ForumsForum GamesBrave Souls {RPG}

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Erabor
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Erabor
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Nomad

"Virtual-Reality-Gaming has been around for a little over a decade," the reporter says, smile plastered on her cheery face, "but not in a way that the game company Fictusrem is now presenting it."
The reporter at the gaming convention goes on to explain that a new game was coming out- a fantasy mmorpg that allowed the player to embrace and explore a whole new world. To you this sounds like a great game, so you pre-order the console and the game.
You take it that you are very lucky- the game sells out only minutes after you purchase it. 25,000 copies sold in a matter of days. This game is called 'Brave Souls', and as you unwrap the console, hook it up, and then input the game into the headgear, you can't help but feel happy.
You turn on the game- and enter a vast world.....
But everything isn't as it seems.
+-+-+-+-+-+-+-+-+
Hello! Welcome to my first real attempt at a Forum Game. To save some confusion and perhaps some name-calling, this idea is not my own, but is based heavily off of an anime show called Sword Art Online. I highly recommend watching it, not only because it could give you a feel for this game, but because its a highly praised show; one that I personally really enjoyed.
But, if you don't want to watch it, that's fine, too. I will try to explain the concept quickly: A virtual reality game comes out, and once the player gets inside the game, there is no log-out option. They are told by the game's creator that they are trapped in the game and they are not allowed to leave until the players complete the 100th level of the game. There is a catch, and that is, if you die within the game, the headset will emit high frequency microwaves into your brain, killing you. Thus, this game just got a lot more serious.
If you want to play, then just post the following character sheet and we can go from there.

CHARACTER SHEET
Name: This is the name of your character, and the name that others will be able to see you by. In otherwords, it is your username for the mmo
Race: See below. Each race gives different types of bonuses.
Background: Optional, make it of the actual person in the virtual-reality-headset.
Starting Kit: See below, gives you different equipment to kcikstart you into the game.
Inventory Determined by Starting Kit.
Abilities This is the equivalent to Skills in other RPGs. They are the things you train and get better at. There are said to be an unlimited amount.

RACES:
Common Human: The generic common person. They are astonishingly average- not standing out or having any clear flaws to distinguish them from others.
+20% Starting Gold
Condling- This breed of small people are black skinned and black haired. They receive:
-

A 15% bonus to speed, health regen and whenever they are 2 miles away from a swamp, marsh, fen, ect.
-A 10% passive resistance to diseases and can receive a lesser penalty when hungry or thirsty
-They suffer a 15% penalty to speed and health regen whenever they are in a dry, desert-like area.

Fatu- This is a race of horned elves that are greatly inclined to fate.
- They receive a 20% passive bonus to challenges involving non-fey animals (As in normal animals.... not like dragons or owlbears )
-They stack an additional 10% bonus on riding horses.
-They are slightly frail, and start with 20% less health.
-Every time they partake in a boss fight and the boss is under 50% health, they gain a 10% faster health regen.
Sophian- This is a human race, although they are born with strange inscriptions and scars that have seperated them from normal common humans.
-+10% Bonus to Listen, Spot and Search passive checks
+15% to Healing-based checks
-Suffers a 15% penalty on hitting demons or demon-typed creatures.
Cunic- This is a race of tunneling dwarves that are adept in the sea as well the water
+10% All passives when underground or at sea
+10% To a specific skill or trade. The profession may be switched up to three times.
+10% To Avoid a Push or Push type attack
Suffers a Gold Penalty, Loses -5% Gold per kill
Belua- This is a deformed race, representing mixes of different races. Some have horns, other are shorter, but it is easy to tell that this race doesnt seem to belong.
-Once per ingame day, a Belua can disappear in a cloud of smoke. They are, in reality, invisible and can move undetected for 10 seconds before reappearing.
-Upon death, a Belua turns undead and grows 3.5x normal size, attacking anything in sight with a 20% attack and damage bonus. It has -75% health however.
-A Belua has a +3 Attack Bonus with simple weapons.
Cimex This is a race of bee people. They are as tall as a normal man, however, not as charming
-A Cimex can fly short distances, and this flying abilty becomes its own trainable skill that the player starts with
-A Cimex has a stinger that acts as a weapon. This weapon can be upgraded as its own trainable skill that the player starts with
-A Cimex has a 10% chance to be confronted by guards and a 5% chance to get attacked on sight when entering a city.
STARTING KITS
In a way, these are sort of like classes. They give you a kickstarted bonus so you can start out with a general shape for your character. You may pick one kit.
Warrior
The warrior is your basic, generic sword/axe wielding warrior. You start with the following to add to your inventory slots.
-Bronze sword {+3, 1d6} OR -Light Bronze Axe {1d6+2}
-Bronze Ringmail {+5 AC}
-You may also add the following ability to the 'Ability' tab: 'Break, Lvl 1'. Break= User strikes a blow to specifically break a foes weapon, armor, shield ect. Deals 1d4 DMG to the item.
Monk
This is a lightly armored and usually unarmed warrior that focuses on his expertise in martial arts. You start with the following to add to your inventory slots:
-Starter Robes {+1 AC}
- Quarterstaff {2H, Reach, 1d6} OR Bronze Shuko (Fighting Claws){1d4, Dual Wield}
-'Unarmed Strike, Lvl 1' Ability. This allows the user to deal 1d4 damage with their bare hands. As the user increases this skill, the damage and chance-to-hit the target will increase as well. If you do not choose Quarterstaff or Bronze Shuko, you can automatically start with this ability at Lvl 2, which Grants 1d4+1 damage with bare hands.
-The Monk also starts with a Basic Food Package. Once your character opens it up, the game will automatically transfer the results into your inventory.
Samurai
The honorable Japanese katana-wielding fighter.They tend to focus on being one with their weapon, and drawing out many abilities out of their blade. Starts with the following:
-Bronze Katana {+1, 1d6, High-crit}
-Starter Robes [+1 AC}
-Choose Two of the Following Abilities: Power Strike, Lvl 1 {Deal an extra 1d4 Damage with a -3 To-Hit-Penalty} Disarm,Lvl 1 { 10% chance to 'disarm' target and remove weapon}, Cleave, Lvl 1{User attempts to kill target in one hit, probability is very low} Blade Catch, Lvl 1 {User catches the weapon with his hand, blocking the blow. Like Cleave, it needs to be trained before proper use. Otherwise you could 'miss' the catch and take heavy damage.} Draw Out, Lvl 1 { You draw the spirit out of your katana, and it fights with you for x rounds, where x is your current level in Draw Out}
Lancer
The Lancer is a warrior who studies dragons, perfecting his spear techniques so that one day he can make the decision to befriend or destroy the creatures. Starts with the following
-Bronze Spear {1d6, Reach}
- Cow Leather Set {+2 AC}
-The Ability 'Jump Attack, Lvl 2' {User jumps into the air, swinging his weapon downward on the opponent. Deals an additional 1d4+1 Damage to opponent. Usuable once per encounter}
Thief
A nimble and agile character that has give and take stats. He excels at some areas, while lacking much in other areas. Starts with
-x5 Bronze Dagger {1d4} OR x2 Bronze Short Sword {1d6}
-The Thief suffers a -5 attack penalty to any weapon outside of the 'Light Blade' Weapon group. {This includes Katars, Daggers, Short Swords, ect.)
-If you picked the 'x5 Bronze Dagger' Option, then add the Ability 'Duel Wield,Lvl 1' {Allows you to attack with both weapons, with a small penalty. In the Bronze Dagger case, it would be 2d4-2}
-If you picked the 'x2 Bronze Short Sword' option, then add the Ability 'Duel Block, Lvl 1' {Allows user to block with both weapons, adding a small amount of AC}
-Pick 1 of the following abilities: Steal, Lvl 1 {Allows the user to take an item from an NPC outside of Combat} Capture, Lvl 1 {Allows the user to take an item from an NPC during combat} Trap Knowledge, Lvl 1 {Allows the user to passively be more aware of traps in the area, and know how to diffuse them}
-The Thief gains a +20% increased Speed and Dexterity for a cost of 20% Starting Health
Ninja
The Ninja combines special movements to perform different seemingly magical attacks. They specialize in mid-ranged combat, but can excel in close quarters situations. Starts With:
-The Ninja is unable to wear heavy armor, Unless trained by a specialist
-The Ninja Starts with the 'Throw,Lvl 1' Ability {It allows the user to using special throwing type weapons without penalty... this includes Shuriken, Throwing Knives, ect.}
-The Ninja can only use the following weapons: Katana, Dagger/throwing Knife, Boomerang, Shuriken, Unless trained by a specialist for a different weapon
-Choose one of the following skills: 'Counter,Lvl.1' {This allows you to deal minor damage to an enemy that misses an attack against you} Lightning Fists,Lvl.1 {This allows the user to deal 1d4 unarmed strikes in a row against an opponent. If the first attack hits, then the rest do. The recharge on this ability is once per encounter}or 'Special Throw,Lvl 1' {This ability allows the user to use an otherworldly power to deal double damage on a thrown weapon. The recharge for this ability is once per encounter}
Hunter
The Hunter is a long ranged typed kit that can control the battlefield, given proper usage. Starts with
-Longbow {1d8,Slow} OR Crossbow {1d8,Slow} and appropriate abilities. If you picked Longbow, then you recieve 'Longbow,Lvl 1' wheras if you picked Crossbow, you recieve 'Crossbow,Lvl 1'.
-Cow Leather Set {+2 AC}
-You may pick one of the following: 'Aim,Lvl 1' {Allows the User to concentrate for a turn, then on the next recieve a +1d4+2 attack and damage bonus} OR Ammo Barrage,Lvl 1 {Allows user to concentrate for one turn, then on the next turn fire Five attacks with a ranged weapon, with a -4 penalty on each attack roll}
-You may pick one of the following: 'Track Creature,Lvl 1' {This allows the user to track creatures and follow their trail} OR 'Hide,Lvl 1' {This allows the user to attempt to hide within a landscape.}
Berserker
This is a lightly armored kit that focuses on the Berserk Ability to wreck foes with high, although uncontrollable damage. Ths kit starts with:
-Bronze Hammer {1d6} OR Bronze Axe {1d6}
-Cow Leather Set {+2 AC}
-'Berserk, Lvl 1' {This ability allows the user to go into 'Berserk Mode' for the rest of the encounter. At Level 1, this Ability allows the user to gain a 10% Increase in Attack, Damage and Speed, While suffering a 5% penalty in AC, rounded up. At Level 2, this ability goes to 20% increase in Attack, Damage and Speed with a 10% penalty on AC, rounded up.
CHARACTER SHEET
Name: This is the name of your character, and the name that others will be able to see you by. In otherwords, it is your username for the mmo
Race: See below. Each race gives different types of bonuses.
Background: Optional, make it of the actual person in the virtual-reality-headset.
Starting Kit: See below, gives you different equipment to kcikstart you into the game.
Inventory Determined by Starting Kit.
Abilities This is the equivalent to Skills in other RPGs. They are the things you train and get better at. There are said to be an unlimited amount.
(Heres another quick reference Character Sheet. If you fill this out and choose to play, I will submit to you a larger character sheet, that you dont need to post every time.... Just some not-as-important stuff such as Hair color, Height, Weight, ect.)
That should be all! I thank you for reading all (Or some) of that. I will try to make it worth your while!
If you have any question, please e-mail me at byugrayson@gmail.com, with a reminder of your AG username and in-game Character name (For some it might be the same thing!)
Let the Brave Souls gaming commence.
  • 79 Replies
Erabor
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Erabor
274 posts
Nomad

Name: Jack
Race: Sophian
Background: Stubborn, helpful, secretive, loves to gather knowledge, tactical, loyal, logical, aversion to those in power. (I really need to stop making characters later at night.)
Starting Kit: Thief
Inventory: x2 Bronze Short Sword {1d6},
Abilities: Duel Block, Lvl 1, Steal, Lvl 1
Physical Description: Slightly tanned skin with dark brown hair and golden irises. At the knee and elbow joints is pure white scar tissue running around the joint. The lower limbs are noticeably lighter in tan the the rest of the body. He looks slight and nimble but he's strong enough.
Height: 6''1'
Weight: 11 1/2 stone, 161 pounds, 73 kg (I don't know what weight type you're looking for.)
Sophian Features: What seem to be black tattoos cover his lower arms and lower legs. They look like some old and forgotten language, hidden meaning lie within the scripture known only to the character. The 'ink' is actually ash that was placed into fresh cuts when he turned 20.

Oh- I guess you read that. I think it was intended for another player. Alas, it doesn't really matter, I will re-post it in case you didn't.

The statue stirs, creaking loudly as the stone's colors become more life-like. It now merely appears to be a very very large man.... Perhaps a giant? The players near the structure seem to back off, whether from fear or to get a better look.
The man is gargantuan, and wearing a dark purple robe. In his right hand he is clutching a set of golden keys that shimmer in the pale sunlight. The sun is setting off to the west, creating beautiful streaks of scarlet that paint the sky.
That's when it spoke.
"Greetings, my good players," A deep baritone voice bursts. It generally startles many of the players, including you.
"My name is Yasu Kagome, and I am the creator of this game," he says, "And I am here to answer some of your questions. Some of you may have noticed some startling aspects to Brave Souls. It is true- You cannot log out. Let me make this clear that this was no mistake. As the same with pain- It is real and included for a reason,"
There is an outburst of murmurs. Why can't we log out? What is going on? Is he trapping us here? seem to be the outcry.
"Many of you will enjoy living in this world even more than the normal world. Many of you don't realize that I am saving you from the corporate grey-scale world that we live in. But here, you can be the knight in shining armor that you have dreamt of becoming since childhood. My whole life's is laid before you and I want you to enjoy it.
"But I am not careless. You will be released from Brave Souls and you will be able to log-out. That is, if you are able to complete the 100th Stage to this game. You are currently on Stage 1. To complete a stage, you must find the Boss and kill it. Doing so will open a portal to the next Stage.
"In addition, there is but one more twist that I must inform you good players of. If your avatar happens to reach 0 H.P. and die, your headset will emit high frequency microwaves into your brain, killing you. This will provide the ultimate challenge.
"You will end up praising me and my great work, for those that complete this game will go down in history as great heroes. So Go! Be free and explore the worlds! I will see you at Stage 100!"
And with that, he seems to float into the sky, disappearing with his golden keys.
At this time, the gates swing open.
And chaos ensues.

{If you are not at that point yet, I apologize, you can either choose to finish your battle or skip it- It was almost over anyways.}

Name: Rhyos
Race: Sophian
Background: Unemployed and freshly graduated from high school. Has a love for MMORPGs.
Starting Kit: Samurai
Inventory: Bronze Katana {+1, 1d6, High-crit}, Starter Robes [+1 AC}
Abilities: - Power Strike, Lvl 1, Draw Out, Lvl 1

You are able to exit the gates within a few minutes. Some people stay behind and talk to others, and others just seem to mope.
You exit the Arena and enter the Main City of Stage 1. You quickly find out that it is called 'Emerald City', but you aren't really sure why yet. The only reason that you can think of is that Kagome is a fan of the old film 'The Wizard of Oz'.
You sort of realize that there is not exactly a formal quest board like other MMOs. You also recall that you have to talk to certain NPCs and they will give you a quest. After a little bit of searching, you come across a few NPCs that seem to offer quest-hooks.
Direct Quest Results:
-A bread-baker wants to bake bread from the Grains of Life. Unfortunately, the Grains of Life are quite far away, and the baker is getting old. He will give you half of the bread he makes from it, along with the Cooking Ability
-You meet an NPC who quit his well paying job one of the ranching farms. Apparently it was tough, but the rancher is now hiring.
Rumors
-Some players saw a dragon off in the distance, to the southeast
-There is a large, menacing castle north to the city. Some speculate it would be the perfect place for the first boss to be located.

Name: Dai-ya-mon
Race: Fatu
Background: "Another day another- oh what's this?" was my reaction to finding "Brave Souls". It was to be simply another distraction from my everyday life and priorities...
Starting Kit: Lancer
Inventory: Bronze Spear {1d6, Reach}, Cow Leather Set {+2 AC}
Abilities: Jump Attack, Lvl 2
Height: 5'10"
Weight: 150lbs
Fatu Features: Lightly tanned skin with fair chestnut hair and a long, slender horn protruding from his forehead.

I am going to give you the option of skipping the introductory skirmish. If you do, you get right caught up with most of the other players. You won't miss any of important information-It will just save you some time.
If you do want to do the opening skirmish, then you can. Doing so will enlighten you a little on how combat is conducted.
The choice is yours.

Chryosten
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Chryosten
17,384 posts
Herald

Name: Rhyos
Race: Sophian
Background: Unemployed and freshly graduated from high school. Has a love for MMORPGs.
Starting Kit: Samurai
Inventory: Bronze Katana {+1, 1d6, High-crit}, Starter Robes [+1 AC}
Abilities: - Power Strike, Lvl 1, Draw Out, Lvl 1

I go and accept the old baker's quest. Afterwards, I ask him where the Grains of Life are located.

JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

Was my fight not over?

Zyba
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Zyba
1,126 posts
Peasant

Name: Dai-ya-mon
Race: Fatu
Background: "Another day another- oh what's this?" was my reaction to finding "Brave Souls". It was to be simply another distraction from my everyday life and priorities...
Starting Kit: Lancer
Inventory: Bronze Spear {1d6, Reach}, Cow Leather Set {+2 AC}
Abilities: Jump Attack, Lvl 2
Height: 5'10"
Weight: 150lbs
Fatu Features: Lightly tanned skin with fair chestnut hair and a long, slender horn protruding from his forehead.

Ahem. Sorry, internet problems.

Well, go ahead. Guide me directly to the action.

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