36C, FAD, L118A, MSR, UMP, P90, MP7, KSG-12, Spas-12, AA-12.
CoD4: M16, M4 Carbine, MP5
WaW: MP40
MW2: UMP .45, Famas*, TAR 21**
BO: Skorpion, Famas
MW3: Type-95, PP90(The Watergun), ACR, L86
I wouldn't say overpowered to most of those, rather they're overused. The overpowered guns in my eyes are the MP40, Famas from Black Ops, and Type-95.
In CoD4 you had juggernaut, so that made guns weaker.
MW2, I really don't see how the Tar-21 is overpowered. It's a good gun, but it has recoil and a slow reload without sleight of hand, so I think that's balanced. I can slightly see the UMP as overpowered, because if I recall correctly it took three shots to kill from basically all distances and it didn't have much recoil. I didn't see the Famas as overpowered in MW2, because it was how it was supposed to be; Famas with moderate damage and high fire rate and M16 with high damage and moderate fire rate. Now a really overpowered gun in that game is a secondary machine pistol; the Raffica. It's basically a mini-Famas. With stopping power you killed someone in one burst, without it took two.
PP90 isn't overpowered either, it's an smg, it's supposed to dominate at close range. It does fail at long ranges. If you see that gun as overpowered you might as well say the mini-uzi is as well, since it has the same stats as the PP90 but a higher fire rate. Actually, the mini-uzi with steady aim on small maps has to be the best thing to use, because it has the highest fire rate in the game. ACR is overused, most of the other assault rifles can compete with it, I think most people prefer it over the others because most YouTube commentators say it's the best, which it isn't. A Light machine gun? Well, that glitch is on all of them. They really need to fix that.
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And I was thinking about what perks should be last night:
Tier oneRecon Pro - Same as it is now.
Sleight of Hand Pro - Reload faster + ADS faster and swap weapons faster.
Extreme Conditioning Pro - Unlimited Sprint + climb obstacles faster.
Scavenger Pro - Replenish ammo + replenish lethal equipment, tactical equipment, and more starting ammo (To be clear on replenishing equipment, I mean the frag, semtex, throwing knife, bouncing betty, claymore, flashes, concussions, emps, and smoke grenades, also you can only have one claymore or betty out at a time, and if your portable radar, scrambler, or whatever was destroyed you could replenish it).
Had trouble thinking about a fifth blue perk, so I'd just say bring back One Man Army Pro, except this time you can't replenish things like launchers (grenade launchers, rpgs, etc.)
Tier twoStopping Power Pro - Bullets do more damage against enemies + more damage against enemy vehicles.
Juggernaut Pro - Take less bullet damage + explosives and flashes/stuns do 50% less damage.
Assassin Pro - Undetectable by UAV, thermal, portable radar, heartbeat sensors + enemy air support and sentries can't detect you.
Hardline Pro - Reduces the amount of kills needed for your killstreak + every two assists count as a kill and your air support does more damage.
Overkill Pro - Allows you to carry two primary weapons + proficiencies on second primary and you start off with double the amount of lethal equipment and tactical equipment (such as lethal and tactical grenades, not things like claymores or trophy systems).
Tier threeMarksman Pro - Same as it is now.
Stalker Pro - Faster movement while ADS + faster movement overall (like lightweight).
Sitrep Pro - See enemy equipment and delays detection triggered equipment + louder enemy footsteps.
Steady Aim Pro - Same as it is now.
Dead Silence Pro - Same as it is now.
I honestly think that would make the game so much better, because you would have to actually think about which perks to use and people who choose assassin would be at a disadvantage against people who use juggernaut and stopping power, and vice versa. If you use juggernaut and stopping power then you could be seen on the radar. I also think that a lot more people would be using specialist. Also, to avoid confusion to the right of the "+" means that's what you get after you unlock the pro version.