1. Count by ones from 1 to 100 in 100 consecutive posts according to the Core Rules.
2. Restart the count from 1 after: a. a Moderator (or an Administrator) makes a stopping post (post without counting) if users and Knights are counting.. b. a user or Knight or Warden makes a stopping post (post without counting) if Moderators and Administrators are counting. c. breaking a core rule, spamming, or cheating. d. reaching 100.
3. Announce why you restart the count so other counters don't get confused. NOTE: For the time being, Moderators are allowed to help Users count, so as long as the other rules are observed you do not need to restart the count if you see a mod count. However, if a Moderator makes a stopping post, i.e. a post without counting (not the same as a non-count post since they're technically different teams), it is considered an interruption and the count will restart.
CORE RULES
No mistakes. A count must start from 1 and increase by ones up to 100, save for exceptions noted. No double-counting. No counter may count two consecutive numbers. No back-to-back counting. No two counters may alternate for more than three consecutive numbers. Okay: P1 P2 P1 P3 Not Okay: P1 P2 P1 P2 Okay: P1 P2 reset P1 P2 No editing. No counter may edit their post. If an edit tag shows on a count, the attempt is forfeit.
ADDiTiONAL RULES
No "spamming". Please don't post only the number and please don't post gibberish, either. Multiple one- or two-word counts may also disqualify a count. No "cheating". This shouldn't need to be said. Counting to 100 doesn't count if you cheat. This is an exercise in teamwork, not rule bending. No "spoiling". Don't mess with the count. Posts should start with the correct number. Posts with no numbers should be ignored. See also: No non-counts. Posts with intentional mistakes should be ignored. No "spilping". If this is your first post in this thread, please post "I'm new and here to count to 100!" No non-counts. No counter may post without a counting number or make a post without bolding that number if that counting number is not at the start of the post.
COMPLETE SET OF RULES
Please refer to the complete set of rules for additional information and examples of what is valid or invalid. DiSCUSSiON THREAD
Please also check out the discussion thread for new gameplay or rule proposals or general discussion on the gameplay and rules of "Count to 100".
END GAME
Once you reach 100, you start this Sisyphean task all over again back at 1. Users should notify the Commissioner of the Count (HahiHa) that the count reached 100 and the Commissioner will review it to make sure there were no mistakes or cheating. If there were no mistakes or cheating, then the users who took part in the successful count to 100 will get a shiny new Quest!
SCOREBOARD
bold = counted 100, italics = previous winning participant, [#] = # of total wins, (#) = # of times counted 100 FULL SCOREBOARD
33. Yup. Unless you made them yourself, game development is a really time-intensive art. You can especially see that with game jams. Generally with alright, often pixel-art graphics and styles. Which is also optimal, because of the relatively small amount of drawing needed. Less than 30 minutes long. Jam-packed with bugs that easily slipped through the short play-testing. If you want proof, just go to a 24-hour jam and pick a random game.
I have no idea what they use for compiling and coding their games. I know beginner tools can have simple export to Flash/Mobile/DirectX. On one hand it doesn't excuse them from releasing PC version 4 years later, but on the other hand they have nothing to really excuse for.
35. Maybe there were other reasons, like weak sales of other Flash titles. Anyhow, there are emulators for PC to play Android apps (probably you'll find those for iOS etc. too), so it shoudln't be that hard to convert games on other, somewhat similar platforms. I don't see other than strategic reasons for releasing a PC version so late.