ForumsForum GamesCount to 100: Games Chat

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Gantic
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Gantic
11,891 posts
King

The original "This Thread is Currently About" is back! Yes, it's Count to 100!

HOW TO PLAY

1. Count by ones from 1 to 100 in 100 consecutive posts according to the Core Rules.
2. Restart the count from 1 after:
a. a Moderator (or an Administrator) makes a stopping post (post without counting) if users and Knights are counting..
b. a user or Knight or Warden makes a stopping post (post without counting) if Moderators and Administrators are counting.
c. breaking a core rule, spamming, or cheating.
d. reaching 100.
3. Announce why you restart the count so other counters don't get confused.
NOTE: For the time being, Moderators are allowed to help Users count, so as long as the other rules are observed you do not need to restart the count if you see a mod count. However, if a Moderator makes a stopping post, i.e. a post without counting (not the same as a non-count post since they're technically different teams), it is considered an interruption and the count will restart.

CORE RULES

No mistakes. A count must start from 1 and increase by ones up to 100, save for exceptions noted.
No double-counting. No counter may count two consecutive numbers.
No back-to-back counting. No two counters may alternate for more than three consecutive numbers.
Okay: P1 P2 P1 P3
Not Okay: P1 P2 P1 P2
Okay: P1 P2 reset P1 P2
No editing. No counter may edit their post. If an edit tag shows on a count, the attempt is forfeit.

ADDiTiONAL RULES

No "spamming". Please don't post only the number and please don't post gibberish, either.
Multiple one- or two-word counts may also disqualify a count.
No "cheating". This shouldn't need to be said. Counting to 100 doesn't count if you cheat.
This is an exercise in teamwork, not rule bending.
No "spoiling". Don't mess with the count. Posts should start with the correct number.
Posts with no numbers should be ignored. See also: No non-counts.
Posts with intentional mistakes should be ignored.
No "spilping". If this is your first post in this thread, please post "I'm new and here to count to 100!"
No non-counts. No counter may post without a counting number or make a post without bolding that number if that counting number is not at the start of the post.

COMPLETE SET OF RULES
Please refer to the complete set of rules for additional information and examples of what is valid or invalid.
DiSCUSSiON THREAD
Please also check out the discussion thread for new gameplay or rule proposals or general discussion on the gameplay and rules of "Count to 100".

END GAME

Once you reach 100, you start this Sisyphean task all over again back at 1. Users should notify the Commissioner of the Count (HahiHa) that the count reached 100 and the Commissioner will review it to make sure there were no mistakes or cheating. If there were no mistakes or cheating, then the users who took part in the successful count to 100 will get a shiny new Quest!

SCOREBOARD

bold = counted 100, italics = previous winning participant, [#] = # of total wins, (#) = # of times counted 100
FULL SCOREBOARD

MODS - 2 WINS
Highest Count: 15!
1. 9! - 3865 (2533) pages / 286 days, Feb 13, '15 at 5:49pm, 3 users, 6 minutes.
Gantic, Ferret, weirdlike
Note: Earned by handicap.

2. 14! - 2135 pages / 937 days, Sep 08, '17 at 1:25pm, 3 users, 6 mins.
Moegreche, nichodemus, UnleashedUponMankind
Note: Earned by handicap.

USERS - 51 WINS
1. 100! - 537 (355) pages / 94 days, Aug 6, '14 at 9:28pm, 16 users, 14 hrs 33 mins.
apldeap123, Azywng, Crickster, Chryosten (as Darkfire45), Darktroop07, evilsweetblock, JACKinbigletters, kalkanadam, Loop_Stratos, MPH_Complexity, Omegap12, Patrick2011, R2D21999, Snag618, Tactical_Fish, Voyage2

LAST TWO WINS

50. 100! - February 12, '24, 11 users, 52 days.
sciller45 (5)[17], HalRazor [5], saint_of_gaming [5], JimSlaps (1)[2], TheMostManlyMan (1)[14], Solas128 [3], nichodemus (2)[9], Widestsinger [5], SirLegendary (2)[22], skater_kid_who_pwns, disastermaster30 (3)[5]

51. 100! - March 17, '24, 11 users, 35 days.
JimSlaps (1)[3], sciller45 (5)[18], saint_of_gaming [6], TheMostManlyMan (1)[15], Strop, skater_kid_who_pwns [2], GhostOfMatrix [4], WidestSinger (1)[6], HalRazor [6], SirLegendary (2)[23], Solas128 [4]

  • 78,654 Replies
armorplayergc
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armorplayergc
16,463 posts
King

12 (18) Still counting in Hexadecimal! this may start to get hard...

Last4Skull
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Last4Skull
2,265 posts
King

19. How hexadecimals work exactly Apg ?

helpo1
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helpo1
3,778 posts
King

(20) - they use base 16 (hexadecimal) instead of base 10 (decimal). Basically, with decimal, you have ten characters you can place at one position: 0, 1, 2... 9. With hexadecimal, you have sixteen: 0, 1, 2... 9, A, B, C, D, E, F.

0 = 0 . . . . . . 1 = 1 . . . . . . 2 = 2 . . . . . . 3 = 3
4 = 4 . . . . . . 5 = 5 . . . . . . 6 = 6 . . . . . . 7 = 7
8 = 8 . . . . . . 9 = 9 . . . . . . A = 10 . . . B = 11
C = 12 . . . D = 13 . . . E = 14 . . . F = 15

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When converting hexadecimal to decimal, you multiply the character on the last place of a number/hexadecimal integer by 16^0 = 1; second to last position by 16^1 = 16; third by 16^2 = 256 and so on.

So, for example:
E(16) = 14(10). ---> 14*1
10(16) = 16(10). ---> 1*16 + 0*1
FF(16) = 255(10). ---> 15*16 + 15*1
D6A(16) = 3434(10). ---> 13*256 + 6*16 + 10*1

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There are two main methods for converting decimal to hexadecimal. For example, 11538(10) = 2D12(16).

---

The first method involves dividing the number with modulo division by powers of 16, starting from the highest possible.

11538 div 4096 = 2 mod 3346. 3346 div 256 = 13 (-> D) mod 18. 18 div 16 = 1 mod 2. 2 div 1 = 2 mod 0. Final number consists of results (not modulos) in order, so it's 2D12.

---

The second method involves dividing the number by 16.

11538 div 16 = 721 mod 2. 721 div 16 = 45 mod 1. 45 div 16 = 2 mod 13 (-> D). 2 div 16 = 0 mod 2. Final number consists of modulos (not results) in reverse order, so 2D12.

armorplayergc
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armorplayergc
16,463 posts
King

15. (21) yes, what he said, I think Hexadecimal is cool

SirLegendary
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SirLegendary
16,585 posts
Duke

22. Can someone give me a tl;dr on what that was?

mamibo
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mamibo
686 posts
Scribe

23. Moving this along.

armorplayergc
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armorplayergc
16,463 posts
King

(24) that was helpo explaining how Hexadecimal works

SirLegendary
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SirLegendary
16,585 posts
Duke

25. I see. Thanks!

Chryosten
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Chryosten
17,384 posts
Herald

26. Become one with the maths.

TheGalacticGargoyle
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TheGalacticGargoyle
566 posts
Peasant

27. Lol helpo

SirLegendary
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SirLegendary
16,585 posts
Duke

28. @TheGalacticGargoyle Haven't seen you in awhile!

nichodemus
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nichodemus
14,991 posts
Grand Duke

1. Here's a welcome back present.

SirLegendary
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SirLegendary
16,585 posts
Duke

1. Oh my. I don't usually see nicho posting.

Last4Skull
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Last4Skull
2,265 posts
King

2.Thanks a lot @helpo1 ^^ I've always heard of but never really see what's really is

armorplayergc
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armorplayergc
16,463 posts
King

(3) I'll only start Hexadecimal again when we reach #10.
YAY! WE'RE IN DECEMBER!

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