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One Chance (Zombies)

Posted Oct 24, '12 at 9:16pm

Veksing

Veksing

247 posts

Hi! As you may know, I love making zombie RPG's. I also like to add a large amount of realism into them as well. A very large amount. So, with that said, here is your character sheet.

Name:
Age:
-------
Clothing:
Items:
Right Hand:
Left Hand:
--------

That is all you are allowed to know. More may be added to the sheet later, but this is your character sheet. Looks short, but I have a much bigger character sheet that I have to maintain throughout your gameplay that you won't be able to see, like this. These are random stats by the way:

Name: Trey
Age: 26
-------
Clothing: White tank top w/ loose blue jeans & sandals
Items: Tennis racket, zagnut, Cantene (Full) 
Right Hand: Tennis racket
Left hand: Nothing
-------
Weather: Clear skies
Tempurature: 112°
Population Infected: 94.7%
Infection Chance By:
-Drinking Water: 98.2%
-Eating Fruits: 46.7% (Like from trees)
-Eating Canned Foods & Fruits: 0.2%
-Coming in Contact of the Undead: 64.9% (This means by making skin contact in any way)
-------
Body Tempurature: Extremely High
Hunger: Starving (Obviously you need energy to survive in a world like this)
Thirst: Parched (You MUST have access to water to survive, clean or not)
Rest: Exhausted (You can only scavenge for so long...)
Infection: 89.2% (Once this hits 100%, your doomed.)
Sanity: 2.1% - Insane

As you can see, this character is near death. With the right equipment, he could be healthy again, but he hasn't been very productive.

This is important though. You know how you read the part where I said only I have access to view the large character sheet, and you can only see the very short one? Well, in the description that I post for you, you will have a lot of hints about what your character is feeling, how he/she is feeling, and so on.

So, there are some stories for you to choose from to start your journey. There are only two players allowed in thsi RPG. If one player dies, another gets to take his spot and start a new character. If you wanted to play but someone got here first, you can ask me to let you play after someone has died by posting on my profile.

Here are the stories: (And by the way, the "zombie apocalypse" has been underway for two years now.

1) You have been living in a community full of strong willed survivors for a year and four months in a city called Merryville. There are wide varieties of age and ethnicity in Merryville, but about a month ago, people have started to turn Merryville from Democracy, into a Dictatorship. A man named Saul has decided to kick children, the elderly, and sick people out of Merryville, or use them as bait. He believes that the only way to survive is to have young or middle-aged, strong adults as the only people to inhabit Merryville to ensure its survival. This is just an idea, but you've gained information that Saul is going to begin the erradication of all of the "burdens" in Merryville in two days -- a Tuesday. This is where you come in. You can either band together with the rebels to overthrow Saul's plan to extinguish the "burdens" of Merryville, or you can join Saul in his campaign against a supposedly weak future for the society. Tread lightly though. This is REALISM. Too many ignorant moves you make will result in your swift death.

2) (Only choose this one if you are good at playing RPG's)You have been surviving with a small group of friends for four months now, and things have been going good. You have all gained enough expirience in scavanging and scouting that none of you are a weak link. The four of you have been through thick and thin, and have survived without trying to cut eachothers throats in the process. In other words, your group is very tight, and almost nothing will separate the bonds that you all have created throughout the apocalypse. However, there are problems now. The shack you have all been living in is now running extremely low on supplies. Also, the city you have been returning to from time to time to scavenge food and other needed supplies is nearly dry of recources for you to live off of. Its time to relocate, and find a new city to search and collect. How will you go about surviving?

3) You have been surviving alone for three and a half months now, and you've been doing fine. You have enough recources to last two days, and enough ammunition in your Glock 17 to kill maybe 17 zombies, if your lucky. Nothing is going wrong right now, expect the fact that you have been alone for far too long. No human contact in three months can be devastating on someone in the middle of an apocalypse. Is anyone even alive anymore? Your sanity will be hard to maintain in this specific story line. Your characters thoughts will run rampid if this continues for much longer. Find something to ease the lonliness, and you'll do just fine.

 

Posted Oct 24, '12 at 9:28pm

ninjanick

ninjanick

71 posts

Name:Otto
Age: 21
-------
Clothing: blue jeans, logo T, Light jacket
Items:
Right Hand: Glock 17(17/17)
Left Hand:
--------

I choose story 3, add whatever else I get and lets get rolling.

 

Posted Oct 24, '12 at 9:31pm

trooper555able

trooper555able

148 posts

Name:John Hampton
Age:18
-------
Clothing:Black hoodie, black jeans, black Nike's shoes
Items:
Right Hand:
Left Hand:

I'll give this a shot. I'll stay out of the RPG once I die though. (Which I, no doubtedly will.) I'll take the first story.

 

Posted Oct 25, '12 at 7:03pm

Veksing

Veksing

247 posts

Alright guys, thank you for joining :) I'm busy often, so I will update mainly during the afternoons and most likely once a day unless I find free time! I will update everything in about two hours, thanks again!

 

Posted Oct 25, '12 at 9:13pm

Veksing

Veksing

247 posts

Name: John Hampton
Age: 18
-------
Clothing: Black hoodie, black jeans, black Nike shoes
Items:
Right Hand:
Left hand:
-------
Body Tempurature: Average
Hunger: 82%
Thirst: 89%
Rest: 100%
Infection: 0.5%
Sanity: 95%
Honor: 5%
-------
Shelter: House in Merryville
Health: 94%
Food: 64 cans of food (27 consumed daily)
Water: 108 bottles of water (32 consumed daily)
Items: Clothing, silverware, lots of furniture, decorations, etc.
Other House Inhabitants: Young Woman, Old Couple

(I'm giving you a look at your complete character sheet only this one time so you get a better feel of the game, but you still can't see the stats of the weather, time, tempurature, and so on without proper equipment like a watch or any other gadget//Only copy and paste the name, age, clothing, items, and right and left hand)  Almost every single detail you see that you shouldn't be seeing is just to help be know exactly what your situation is and where you are at and what relationships you have with other characters and how cities are and stuff like that, just to keep me on track in case I forget. Anyways...

You wake up to the sound of a ringing bell, and quiet feet hustling outside of your designated room inside of a two-story house that belonged to a recently deceased survivor. You have this room to yourself, and there are two other bedrooms in this house, occupied by a young woman in her twenties, and the other room occupied by an old, whithering couple.

As you wipe the sleep from your eyes, you hear the old couple bickering back and forth about who is going to do what, but then all gets settled down and quiet after a while. After listening silently to that sherade, you get up, and slip into your dark clothes. The house feels very nice -- you notice the air conditioning isn't on, or the heater, but it still feels temperate. That makes you assume that the tempurature outside must be very nice as well.

What do you want to do?
========================================================
Name: Otto
Age: 21
-------
Clothing: Blue Jeans, Logo T, Light Jacket
Items:
Right Hand: Glock 17 (17/0) ((17 indicates the bullets in the current magazine, the 0 indicates additional ammunition)
Left hand:
-------
Body Tempurature: Average
Hunger: 32%
Thirst: 23%
Rest: 26%
Infection: 12%
Sanity: 45%
Honor: 0%
-------
Shelter: Small Shack near Major City
Health: 45%
Food: 1 canned food
Water: 2 bottles of water; one canteen (empty)
Items: Hunting Knife
>>>Other Details

 

Posted Oct 25, '12 at 9:16pm

Veksing

Veksing

247 posts

Update to John Hampton's Sheet:

Shelter: House in Merryville
Population: 56 survivors
Health: 94%
Food: 64 cans of food (27 consumed daily)
Water: 108 bottles of water (32 consumed daily)
Items: Clothing, silverware, lots of furniture, decorations, etc.
Other House Inhabitants: Young Woman, Old Couple

The bold line indicated the only change in the sheet for you. :)

 

Posted Oct 25, '12 at 9:22pm

Veksing

Veksing

247 posts

Sorry Ninjanick, I had a whole two paragraphs typed out for you, but it got deleted somehow. Just my luck. >_

>>Other Details

 

Posted Oct 25, '12 at 9:27pm

Veksing

Veksing

247 posts

I HATE INTERNET EXPLORER. For some reason Ninjanick, it doesn't show the rest of the text after the Other Details part. Stupid Forums. I'm giving this one more try, I'm sick of retyping this. >>>>___Other Details
-Hurtsburg's Recources-
Food: Average
Water: Plentiful
Weapons: Plentiful

You wake up to the sound of chirping birds, and a faint ringing of bells in Hurtsburg, the major city that you live near. The sounds force you to get out of bed and slip into your clothes after lazily flopping around in bed for a while. It feels really nice today, inside the shack at least. Hopefully, it feels like this outside as well. You take a look around your beat-up shack, and you find the shelves that are hanging on the wall across from your bed. What you see isn't pleasant. You only find a hunting knife, two bottles of water, and only one can of beans sitting on top of it. Right beside your bed, is a tipped over canteen, empty of course.

What will you do?

 

Posted Oct 26, '12 at 8:19pm

ninjanick

ninjanick

71 posts

Name: Otto
Age: 21
-------
Clothing: Blue Jeans, Logo T, Light Jacket
Items:
Right Hand: Glock 17 (17/0) ((17 indicates the bullets in the current magazine, the 0 indicates additional ammunition)
Left hand:
-------
Body Tempurature: Average
Hunger: 32%
Thirst: 23%
Rest: 26%
Infection: 12%
Sanity: 45%
Honor: 0%
-------
Shelter: Small Shack near Major City (Hurtsburg)
Health: 45%
Food: 1 canned food
Water: 2 bottles of water; one canteen (empty)
Items: Hunting Knife
--------------------------------------------------------
take a look outside
(I understand the ammo system and also sorry that IE is stupid)

 

Posted Oct 27, '12 at 12:28pm

trooper555able

trooper555able

148 posts

Name: John Hampton
Age: 18
-------
Clothing: Black hoodie, black jeans, black Nike shoes
Items:
Right Hand:
Left hand:

This scenario reminds me of the fourth episode of the Walking Dead game. Did you take inspiration from this?

I'll head out to our little safe haven's armory, see if I can't swipe a pistol and a few clips. (Preferably with the consent of the guys in charge of the armory)

 
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