ForumsForum GamesCount to 100: Games Chat

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Gantic
offline
Gantic
11,891 posts
King

The original "This Thread is Currently About" is back! Yes, it's Count to 100!

HOW TO PLAY

1. Count by ones from 1 to 100 in 100 consecutive posts according to the Core Rules.
2. Restart the count from 1 after:
a. a Moderator (or an Administrator) makes a stopping post (post without counting) if users and Knights are counting..
b. a user or Knight or Warden makes a stopping post (post without counting) if Moderators and Administrators are counting.
c. breaking a core rule, spamming, or cheating.
d. reaching 100.
3. Announce why you restart the count so other counters don't get confused.
NOTE: For the time being, Moderators are allowed to help Users count, so as long as the other rules are observed you do not need to restart the count if you see a mod count. However, if a Moderator makes a stopping post, i.e. a post without counting (not the same as a non-count post since they're technically different teams), it is considered an interruption and the count will restart.

CORE RULES

No mistakes. A count must start from 1 and increase by ones up to 100, save for exceptions noted.
No double-counting. No counter may count two consecutive numbers.
No back-to-back counting. No two counters may alternate for more than three consecutive numbers.
Okay: P1 P2 P1 P3
Not Okay: P1 P2 P1 P2
Okay: P1 P2 reset P1 P2
No editing. No counter may edit their post. If an edit tag shows on a count, the attempt is forfeit.

ADDiTiONAL RULES

No "spamming". Please don't post only the number and please don't post gibberish, either.
Multiple one- or two-word counts may also disqualify a count.
No "cheating". This shouldn't need to be said. Counting to 100 doesn't count if you cheat.
This is an exercise in teamwork, not rule bending.
No "spoiling". Don't mess with the count. Posts should start with the correct number.
Posts with no numbers should be ignored. See also: No non-counts.
Posts with intentional mistakes should be ignored.
No "spilping". If this is your first post in this thread, please post "I'm new and here to count to 100!"
No non-counts. No counter may post without a counting number or make a post without bolding that number if that counting number is not at the start of the post.

COMPLETE SET OF RULES
Please refer to the complete set of rules for additional information and examples of what is valid or invalid.
DiSCUSSiON THREAD
Please also check out the discussion thread for new gameplay or rule proposals or general discussion on the gameplay and rules of "Count to 100".

END GAME

Once you reach 100, you start this Sisyphean task all over again back at 1. Users should notify the Commissioner of the Count (HahiHa) that the count reached 100 and the Commissioner will review it to make sure there were no mistakes or cheating. If there were no mistakes or cheating, then the users who took part in the successful count to 100 will get a shiny new Quest!

SCOREBOARD

bold = counted 100, italics = previous winning participant, [#] = # of total wins, (#) = # of times counted 100
FULL SCOREBOARD

MODS - 2 WINS
Highest Count: 15!
1. 9! - 3865 (2533) pages / 286 days, Feb 13, '15 at 5:49pm, 3 users, 6 minutes.
Gantic, Ferret, weirdlike
Note: Earned by handicap.

2. 14! - 2135 pages / 937 days, Sep 08, '17 at 1:25pm, 3 users, 6 mins.
Moegreche, nichodemus, UnleashedUponMankind
Note: Earned by handicap.

USERS - 51 WINS
1. 100! - 537 (355) pages / 94 days, Aug 6, '14 at 9:28pm, 16 users, 14 hrs 33 mins.
apldeap123, Azywng, Crickster, Chryosten (as Darkfire45), Darktroop07, evilsweetblock, JACKinbigletters, kalkanadam, Loop_Stratos, MPH_Complexity, Omegap12, Patrick2011, R2D21999, Snag618, Tactical_Fish, Voyage2

LAST TWO WINS

50. 100! - February 12, '24, 11 users, 52 days.
sciller45 (5)[17], HalRazor [5], saint_of_gaming [5], JimSlaps (1)[2], TheMostManlyMan (1)[14], Solas128 [3], nichodemus (2)[9], Widestsinger [5], SirLegendary (2)[22], skater_kid_who_pwns, disastermaster30 (3)[5]

51. 100! - March 17, '24, 11 users, 35 days.
JimSlaps (1)[3], sciller45 (5)[18], saint_of_gaming [6], TheMostManlyMan (1)[15], Strop, skater_kid_who_pwns [2], GhostOfMatrix [4], WidestSinger (1)[6], HalRazor [6], SirLegendary (2)[23], Solas128 [4]

  • 78,659 Replies
saint_of_gaming
offline
saint_of_gaming
669 posts
Shepherd

9. I think Armor Games has a feature to show you quests you haven't completed yet.

HalRazor
offline
HalRazor
205 posts
Viceroy

10. Yes, I know the page, but there are only 6 games left for me and they have ridiculous quests. Like the insane 3-Million-Damage Quest in EBF4, or the insane secret quest in Crystal Story II. And I have two quests in Bubble Tanks and two in Jacksmith to do, they might be easier. I think I will try these.

Widestsinger
offline
Widestsinger
364 posts
Bard

11. I believe that EBF4 has a game breaking bug so I'm not sure if you can get that quest. As for bubble tank, I am also missing those two insanely hard quests.

HalRazor
offline
HalRazor
205 posts
Viceroy

12. I know the bug in EBF4, but I got past the point before flash died and still have a save game at the final boss fight. But it is still a long way to get the insane badge. And to be more precisely, I lost my ruffle save games a month ago and I still have to recover my backup... I think 12 month of grinding are gone, but the backup is better than nothing.

ArmsAndArmor
offline
ArmsAndArmor
2 posts
Constable

13. If here are such pro players involved, I will join the party, because this will be a full success for sure!

lokeshwarah
offline
lokeshwarah
8 posts
Baron

14. Half-Life: Blue shift. Cop barney and others.

saint_of_gaming
offline
saint_of_gaming
669 posts
Shepherd

15. On the bright side, there's not too much Ruffle development work that has yet to be done. In a couple of years they probably will have a fully working version.

HalRazor
offline
HalRazor
205 posts
Viceroy

16. I also hope tey will reactivate some more games. You can already play many games using the Ruffle-Player if you know their location on cache.armorgames.com, but the .html-page still tells us "currently not available". To be more precisely, most games were working all the time if you use the right player.

saint_of_gaming
offline
saint_of_gaming
669 posts
Shepherd

17. So they're working but they haven't been reactivated? That would be a very lame occurrence. (B2B Warning)

TheMostManlyMan
offline
TheMostManlyMan
5,836 posts
Chamberlain

18. It seems like they like to activate them in waves, which is probably better for boosting activity than reactivating them one at a time. There's probably some forum where devs/testers/dedicated fans play through them to figure out what's fully functional on Ruffle but that's just a guess

HalRazor
offline
HalRazor
205 posts
Viceroy

19. The games always worked. But there is no .html-page and no quests. When Ruffle was not working, I used Newgrounds Player to play them. Now almost all are working with the Ruffle Firefox Plugin (just install the Plugin, click on the puzzle-symbol, on ruffle and "open swf-player&quot.
You need the direct URL to the .swf-file to load the game. It is somewhere in https://cache.armorgames.com/files/games/ , e.g. https://cache.armorgames.com/files/games/building-rush-2-16134.swf

There's a list of Amour Games on archive.org:
https://archive.org/download/armorgames
But you have to remove about four digits (one ore two more or less) before ".swf" (e.g. "building-rush-157826.swf" instead of "building-rush-157826f96.swf"

So BUilding Rush 2 is https://cache.armorgames.com/files/games/building-rush-2-16134.swf .

When Flash died, I published a manual in the Forum, but it was deleted several times.

saint_of_gaming
offline
saint_of_gaming
669 posts
Shepherd

20. Hackers make the world go round.

HalRazor
offline
HalRazor
205 posts
Viceroy

21. Let's call it uninvited bugfixing ;-)

TheMostManlyMan
offline
TheMostManlyMan
5,836 posts
Chamberlain

22. That sounds more accurate to me lol. There's far too much of a stigma when it comes to preservation &quotiracy/hacking"

saint_of_gaming
offline
saint_of_gaming
669 posts
Shepherd

23. I don't consider the word's connotation to be necessarily negative.

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