Joey and I have been working on this game for quite a while and we’re really getting into the nitty-gritty of testing and balancing the game at the moment. But for now, we have a few screenshots of the gameplay. The gameplay is very cannon-shooting-other-cannons, but the game is all real-time in-rounds so you have to keep aiming, shooting, and defending yourself as you go. This isn’t turn-based combat!
Here are a few screens:
We’ll have this thing out in the coming days, so stay tuned.
Also, we won’t call it Bunkers. We’ll find something better to name it :).