ForumsForum Games[necro] Create Your Own Colony Everything

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firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Welcome to create your own Colony...thing.
You can create governments, buildings, units, etc.

Use this format:

(Name of thing)

If it's a government:

Resources every 5 seconds: ? Money ? Manpower ? Energy
Bonus: (What it's better at than the other governments)

If it's a building:

Building type: (resource, defense, unit deployment, misc)
Resource gain: (example: 3 money per 6 seconds)
Tier: (1, 2 or 3)
Upgradeable into:

If it's a unit:

Health:
Armor type: (Chronite, titanium, infantry)
Damage:
Fire Type: (Machine gun, pulse, land splash, lasers, anti-air, etc)
Fire Rate: (How fast the unit fires)
Production Cost: (how much resources)
Production Time: (As quick as a marine, as slow as a black queen)

Have fun!
Be as detailed as you'd like!

  • 294 Replies
Brooo007
offline
Brooo007
570 posts
Nomad

dumb bullding

type:######
armor:0(button to destroy)
fire type:destroys the world(and this thead)

Graham
offline
Graham
8,052 posts
Nomad

http://i271.photobucket.com/albums/jj146/grahaam/awesomeiconbuilding.png

AwesomeBuilding
Building type: Shoop unit deployment
Resource gain: 1337 awesome per 1.337 seconds.
Tier: 4

http://i271.photobucket.com/albums/jj146/grahaam/shoopwarrior.jpg

ShoopWarrior
Health: 1
Armor type: Cloth
Damage: 99999999999999999
Fire Type: Laser
Fire Rate: 0.000000000000000000000000000000000000000000000001 seconds
Production Cost: 2 Awesome
Production Time: Every 1 second

obscuredemon
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obscuredemon
1,426 posts
Nomad

LOL, nice pics.

Wyrm

Type: Air
Armor: Gold-Titanium
Health: Phantom
Builds From: Biolab
Fire Type: Plasma Burst, Repeater Rifle
Damage: 10x A-25 Ronan with big splash, Repeater Rifle
Fire Rate: 0.5x Sniper to ground, Repeater Rifle to air
Range: Groditz, Saint
Speed: Chronite Tank
Cost: 20M, 20E
Production Time: Hover Tank

Leviathan

Type: Ground
Armor: Special
Health: Black Queen
Builds From: Biosphere, requires Armoury, Biolab, does not require Armoury
Fire Type: Rapid Plasma Bursts
Damage: 2x A-25 Ronan with big splash 
Fire Rate: 2.5x Sniper
Range: A-25 Ronan
Speed: 0.2x Chronite Tank
Cost: $50, 50M, 50E, 
Production Time: 1.5x Bank
Appearance:
http://i269.photobucket.com/albums/jj44/shenlong59/MechaGodzilla.jpg

White Queen

Type: Air
Armor: Special
Health: Black Queen
Builds From: Arsenal
Fire Type: Heavy Antiproton Blasts
Damage: 0.667x Hover Tank to air, 2x Hover Tank to ground 
Fire Rate: 2x Hover Tank to air, 0.667x Hover Tank to ground  
Range: Black Queen
Speed: Black Queen
Cost: $50, 50M, 50E, 
Production Time: 0.9x Black Queen

Looks like a sleeker, white, Black Queen 

balerion07
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balerion07
2,837 posts
Peasant

Anti-dumb building

type: 1337
armor:0(button to destroy destroyer)
fire type:destroys the dumb building which would have destroyed the world(and this thead)

obscuredemon
offline
obscuredemon
1,426 posts
Nomad

Sakata Crab

Type: Ground
Armor: Sakata
Health: Sakata
Builds From: Technology
Fire Type: Laser Beam
Damage: Far Sniper over 1 second  
Fire Rate: 5 per 10 seconds to ground  
Range: Sakata
Speed: Sakata
Cost: 31E
Production Time: Sakata

White King

Type: Air
Armor: Special
Health: Black Queen
Builds From: Arsenal
Fire Type: Heavy Laser*
Damage: 10x Far Sniper over 10 seconds to two targets: one ground, one air. 
Fire Rate: Once every 10 seconds to ground and air 
Range: Black Queen
Speed: Black Queen
Cost: $50, 50M, 50E
Production Time: 0.9x Black Queen

Black Bishop

Type: Air
Armor: Special
Health: 0.5x Black Queen
Builds From: Barracks
Fire Type: Missile
Damage: 0.25x Black Queen to ground and air 
Fire Rate: 2x Black Queen to ground and 2x Black Queen to Air 
Range: 0.75x Black Queen
Speed: Black Queen
Cost: $25, 20M, 25E
Production Time: 0.5x Black Queen

obscuredemon
offline
obscuredemon
1,426 posts
Nomad

Satan Creature

Type: Air
Armor: Gold-Titanium, Resists Anti Air.
Health: Modified Phantom
Builds From: Biolab
Fire Type: Flamethrower, Upgraded Pulse Laser x5
Damage: Far Sniper x5, A-25 Ronan
Fire Rate: Once every 16 seconds over 1/4 of the field, A-25 Ronan
Range: Marine to ground, A-25 Ronan to air and ground.
Speed: Hover Tank
Cost: 60M, 20E, $15
Production Time: Between a Hover Tank and a Gladiator.
Appearance: http://i589.photobucket.com/albums/ss338/NMGMAGNUMCC/82248xu7nj0xxa0.jpg

Really good against ground units, this can still fend off air units with it's five pulse lasers, making it excellent against bases too. It also cannot be shot down with Sakata fire or Marine rockets without significant numbers being lost. However, it can easily fall prey to a Black Queen or Scout swarm.

firetail_madness
offline
firetail_madness
20,591 posts
Blacksmith

Bazooka Team
Type: Infantry/Group
Armor: Light/Leather/Bulletproof (Bulletproof halves damage from machine guns)
Number: 2x bazookaman, 2x rifleman, 1x sniper, 1x medic
Health: Rifleman = 2x marine, Bazookaman = 5x marine
Builds From: Special Ops
Fire Type: Rockets (Weak version of missles, fires faster, owns infantry), Sniper rifle, rifle (slightly faster shooting then sniper, slightly lower damage. Low accuracy against air), heal
Damage: Rockets = 0.35x missle, Rifle = 0.85x sniper rifle
Fire Rate: Rocket - one every 3-4 seconds Rifle - one ever 2 seconds
Range: Rocket - same as BQ anti-air to air, sniper to ground, Rifle - Same as sniper
Speed: Special Forces
Cost: 70I
Production Time: Immediate

Alpha791
offline
Alpha791
3,896 posts
Peasant

http://i271.photobucket.com/albums/jj146/grahaam/shoopwarrior.jpg

DUDE I DREW THIS ON A PIECE OF PAPER AND PUT IT ON MY BINDER DURING THE BENCHMARK TESTS!!!!!!!!!!!!!!!!!!!

Alpha791
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Alpha791
3,896 posts
Peasant

Woops, I forgot to say this. I drew it except it was on a giant stick dude attackin' a city and glass on huge scyscrapers was cracking everywhere and I have to say it looks pretty beast.

obscuredemon
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obscuredemon
1,426 posts
Nomad

Wow. Random.

Groditz Upgrade A

Increases MG power to Phantom's.
Cost: 80I

Groditz Upgrade B

Increases speed to match Sakata.
Cost: 40I

Groditz Upgrade C

Upgrades armour to special.
Cost: 60I

Groditz Upgrade D

Adds another MG. Stackable.
Cost: 80I

Ronan Upgrade A

Speeds up production time.
Cost: 80I

Ronan Upgrade B

Increases range. Stackable
Cost: 60I

Base Upgrade A

Adds another ground gun. Stackable.
Cost: 15I

Base Upgrade B

Adds another air gun. Stackable.
Cost: 15I

Base Upgrade C

Adds special armor.

-----------------------------------------------------------

All upgrades build from Base.

-----------------------------------------------------------

Groditz V2

Type: Ground
Armor: Chronite
Health: 1.5x Groditz
Builds From: Arsenal
Fire Type: Machine Gun
Damage: Phantom 
Fire Rate: Phantom to air and Groditz to ground.
Range: Phantom
Speed: Groditz
Cost: $15, 29M
Production Time: 2x Groditz

Guess what my favourite unit is.

obscuredemon
offline
obscuredemon
1,426 posts
Nomad

Wow. Random.

Groditz Upgrade A

Increases MG power to Phantom's.
Cost: 80I

Groditz Upgrade B

Increases speed to match Sakata.
Cost: 40I

Groditz Upgrade C

Upgrades armour to special.
Cost: 60I

Groditz Upgrade D

Adds another MG. Stackable.
Cost: 80I

Ronan Upgrade A

Speeds up production time.
Cost: 80I

Ronan Upgrade B

Increases range. Stackable
Cost: 60I

Base Upgrade A

Adds another ground gun. Stackable.
Cost: 15I

Base Upgrade B

Adds another air gun. Stackable.
Cost: 15I

Base Upgrade C

Adds special armor.

-----------------------------------------------------------

All upgrades build from Base.

-----------------------------------------------------------

Groditz V2

Type: Ground
Armor: Chronite
Health: 1.5x Groditz
Builds From: Arsenal
Fire Type: Machine Gun
Damage: Phantom 
Fire Rate: Phantom to air and Groditz to ground.
Range: Phantom
Speed: Groditz
Cost: $15, 29M
Production Time: 2x Groditz

Guess what my favourite unit is.

obscuredemon
offline
obscuredemon
1,426 posts
Nomad

A-33 Hydra

Type: Ground
Armor: Titanium
Health: 1.5x Chronite Tank
Builds From: Manufactory
Fire Type: Armor Piercing Cannon
Damage: Black Queen health 
Fire Rate: Once per 10 seconds
Range: Far Sniper
Speed: Chronite Tank
Cost: 19E, $12
Production Time: Outpost

B-66 Cyclops

Type: Air
Armor: Chronite
Health: Modified Phantom
Builds From: Barracks
Fire Type: Napalm Bomb
Damage: 3x Marine over entire field
Fire Rate: Once per ten seconds
Range: Far Sniper
Speed: Groditz
Cost: $19, 12E
Production Time: Outpost

obscuredemon
offline
obscuredemon
1,426 posts
Nomad

Crusader

Type: Ground
Armor: High Density Density Chronite*
Health: 1.5x Hover Tank
Builds From: Death Sanctum
Fire Type: Rockets, Machine Gun
Damage: 3x Marine Rocket, Groditz
Fire Rate: 1.5x Chronite Tank, Groditz
Range: Chronite Tank, Chronite Tank
Speed: 0.6x Groditz
Cost: $30, 20M
Production Time: Generator

*Takes 0.2x the damage from ground, and 5x the damage from air

Predator

Type: Ground
Armor: Chronite
Health: Phantom
Builds From: Death Sanctum
Fire Type: RPG, Machine Gun
Damage: 2x Chronite Rank with large splash, Groditz
Fire Rate: Once per 20 seconds, Groditz
Range: 0.9x Sniper
Speed: 2x Scout
Cost: $20, 12M
Production Time: Outpost

Good for jumping out and blowing up the enemy forces.

Spear of Justice

Type: Ground
Armor: High Density Chronite
Health: Hover Tank
Builds From: Death Sanctum
Fire Type: Laser Beam
Damage: 4x Sniper over nine seconds
Fire Rate: Once per ten seconds
Range: Sniper
Speed: Groditz
Cost: $29, 16M
Production Time: Outpost

It fires for nine seconds on a single target, then recharges for one second. If the target is destroyed on, say, the fourth second, the tank will have to recharge for six seconds

Chimera

Type: Ground
Armor: High Density Chronite
Health: 1.5x Chronite Tank
Builds From: Processor
Fire Type: 2x MG, Laser, Rockets
Damage: Groditz, 4x Sniper over nine seconds, 3x Maine Rocket 
Fire Rate: Groditz, Once every ten seconds, 1.5x Chronite Tank
Range: 0.75x Groditz, Groditz, Groditz
Speed: Chronite Tank
Cost: 50E, $40, 30I
Production Time: Barracks Upgrade

The bastard child of a Spear of Justice and a Crusader.

Sentinel

Type: Air
Armor: Special
Health: Modified Phantom
Builds From: Processor
Fire Type: Laser
Damage: 10x Sniper over 4 seconds
Fire Rate: Once per 20 seconds
Range: Sniper
Speed: 1.1x Scout
Cost: $30, 30E
Production Time: Outpost

Medusa

Type: Air
Armor: Titanium
Health: Scout
Builds From: Processor
Fire Type: Supressor
Damage: Gladiator
Fire Rate: Gladiator
Range: Gladiator
Speed: 0.3x Scout
Cost: $30, 30E, 10I
Production Time: 0.5x Gladiator

Can fire at up to eight targets at once. For each target, the fire rate is reduced by half, but the power is multiplied by 1.5

Death Sanctum

Type: Unit Deployment
Upgrades from: Arsenal
Upgrade Cost: $130
Deploys: Marine, Chronite Tank, Sniper, Groditz, Hover Tank, Black Queen, Crusader, Spear of Justice, Predator and more to come...

Processor

Type: Unit Deployment
Upgrades Fom: Mechanics Terminal
Upgrade Cost: 150E
Builds: Ronan etc.

obscuredemon
offline
obscuredemon
1,426 posts
Nomad

Death Star

Special

Appears in orbit, then kills everything on screen, destroys all buildings, and does immense damage to both bases.
Cost: $1000

msas159
offline
msas159
1 posts
Nomad

bq-vs.2
new and improved black queen costs $1.000
health :can take 40 missiles,have anti-sakata shield (no damage on (sakatas) ,tiny damage on glads, and romans and scouts
attack :can destroy a whole fleet on 1 shot!
speed: slow
air unit
attacks:machine guns and missiles machine guns for ground and missiles for air
and lastly building time 1 second if ur government is fracicists 5 seconds if ur government is capitalist and 3seconds if ur government is communitist

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