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evilsweetblock
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evilsweetblock
2,613 posts
Jester

You, are a mutated disease, that is so advanced, it has manifested into a living creature. This disease, had the tendency to make the infeced have a very large urge to eat meat. Not just any meat, but human meat. No one knows why it- you, specifically target human flesh, but the egg-heads know that it is partially to reproduce your virus. Your job is to wipe out humanity and the other swarms that wish to take your land, eat your humes, and kill your swarmlings! Can you do this?

You will start out with one cityblock. Your cityblock will have 1 infested building, "AKA" The hive. Humes will not know that this building is infested for a while, but you must muster what small forces you have to finish infesting it, and then move to the next, and the next, and the next. The humes will resist you with all their might, but you will evolve genes to defeat them. The city you start in has 10 blocks. There are 3 types of buildings.
Hatchery: The home for your many swarmlings/Swarm generals.
Infested: A regular building, can hold humes if you wish.
Evolve Chambers: Used to unlock new genes of virus.

The goal of this game is to make a substaining "Zombie" Virus and take over the world. this will be hard, as you have other viruses to stop you. But, you will be able to make new virus genes and advance your virus until you beat them all.

CLASSES
Regular:
Only destroying the brains will kill your Swarmlings!
20% Infect chance
+2 Starting

Swarm:
Zombies that are easy to kill, with a high infect rating and large starting number
40% Infect chance
+25 Starting

Fungi:
Can be killed from excessive body damage, spreads "Spores" to help infect.
15% Infect chance
Spores: Any humes in your area without proper gear will be 100% infected.




Character sheets:
Swarm Name:
Class:
Gene: (Empty, lest you pick Fungi class)
Infect Chance: 10% (Plus said class)
Swarmlings:
10x (+ the # from class) Zombies:
---------------------------------------------
Buildings:
Hatchery (300 HP)
---------------------------------------------
Enemy log:
Civilian:
5 hp
0 Infect resistance
---------------------------------------------
CityBlock:
1x Infected
7x Clean
---------------------------------------------
Gene bank: 70 Pts.
Infect Chance +1% - 15 Pts.
(Other genes based on said class)
---------------------------------------------
Battles:
Hatchery (20 civilians are attacking!)


As you can see, your being attacked. to fix this problem, send your Swarmlings to attack the invaders and infect them. Dont worry, they are citizens, they cant defend themselves!

Any questions, comments, or concerns, please notify me.

  • 38 Replies
Nerdsoft
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Nerdsoft
1,266 posts
Peasant

Swarm Name: MCP-162
Class: Fungi
Gene: Spores
Infect Chance: 25%
Swarmlings:
45x Zombies
5x Spore Zombies
---------------------------------------------
Buildings:
Hatchery
300 HP
10x Zombies
Infested Building
150 HP
5x Zombies
Infested Building
150 HP
5x Zombies
Infested Building
150 HP
5x Zombies
Evolution Chamber
500 HP
20x Zombies
5x Spore Zombies
-------------------------
Enemy log:
Civilian:
5 hp
0% Infect resistance
Desc: Normal, average Joes. If they find a weapon, they're attack will increase.
-------------------
City 13:
CityBlock 1:
5x Infected
2x Clean
---------------------------------------------
Gene bank: 120 Pts.
Infect Chance +1% - 15 Pts.
Spore Zombie Mutation - 5 Pts.
---------------------------------------------
Battles:

Hmm. ****, I wanted to take the whole city. Or were the two blocks Jeray's? If so, I propose a truce and attempt to create a slug-type thing (spawned in the hatchery) that acts as a smaller, more agile carrier of my disease.

evilsweetblock
offline
evilsweetblock
2,613 posts
Jester

Swarm Name: MCP-162
Class: Fungi
Gene: Spores
Infect Chance: 25%
Swarmlings:
50x Zombies
5x Spore Zombies
---------------------------------------------
Buildings:
Hatchery
300 HP
11x Zombies
Infested Building
150 HP
6x Zombies
Infested Building
150 HP
6x Zombies
Infested Building
150 HP
6x Zombies
Evolution Chamber
500 HP
21x Zombies
5x Spore Zombies
-------------------------
Enemy log:
Civilian:
5 hp
0% Infect resistance
Desc: Normal, average Joes. If they find a weapon, they're attack will increase.
-------------------
City 13:
CityBlock 1:
5x Infected
2x Clean
---------------------------------------------
Gene bank: 20 Pts.
Infect Chance +1% - 15 Pts.
Spore Zombie Mutation - 5 Pts.
---------------------------------------------
Battles:

You attempt to make a fast slug like spore carrier.... What turns out is a slow slug-like creature, able to shoot balls of acidic spores out at buildings and people. Good for siege.
HP 500
Attack 140
Infection chance: 100%
Speed 14 (Zombie speed is 15, so they're pretty close..)
Tier III Unit (Higher the Tier, the better)
Do you want to keep this unit? You'll get a 50% refund if you don't.

+5 zombies!






NOTE TO ALLS
It is acceptable to ask to make a new type of unit, this will cost 100 gene points and may or may not be close to what you want. its kind of a random draw....

kastor246
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kastor246
213 posts
Nomad

Swarm Name: Derp Virus.
Class: Fungi
Gene: (Empty, lest you pick Fungi class)
Infect Chance: 10% (Plus said class)
Swarmlings:
10x (+ the # from class) Zombies:
---------------------------------------------
Buildings:
Hatchery (300 HP)
---------------------------------------------
Enemy log:
Civilian:
5 hp
0 Infect resistance
---------------------------------------------
CityBlock:
1x Infected
7x Clean
---------------------------------------------
Gene bank: 70 Pts.
Infect Chance +1% - 15 Pts.
(Other genes based on said class)
---------------------------------------------
Battles:
Hatchery (20 civilians are attacking!)

evilsweetblock
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evilsweetblock
2,613 posts
Jester

@ Kastor Derp to you as well. now if you REALLY want to play, or if your just trooling my games, tell me now!

kastor246
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kastor246
213 posts
Nomad

@I actually want to play :P I just couldn't think of a good name.

neoexdeath
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neoexdeath
374 posts
Farmer

Swarm Name: Creeper disease (not the creeper from minecraft)
Class: Fungi
Gene:
Spores: Any humes (humans) in your area without proper gear will be 100% infected.
Infect Chance: 25% (Plus said class)
Swarmlings:
10x Zombies
---------------------------------------------
Buildings:
Hatchery (300 HP)
---------------------------------------------
Enemy log:
Civilian:
5 hp
0 Infect resistance
---------------------------------------------
CityBlock:
1x Infected
7x Clean
---------------------------------------------
Gene bank: 70 Pts.
Infect Chance +1% - 15 Pts.
(Other genes based on said class)
---------------------------------------------
Battles:
Hatchery (20 civilians are attacking!)

I'd like to join. I read the past comments eh.
But why civilians are attacking? They should be scared by zombies o.O

evilsweetblock
offline
evilsweetblock
2,613 posts
Jester

@Kastor
Not trying to be all pushy and mean, but could you change the name?

Swarm Name: Creeper disease
Class: Fungi
Gene:
Spores: Any humes in your area without proper gear will be 100% infected.
Infect Chance: 25%
Swarmlings:
10x Zombies
---------------------------------------------
Buildings:
Hatchery (300 HP)
---------------------------------------------
Enemy log:
Civilian:
5 hp
0% Infect resistance
---------------------------------------------
CityBlock:
1x Infected
7x Clean
---------------------------------------------
Gene bank: 70 Pts.
Infect Chance +1% - 15 Pts.
(Other genes based on said class)
---------------------------------------------
Battles:
Hatchery (20 civilians are attacking!)

When I say attacking, I mean trapped. totally the same,....

neoexdeath
offline
neoexdeath
374 posts
Farmer

Swarm Name: Creeper disease
Class: Fungi
Gene:
Spores: Any humes in your area without proper gear will be 100% infected.
Infect Chance: 25%
Swarmlings:
10x Zombies
---------------------------------------------
Buildings:
Hatchery (300 HP)
---------------------------------------------
Enemy log:
Civilian:
5 hp
0% Infect resistance
---------------------------------------------
CityBlock:
1x Infected
7x Clean
---------------------------------------------
Gene bank: 70 Pts.
Infect Chance +1% - 15 Pts.
(Other genes based on said class)
---------------------------------------------
Battles:
Hatchery (20 civilians are attacking!)

Right... Anyway, I send spores to infect the civilians.

spikeabc
offline
spikeabc
1,666 posts
Jester

Swarm Name: Balisicatstratic enhorphenium
Class: standard
Gene:
Infect Chance: 50%
Swarmlings:
35x Zombies
---------------------------------------------
Buildings:
Hatchery (300 HP)
---------------------------------------------
Enemy log:
Civilian:
5 hp
0% Infect resistance
0 Attack
---------------------------------------------
CityBlock:
1x Infected
7x Clean
---------------------------------------------
Gene bank: 70 Pts.
Infect Chance +1% - 15 Pts.
---------------------------------------------
Battles:
Hatchery (20 civilians are attacking!)

i send all 35 of my people to attack the 20 civilians.

Nerdsoft
offline
Nerdsoft
1,266 posts
Peasant

Swarm Name: MCP-162
Class: Fungi
Gene: Spores
Infect Chance: 25%
Swarmlings:
50x Zombies
5x Spore Zombies
---------------------------------------------
Buildings:
Hatchery
300 HP
11x Zombies
Infested Building
150 HP
6x Zombies
Infested Building
150 HP
6x Zombies
Infested Building
150 HP
6x Zombies
Evolution Chamber
500 HP
21x Zombies
5x Spore Zombies
-------------------------
Enemy log:
Civilian:
5 hp
0% Infect resistance
Desc: Normal, average Joes. If they find a weapon, they're attack will increase.
-------------------
City 13:
CityBlock 1:
5x Infected
2x Clean
---------------------------------------------
Gene bank: 20 Pts.
Infect Chance +1% - 15 Pts.
Spore Zombie Mutation - 5 Pts.
---------------------------------------------
Battles:

If it comes from an egg, I keep it and try to upgrade its speed.

spikeabc
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spikeabc
1,666 posts
Jester

why are you ignoring like 3 people...multitask.

evilsweetblock
offline
evilsweetblock
2,613 posts
Jester

Swarm Name: Creeper disease
Class: Fungi
Gene:
Spores: Any humes in your area without proper gear will be 100% infected.
Infect Chance: 25%
Swarmlings:
30x Zombies
---------------------------------------------
Buildings:
Hatchery (300 HP)
---------------------------------------------
Enemy log:
Civilian:
5 hp
0% Infect resistance
---------------------------------------------
City 14
CityBlock 1
1x Infected
7x Clean
---------------------------------------------
Gene bank: 70 Pts.
Infect Chance +1% - 15 Pts.
(Other genes based on said class)
---------------------------------------------
Battles:


In simple terms, They dead.



Swarm Name: Balisicatstratic enhorphenium
Class: standard
Gene:
Infect Chance: 50%
Swarmlings:
39x Zombies
---------------------------------------------
Buildings:
Hatchery (300 HP)
---------------------------------------------
Enemy log:
Civilian:
5 hp
0% Infect resistance
0 Attack
---------------------------------------------
City 2
CityBlock 1
1x Infected
7x Clean
---------------------------------------------
Gene bank: 90 Pts.
Infect Chance +1% - 15 Pts.
---------------------------------------------
Battles:


You kill a bunch, butonly 4 reanimate.
I have a terrible curse called school, allowing me to only post 3 times a day on weekdays.



Swarm Name: MCP-162
Class: Fungi
Gene: Spores
Infect Chance: 25%
Swarmlings:
50x Zombies
5x Spore Zombies
10x Spore Tanks
---------------------------------------------
Buildings:
Hatchery
300 HP
11x Zombies
10x Spore Tanks
Infested Building
150 HP
6x Zombies
Infested Building
150 HP
6x Zombies
Infested Building
150 HP
6x Zombies
Evolution Chamber (+15 Gene/Day)
500 HP
21x Zombies
5x Spore Zombies
-------------------------
Enemy log:
Civilian:
5 hp
0% Infect resistance
0 Attack
Desc: Normal, average Joes. If they find a weapon, they're attack will increase.
Scouts:
15 HP
15% Infect Resistance
3 Attack
Desc: Weakly armoured scouting units for the army. Deadly in large groups.
-------------------
City 13:
CityBlock 1:
5x Infected
2x Clean
---------------------------------------------
Gene bank: 35 Pts.
Infect Chance +1% - 15 Pts.
Spore Zombie Mutation - 5 Pts.
Grow 5 Spore Tank eggs - 150 Pts.
Increase Spore Tank Speed (+2) - 200 Pts.
Larger Spore Zombie Explode Radius - 250 Pts.
Unlock Zombie Fungal Strain (Upgrades regular zombie) - 500 Pts.
---------------------------------------------
Battles: Recon Force
(20 Army Scouts, 2 days away)

Luckily, yes, unluckily, i costs 200 Gene points for +2 speeds...
Also, you can come up with a bright new name for them, they're default names are Spore Tanks. same with the Spore zombies, zombies that when killed explode into a smallish cloud of spores.




NOTES TO ALL: You CAN rename units, all but the starting class (Zombies, but you CAN rename unit once you upgrade its strain), As well as attack other players. also take note, Game Days are NOT equivalent to real time days, nor your posts. Days pass every 4 posts by anyone.

neoexdeath
offline
neoexdeath
374 posts
Farmer

Swarm Name: Creeper disease
Class: Fungi
Gene:
Spores: Any humes in your area without proper gear will be 100% infected.
Infect Chance: 25%
Swarmlings:
30x Zombies
---------------------------------------------
Buildings:
Hatchery (300 HP)
---------------------------------------------
Enemy log:
Civilian:
5 hp
0% Infect resistance
---------------------------------------------
City 14
CityBlock 1
1x Infected
7x Clean
---------------------------------------------
Gene bank: 70 Pts.
Infect Chance +1% - 15 Pts.
(Other genes based on said class)
---------------------------------------------
Battles:

I spread the spores three levels down the building.

How can I gain Gene Points?

evilsweetblock
offline
evilsweetblock
2,613 posts
Jester

Swarm Name: Creeper disease
Class: Fungi
Gene:
Spores: Any humes in your area without proper gear will be 100% infected.
Infect Chance: 25%
Swarmlings:
30x Zombies
---------------------------------------------
Buildings:
Hatchery (300 HP)
---------------------------------------------
Enemy log:
Civilian:
5 hp
0% Infect resistance
---------------------------------------------
City 14
CityBlock 1
1x Infected
7x Clean
---------------------------------------------
Gene bank: 70 Pts.
Infect Chance +1% - 15 Pts.
(Other genes based on said class)
---------------------------------------------
Battles:

By doing random things. mostly taking over buildings killing peoples, and getting evolution buildings

spikeabc
offline
spikeabc
1,666 posts
Jester

Swarm Name: Balisicatstratic enhorphenium
Class: standard
Gene:
Infect Chance: 50%
Swarmlings:
39x Zombies
---------------------------------------------
Buildings:
Hatchery (300 HP)
---------------------------------------------
Enemy log:
Civilian:
5 hp
0% Infect resistance
0 Attack
---------------------------------------------
City 2
CityBlock 1
1x Infected
7x Clean
---------------------------------------------
Gene bank: 90 Pts.
Infect Chance +1% - 15 Pts.
---------------------------------------------
Battles:

i attack the 4 that reanimated

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