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snowguy13
offline
snowguy13
2,159 posts
Nomad

Story
You are suddenly awoken by a thorough chill that pulses through your body. Half-awake, you get out of bed and begin getting dressed. You finish, but then notice something strange: the sun isn't up, yet there is an eerie light filling your room.
You explore the rest of your house and find that you are alone. No family. You step outside. Shadowy mists are flowing everywhere, and disgruntling whispers can be heard from... somewhere. A pang of fear pierces your chest when you look around and see nothing. All that is visible in any direction more than 50 feet outside of your house is a roiling blackness.

About
This is a role-playing game set in a mysterious shadowy realm.
Up to 7 people may join by filling out the form below:
Form
Name:
[You have 15 points to use on the below stats.]
Gender:
Offense:
[This is related to the damage you will deal.]
Defense: [This is related to your resistance to taking damage.]
Agility: [This determines who moves first, second, etc.]
Luck: [This determines you chance to do extra damage, and the amount of extra damage done.]
Ability name: [You get to be creative! I will check this.]
Ability description: [You get to decide! I will check this, too.]

Gameplay
Up to 7 players will be accepted. Players will engage it battles with enemies that I determine. Players will request their actions to me during a battle, and I will do appropriate calculations. Players start at level 1, and will receive experience (XP) to level up for doing damage to enemies, defeating an enemy, and winning a battle (though there may be more).
Outside of battle, I will provide some guidance, but overall the players will request what to do. There are innumerable actions players can choose. When one player suggests an action, I will either post it for players to agree with or shoot down, and if a player consensus has already been reached, I will tell what happens as a result of the players' actions. If the players wish to separate and explore separately, that is fine, they need only request it. However, the hordes of enemies players encounter will NOT be weakened for a solo player.

Any other information needed? Just ask!

  • 656 Replies
bicola1
offline
bicola1
1,715 posts
Nomad

Name: Bicola Rogers [Avengers co-leader]
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 20/20
Offense: 4
Defense: 4
Agility: 5
Luck: 2
Weapons: 0 WP
Electric Sword (1WP to upgrade), lv1, 1 hand (off +1, shock chance +3%) [Equipped]
Poison Tipped Knife (1WP to upgrade), lv1, 1 hand (poison chance +6%) [Equipped]
Fire Axe (2WP to upgrade), lv1, 2 hand (off +2, burn chance +6%)
Ability: Psych [Allows temporary control over an opponent.]
Skills:
[None]

ok, this seems to be going nowhere. How far a i from the original house i started in?

sasukemystery
offline
sasukemystery
1,447 posts
Nomad

---------------------------------------------------------------------
Name: Viet Anh
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 20/20
Offense: 5
Defense: 2
Agility: 7
Luck: 1
Weapons: 0 WP
Dagger (1WP to upgrade), lv1, 1 hand (agi +1, lck +1) [Equipped]
Sword (1WP to upgrade), lv1, 1 hand (off +1, def +1) [Equipped]
Chain Sickle (2WP to upgrade), lv1, 2 hand (off +2, agi +2)
Ability: Pyromaster [Can compose and manipulate fire.]
Skills:
[None]

I just try to explore in random directions

snowguy13
offline
snowguy13
2,159 posts
Nomad

[School starts in about 72 minutes, so the update is not going to happen this morning.

I'll try my best to get one in this evening!

The ball has begun to roll!]

xAyjAy
offline
xAyjAy
4,711 posts
Blacksmith

@snowguy13 then i post tomorrow because i have evening school.

snowguy13
offline
snowguy13
2,159 posts
Nomad

[My posts may be irregular from now on, so please just bear with me, everyone! D: ]
---------------------------------------------------------------------
Name: Zachary "Zack" MacAllistor
Gender: Male (20 years)
XP: 14.1
To next Level: 10.9 XP
Level: 2
Health: 19/22 [Healed over time.]
Offense: 2
Defense: 4
Agility: 6
Luck: 6
Weapons: 1 WP
Glowing shield (2WP to upgrade), lv2, 1 hand (Shadow damage x0.8) [Equipped]
-Leveled up! Shadow damage x0.9 ---> x0.8
Illuminative staff (1WP to upgrade), lv1, 1 hand (Allows for light pulse) [Equipped]
Light sword (2WP to upgrade), lv1, 2 hand (Light damage x1.2)
Ability: Luminakinesis [Has mental control of light, and can absorb and generate it from any energy source.]
(Instant) Light Ray - Deals damage to one enemy. May blind the target.
(Instant) LumiBomb - Deals cascading light damage. May blind the target(s).
(50%) Light Aura - Automatically counters enemy attackers for 3 turns.
(Ready) LuciWinds - Increases allies' evade chance for 3 turns.
(20%) Healing Light - Heals the user and damages all enemies for 3 turns.
(Ready) Light Pulse - Damages all enemies and heals all allies. Requires two actions.
Skills:
[None]


You carefully skirt the edge of the cliff wall. You hear voices coming nearer, but you are around a corner of the cliff by the time the guards get outside.

After a ten more minutes, you reach a high clearing. You are exhausted...
---------------------------------------------------------------------
Name: James Kratos
Gender: Male
XP: 25.4
To next level: 19.6 XP
Level: 3
Health: 25/25
Offense: 7
Defense: 6
Agility: 6
Luck: 3
Weapons: 0 WP
*Bowie knife (1WP to upgrade), lv1, 1 hand (agi +1, lck +1)
*Double Bowie knife (3WP to upgrade), lv2, 2 hand (off +2, agi +2, lck +4) [Equipped]
Scimitar (1WP to upgrade), lv1, 1 hand (off +1, agi +1)
Ability: Melee Master [Is very skilled with melee and brawl weapons.]
Skills:
(0%) Spaz attack: Passive. Allows for two extra actions each turn for two turns. Costs one action to use.


"Wait," Aspero says. "I don't know if we should head that way. Strange things have been going on there, and I don't completely trust Lusim..."
---------------------------------------------------------------------
Assassins

Name: Sensei Bassami [Assassins leader]
Gender: Male (21 years)
XP: 56.5
To next level: 13.5 XP
Level: 4
Health: 29/29
Offense: 8
Defense: 8
Agility: 7
Luck: 2
Weapons: 4 WP
*Throwing stars (1WP to upgrade), lv1, 1 hand (off +1, lck +1) [Equipped; ready to upgrade]
*Long katana (2WP to upgrade), lv1, 2 hand (off +2, def +1, agi +1) [Ready to upgrade]
*Short katana (2WP to upgrade), lv2, 1 hand (off +2, def +2) [Equipped; ready to upgrade]
Ability: Ninja sensei [Has the powers of a ninja, but is faster, stronger, and possesses more weapons.]
Skills:
(0%) Spaz attack: Passive. Allows for two extra actions each turn for two turns. Costs one action to use.

Name: Blue Wings [Assassins member]
Gender: Male
XP: 74.5
To next level: 25.5 XP
Level: 5
Health: 34/34
Offense: 4
Defense: 4
Agility: 13
Luck: 8
Weapons: 2 WP
Wooden staff (4WP to upgrade), lv3, 2 hand (special effect chance +12%) [Equipped]
Ability: Elemental
(Instant) Fire - Deals damage to one enemy. May burn the target.
(Instant) Ice - Deals high damage to one enemy. May freeze the target.
(Instant) Thunder - Deals cascading damage. May shock the target(s).
(Instant) Poison - Deals damage to one enemy. May poison the target.
(Instant) Light - Heals one ally. May restore extra health each turn.
(Instant) Water - Deals light damage to all enemies. May cause enemies to slip.
Skills:
(87%) Spaz attack: Passive. Allows for two extra actions each turn for two turns. Costs one action to use.


You go down on of the sets of stairs, and begin looking for a throne room or something resembling such a room. During your search you hear voices coming down a hall just around a corner...

"...came up here. We should capture them fast."

"Be careful. We don't know who they are. The last one of them escaped with that traitor..."
---------------------------------------------------------------------
Name: Elemental Knight
Gender: Male
XP: 21.5
To next level: 3.5 XP
Level: 2
Health: 22/22 [Healed over time.]
Offense: 5
Defense: 5
Agility: 5
Luck: 4
Weapons: 0 WP
Melee axe-hammer (3WP to upgrade), lv2, 2 hand (off +8) [Equipped]
Stealth blade (1WP to upgrade), lv1, 1 hand (agi +2)
Throwing knives (1WP to upgrade), lv1, 1 hand (agi +2)
Ability: Wizard [Can use magic to alter enemy stats.]
(Ready) Heal - Heals the user.
(Ready) Summon Skeleton Mage - Summons a mage of a chosen element. Effects vary.
Skills:
[None]


The feeling of pervading evil persists as you meander about the dilapidated house. Shades blow lazily in the wind, many torn to tatters. The wind moans eerily all about. Your second search provides no results.
---------------------------------------------------------------------
Avengers

Name: Bicola Rogers [Avengers co-leader]
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 20/20
Offense: 4
Defense: 4
Agility: 5
Luck: 2
Weapons: 0 WP
Electric Sword (1WP to upgrade), lv1, 1 hand (off +1, shock chance +3%) [Equipped]
Poison Tipped Knife (1WP to upgrade), lv1, 1 hand (poison chance +6%) [Equipped]
Fire Axe (2WP to upgrade), lv1, 2 hand (off +2, burn chance +6%)
Ability: Psych [Allows temporary control over an opponent.]
Skills:
[None]

Name: Mael'thanos [Avengers co-leader]
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 20/20
Offense: 4
Defense: 5
Agility: 3
Luck: 3
Weapons: 0 WP
Flail (1WP to upgrade), lv1, 1 hand (off +2, agi -1, lck +1)
Kusarigama (2WP to upgrade), lv1, 2 hand (off +1, def +1, agi +2) [Equipped]
Spiked Mace (1WP to upgrade), lv1, 1 hand (off +3, def -1)
Ability: Biovicisitant [Can make prehensile tentacles and whips on the body for lifting, and combat and dextrous situations, respectively.]
Skills:
[None]


[You are not far, but the shadow wall is mere feet from engulfing it.]

The wave of shadows slowly advances...
---------------------------------------------------------------------
Name: Viet Anh
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 20/20
Offense: 5
Defense: 2
Agility: 7
Luck: 1
Weapons: 0 WP
Dagger (1WP to upgrade), lv1, 1 hand (agi +1, lck +1) [Equipped]
Sword (1WP to upgrade), lv1, 1 hand (off +1, def +1) [Equipped]
Chain Sickle (2WP to upgrade), lv1, 2 hand (off +2, agi +2)
Ability: Pyromaster [Can compose and manipulate fire.]
Skills:
[None]


You search your immediate surroundings, and find no imminent threat. The roiling mass of shadows has begun to drift downward, and the beginnings of a wall are forming...

EmperorPalpatine
offline
EmperorPalpatine
9,447 posts
Jester

Name: James Kratos
Gender: Male
XP: 25.4
To next level: 19.6 XP
Level: 3
Health: 25/25
Offense: 7
Defense: 6
Agility: 6
Luck: 3
Weapons: 0 WP
*Bowie knife (1WP to upgrade), lv1, 1 hand (agi +1, lck +1)
*Double Bowie knife (3WP to upgrade), lv2, 2 hand (off +2, agi +2, lck +4) [Equipped]
Scimitar (1WP to upgrade), lv1, 1 hand (off +1, agi +1)
Ability: Melee Master [Is very skilled with melee and brawl weapons.]
Skills:
(0%) Spaz attack: Passive. Allows for two extra actions each turn for two turns. Costs one action to use.

I say, "Well, we won't survive too long out here on our own. We can't sneak around forever. I mean even stoping to rest nearly got us killed."

thebluerabbit
offline
thebluerabbit
5,346 posts
Farmer

Name: Blue Wings [Assassins member]
Gender: Male
XP: 74.5
To next level: 25.5 XP
Level: 5
Health: 34/34
Offense: 4
Defense: 4
Agility: 13
Luck: 8
Weapons: 2 WP
Wooden staff (4WP to upgrade), lv3, 2 hand (special effect chance +12%) [Equipped]
Ability: Elemental
(Instant) Fire - Deals damage to one enemy. May burn the target.
(Instant) Ice - Deals high damage to one enemy. May freeze the target.
(Instant) Thunder - Deals cascading damage. May shock the target(s).
(Instant) Poison - Deals damage to one enemy. May poison the target.
(Instant) Light - Heals one ally. May restore extra health each turn.
(Instant) Water - Deals light damage to all enemies. May cause enemies to slip.
Skills:
(87%) Spaz attack: Passive. Allows for two extra actions each turn for two turns. Costs one action to use.

i should stay away from them and look in a different place

sasukemystery
offline
sasukemystery
1,447 posts
Nomad

Name: Viet Anh
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 20/20
Offense: 5
Defense: 2
Agility: 7
Luck: 1
Weapons: 0 WP
Dagger (1WP to upgrade), lv1, 1 hand (agi +1, lck +1) [Equipped]
Sword (1WP to upgrade), lv1, 1 hand (off +1, def +1) [Equipped]
Chain Sickle (2WP to upgrade), lv1, 2 hand (off +2, agi +2)
Ability: Pyromaster [Can compose and manipulate fire.]
Skills:
[None]

I keep on walking

xAyjAy
offline
xAyjAy
4,711 posts
Blacksmith

Name: Zachary "Zack" MacAllistor
Gender: Male (20 years)
XP: 14.1
To next Level: 10.9 XP
Level: 2
Health: 19/22 [Healed over time.]
Offense: 2
Defense: 4
Agility: 6
Luck: 6
Weapons: 1 WP
Glowing shield (2WP to upgrade), lv2, 1 hand (Shadow damage x0.8) [Equipped]
Illuminative staff (1WP to upgrade), lv1, 1 hand (Allows for light pulse) [Equipped]
Light sword (2WP to upgrade), lv1, 2 hand (Light damage x1.2)
Ability: Luminakinesis [Has mental control of light, and can absorb and generate it from any energy source.]
(Instant) Light Ray - Deals damage to one enemy. May blind the target.
(Instant) LumiBomb - Deals cascading light damage. May blind the target(s).
(50%) Light Aura - Automatically counters enemy attackers for 3 turns.
(Ready) LuciWinds - Increases allies' evade chance for 3 turns.
(20%) Healing Light - Heals the user and damages all enemies for 3 turns.
(Ready) Light Pulse - Damages all enemies and heals all allies. Requires two actions.
Skills:
[None]

im looking where zyth is, if he is still there or if he followed me. then i search a place where i/we can rest.

have i still a weapon point or did you forget to remove it?

sasukemystery
offline
sasukemystery
1,447 posts
Nomad

Can I change my weapon into Fire Chain Sickle ?

snowguy13
offline
snowguy13
2,159 posts
Nomad

[I've been lucky so far, having the time to post here. Unfortunately, I'm expecting a ramp-up in homework density over the next couple weeks, so I may only be able to post twice or thrice a week... ]
---------------------------------------------------------------------
Name: James Kratos [+Aspero]
Gender: Male
XP: 25.4
To next level: 19.6 XP
Level: 3
Health: 25/25
Offense: 7
Defense: 6
Agility: 6
Luck: 3
Weapons: 0 WP
*Bowie knife (1WP to upgrade), lv1, 1 hand (agi +1, lck +1)
*Double Bowie knife (3WP to upgrade), lv2, 2 hand (off +2, agi +2, lck +4) [Equipped]
Scimitar (1WP to upgrade), lv1, 1 hand (off +1, agi +1)
Ability: Melee Master [Is very skilled with melee and brawl weapons.]
Skills:
(0%) Spaz attack: Passive. Allows for two extra actions each turn for two turns. Costs one action to use.


"Your logic is sound; however, I do not expect a warm welcome at the castle. I suspect Lusim, and I suspect that he has reasoned out my suspicion."

Aspero turns, and sighs.

"He cannot have what we've found. He cannot know that we found it, nor even that we knew of its existence."
---------------------------------------------------------------------
Assassins

Name: Sensei Bassami [Assassins leader]
Gender: Male (21 years)
XP: 56.5
To next level: 13.5 XP
Level: 4
Health: 29/29
Offense: 8
Defense: 8
Agility: 7
Luck: 2
Weapons: 4 WP
*Throwing stars (1WP to upgrade), lv1, 1 hand (off +1, lck +1) [Equipped; ready to upgrade]
*Long katana (2WP to upgrade), lv1, 2 hand (off +2, def +1, agi +1) [Ready to upgrade]
*Short katana (2WP to upgrade), lv2, 1 hand (off +2, def +2) [Equipped; ready to upgrade]
Ability: Ninja sensei [Has the powers of a ninja, but is faster, stronger, and possesses more weapons.]
Skills:
(0%) Spaz attack: Passive. Allows for two extra actions each turn for two turns. Costs one action to use.

Name: Blue Wings [Assassins member]
Gender: Male
XP: 74.5
To next level: 25.5 XP
Level: 5
Health: 34/34
Offense: 4
Defense: 4
Agility: 13
Luck: 8
Weapons: 2 WP
Wooden staff (4WP to upgrade), lv3, 2 hand (special effect chance +12%) [Equipped]
Ability: Elemental
(Instant) Fire - Deals damage to one enemy. May burn the target.
(Instant) Ice - Deals high damage to one enemy. May freeze the target.
(Instant) Thunder - Deals cascading damage. May shock the target(s).
(Instant) Poison - Deals damage to one enemy. May poison the target.
(Instant) Light - Heals one ally. May restore extra health each turn.
(Instant) Water - Deals light damage to all enemies. May cause enemies to slip.
Skills:
(87%) Spaz attack: Passive. Allows for two extra actions each turn for two turns. Costs one action to use.


You quickly back up and head down a side hallway that is shrouded in darkness. The guards head by, unsuspecting. You turn and decide to head farther down the dark hallway, toward a distant light that is splashed on the walls and ceiling.

As you near the light, you hear people arguing, but not in a language you understand. Though you are quiet, they seem to lower their volume as you approach...
---------------------------------------------------------------------
Name: Viet Anh
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 20/20
Offense: 5
Defense: 2
Agility: 7
Luck: 1
Weapons: 0 WP
Dagger (1WP to upgrade), lv1, 1 hand (agi +1, lck +1) [Equipped]
Sword (1WP to upgrade), lv1, 1 hand (off +1, def +1) [Equipped]
Chain Sickle (2WP to upgrade), lv1, 2 hand (off +2, agi +2)
Ability: Pyromaster [Can compose and manipulate fire.]
Skills:
[None]


Can I change my weapon into Fire Chain Sickle ?


[Changing your weapon to a Fire Chain Sickle would take away its agility boost, but give a slight chance to burn. Is this okay?

Also, you will not be allowed to change weapons at will after this unless, in game, you reach a location that allows for changing of weapons.]

Whispers echo seemingly from nowhere, and above the shadow cloud grumbles and growls. The more you walk, the more area the shadows seem to obscure...
---------------------------------------------------------------------
Name: Zachary "Zack" MacAllistor [+Zyth]
Gender: Male (20 years)
XP: 14.1
To next Level: 10.9 XP
Level: 2
Health: 20/22 [Healed over time.]
Offense: 2
Defense: 4
Agility: 6
Luck: 6
Weapons: 0 WP
Glowing shield (2WP to upgrade), lv2, 1 hand (Shadow damage x0.8) [Equipped]
Illuminative staff (1WP to upgrade), lv1, 1 hand (Allows for light pulse) [Equipped]
Light sword (2WP to upgrade), lv1, 2 hand (Light damage x1.2)
Ability: Luminakinesis [Has mental control of light, and can absorb and generate it from any energy source.]
(Instant) Light Ray - Deals damage to one enemy. May blind the target.
(Instant) LumiBomb - Deals cascading light damage. May blind the target(s).
(50%) Light Aura - Automatically counters enemy attackers for 3 turns.
(Ready) LuciWinds - Increases allies' evade chance for 3 turns.
(20%) Healing Light - Heals the user and damages all enemies for 3 turns.
(Ready) Light Pulse - Damages all enemies and heals all allies. Requires two actions.
Skills:
[None]


have i still a weapon point or did you forget to remove it?


[No, I forgot to remove it. Thank you for telling me! ]

You turn to search for Zyth, and are surprised to find him right behind you. His mood has not improved, however.

You scan the small clearing for dangers, and deem it appropriate for a temporary resting location. After some struggle, you light a fire to provide sustained brightness to replace the waning sunlight.
EmperorPalpatine
offline
EmperorPalpatine
9,447 posts
Jester

Name: James Kratos [+Aspero]
Gender: Male
XP: 25.4
To next level: 19.6 XP
Level: 3
Health: 25/25
Offense: 7
Defense: 6
Agility: 6
Luck: 3
Weapons: 0 WP
*Bowie knife (1WP to upgrade), lv1, 1 hand (agi +1, lck +1)
*Double Bowie knife (3WP to upgrade), lv2, 2 hand (off +2, agi +2, lck +4) [Equipped]
Scimitar (1WP to upgrade), lv1, 1 hand (off +1, agi +1)
Ability: Melee Master [Is very skilled with melee and brawl weapons.]
Skills:
(0%) Spaz attack: Passive. Allows for two extra actions each turn for two turns. Costs one action to use.

"We can tell him that we were scouting the area when we were ambushed. That much is true."

xAyjAy
offline
xAyjAy
4,711 posts
Blacksmith

Name: Zachary "Zack" MacAllistor [+Zyth]
Gender: Male (20 years)
XP: 14.1
To next Level: 10.9 XP
Level: 2
Health: 20/22 [Healed over time.]
Offense: 2
Defense: 4
Agility: 6
Luck: 6
Weapons: 0 WP
Glowing shield (2WP to upgrade), lv2, 1 hand (Shadow damage x0.8) [Equipped]
Illuminative staff (1WP to upgrade), lv1, 1 hand (Allows for light pulse) [Equipped]
Light sword (2WP to upgrade), lv1, 2 hand (Light damage x1.2)
Ability: Luminakinesis [Has mental control of light, and can absorb and generate it from any energy source.]
(Instant) Light Ray - Deals damage to one enemy. May blind the target.
(Instant) LumiBomb - Deals cascading light damage. May blind the target(s).
(50%) Light Aura - Automatically counters enemy attackers for 3 turns.
(Ready) LuciWinds - Increases allies' evade chance for 3 turns.
(20%) Healing Light - Heals the user and damages all enemies for 3 turns.
(Ready) Light Pulse - Damages all enemies and heals all allies. Requires two actions.
Skills:
[None]

knowing the basics how to make weapons i create a wooden spear with a sharp stone on it, a stone dagger with a wooden grasp/handhold and a slingshot. i give them to him so he can now defend himself, even if he has no special abilitys like me. then i ask him if he want to follow me.

(i hope the link works)

sasukemystery
offline
sasukemystery
1,447 posts
Nomad

Name: Viet Anh
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 20/20
Offense: 5
Defense: 2
Agility: 7
Luck: 1
Weapons: 0 WP
Dagger (1WP to upgrade), lv1, 1 hand (agi +1, lck +1) [Equipped]
Sword (1WP to upgrade), lv1, 1 hand (off +1, def +1) [Equipped]
Fire Chain Sickle (2WP to upgrade), lv1, 2 hand (off +2, agi +2)
Ability: Pyromaster [Can compose and manipulate fire.]
Skills:
[None]

Ok thanks snow

I walk to the place where there aare fewest of the dark thing

thebluerabbit
offline
thebluerabbit
5,346 posts
Farmer

Name: Blue Wings [Assassins member]
Gender: Male
XP: 74.5
To next level: 25.5 XP
Level: 5
Health: 34/34
Offense: 4
Defense: 4
Agility: 13
Luck: 8
Weapons: 2 WP
Wooden staff (4WP to upgrade), lv3, 2 hand (special effect chance +12%) [Equipped]
Ability: Elemental
(Instant) Fire - Deals damage to one enemy. May burn the target.
(Instant) Ice - Deals high damage to one enemy. May freeze the target.
(Instant) Thunder - Deals cascading damage. May shock the target(s).
(Instant) Poison - Deals damage to one enemy. May poison the target.
(Instant) Light - Heals one ally. May restore extra health each turn.
(Instant) Water - Deals light damage to all enemies. May cause enemies to slip.
Skills:
(87%) Spaz attack: Passive. Allows for two extra actions each turn for two turns. Costs one action to use.

ill try to get as near as possible without being detected to be able and see the people who are talking

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