ForumsForum GamesCount to 100: Games Chat

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Gantic
offline
Gantic
11,891 posts
King

The original "This Thread is Currently About" is back! Yes, it's Count to 100!

HOW TO PLAY

1. Count by ones from 1 to 100 in 100 consecutive posts according to the Core Rules.
2. Restart the count from 1 after:
a. a Moderator (or an Administrator) makes a stopping post (post without counting) if users and Knights are counting..
b. a user or Knight or Warden makes a stopping post (post without counting) if Moderators and Administrators are counting.
c. breaking a core rule, spamming, or cheating.
d. reaching 100.
3. Announce why you restart the count so other counters don't get confused.
NOTE: For the time being, Moderators are allowed to help Users count, so as long as the other rules are observed you do not need to restart the count if you see a mod count. However, if a Moderator makes a stopping post, i.e. a post without counting (not the same as a non-count post since they're technically different teams), it is considered an interruption and the count will restart.

CORE RULES

No mistakes. A count must start from 1 and increase by ones up to 100, save for exceptions noted.
No double-counting. No counter may count two consecutive numbers.
No back-to-back counting. No two counters may alternate for more than three consecutive numbers.
Okay: P1 P2 P1 P3
Not Okay: P1 P2 P1 P2
Okay: P1 P2 reset P1 P2
No editing. No counter may edit their post. If an edit tag shows on a count, the attempt is forfeit.

ADDiTiONAL RULES

No "spamming". Please don't post only the number and please don't post gibberish, either.
Multiple one- or two-word counts may also disqualify a count.
No "cheating". This shouldn't need to be said. Counting to 100 doesn't count if you cheat.
This is an exercise in teamwork, not rule bending.
No "spoiling". Don't mess with the count. Posts should start with the correct number.
Posts with no numbers should be ignored. See also: No non-counts.
Posts with intentional mistakes should be ignored.
No "spilping". If this is your first post in this thread, please post "I'm new and here to count to 100!"
No non-counts. No counter may post without a counting number or make a post without bolding that number if that counting number is not at the start of the post.

COMPLETE SET OF RULES
Please refer to the complete set of rules for additional information and examples of what is valid or invalid.
DiSCUSSiON THREAD
Please also check out the discussion thread for new gameplay or rule proposals or general discussion on the gameplay and rules of "Count to 100".

END GAME

Once you reach 100, you start this Sisyphean task all over again back at 1. Users should notify the Commissioner of the Count (HahiHa) that the count reached 100 and the Commissioner will review it to make sure there were no mistakes or cheating. If there were no mistakes or cheating, then the users who took part in the successful count to 100 will get a shiny new Quest!

SCOREBOARD

bold = counted 100, italics = previous winning participant, [#] = # of total wins, (#) = # of times counted 100
FULL SCOREBOARD

MODS - 2 WINS
Highest Count: 15!
1. 9! - 3865 (2533) pages / 286 days, Feb 13, '15 at 5:49pm, 3 users, 6 minutes.
Gantic, Ferret, weirdlike
Note: Earned by handicap.

2. 14! - 2135 pages / 937 days, Sep 08, '17 at 1:25pm, 3 users, 6 mins.
Moegreche, nichodemus, UnleashedUponMankind
Note: Earned by handicap.

USERS - 51 WINS
1. 100! - 537 (355) pages / 94 days, Aug 6, '14 at 9:28pm, 16 users, 14 hrs 33 mins.
apldeap123, Azywng, Crickster, Chryosten (as Darkfire45), Darktroop07, evilsweetblock, JACKinbigletters, kalkanadam, Loop_Stratos, MPH_Complexity, Omegap12, Patrick2011, R2D21999, Snag618, Tactical_Fish, Voyage2

LAST TWO WINS

50. 100! - February 12, '24, 11 users, 52 days.
sciller45 (5)[17], HalRazor [5], saint_of_gaming [5], JimSlaps (1)[2], TheMostManlyMan (1)[14], Solas128 [3], nichodemus (2)[9], Widestsinger [5], SirLegendary (2)[22], skater_kid_who_pwns, disastermaster30 (3)[5]

51. 100! - March 17, '24, 11 users, 35 days.
JimSlaps (1)[3], sciller45 (5)[18], saint_of_gaming [6], TheMostManlyMan (1)[15], Strop, skater_kid_who_pwns [2], GhostOfMatrix [4], WidestSinger (1)[6], HalRazor [6], SirLegendary (2)[23], Solas128 [4]

  • 78,654 Replies
Snag618
offline
Snag618
6,704 posts
Blacksmith

3. Yes we did!

Crickster
offline
Crickster
1,795 posts
Blacksmith

4. This is why we don't say the word mod

Snag618
offline
Snag618
6,704 posts
Blacksmith

5 .Exactly.

Gantic
offline
Gantic
11,891 posts
King

It's too bad you can't tell people not to say it without saying it.

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

1. So we all know the rules by now.

Snag618
offline
Snag618
6,704 posts
Blacksmith

2. Yep, and as long as we just say you-know-who, we should be safe.

Arverniraider24
offline
Arverniraider24
1,088 posts
Peasant

3. Not saying that

Snag618
offline
Snag618
6,704 posts
Blacksmith

4. It's perfect safe, if only because of the fact that it could be theoretically talking about anyone.

Arverniraider24
offline
Arverniraider24
1,088 posts
Peasant

5. true that

Moegreche
offline
Moegreche
3,826 posts
Duke

That would be an interesting topic for the Great Debates. Can the phrase 'you know who' refer to anyone? Or does it always refer to a specific person? My intuition is that it's the latter. Hmmmm.

Arverniraider24
offline
Arverniraider24
1,088 posts
Peasant

Uggggggh... 1. Here we go again!

Snag618
offline
Snag618
6,704 posts
Blacksmith

2. True, but only if you are talking to someone who would know who you are referring to when you say you-know-who.

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

3. I believe "you-know-who" is also another trigger.

Snag618
offline
Snag618
6,704 posts
Blacksmith

4. Oh great. Well, it seems that quite a few things are triggers.

FishPreferred
offline
FishPreferred
3,171 posts
Duke

What trigger? They're just checking here every so often. It's easy because the thread gets bumped to the top. What you need is some 25 people to post at roughly the same time; preferably when there's a lull in their activity.

...
...
(sigh) 5.

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