ForumsThe TavernSo this is the tavern...

3488 723735
joshua_setyantoro
offline
joshua_setyantoro
12 posts
Scribe

Can I order beer here?

  • 3,488 Replies
SirLegendary
offline
SirLegendary
16,585 posts
Duke

MWUAHAHA NOT EVEN A MODERATOR CAN MATCH ME IN BATTLE!

*pukes and faints*

Doombreed
offline
Doombreed
7,022 posts
Templar

*takes and examines the swords*

Well apparently they didn't even cross swords once...don't know what they were thinking.

Anyway, I have to complete a little project I have in mind. You 'll hear back from me

*Disappears into the warp with the swords*

SirLegendary
offline
SirLegendary
16,585 posts
Duke

*wakes up*

WHERE'S MY SWORRDDDDD?!

@Doombreed, you cannot wield the power of a son of Sparda.

*teleports yamato back to me*

Doombreed
offline
Doombreed
7,022 posts
Templar

*appears from the Warp*

your powers will not work in the Warp. But don't worry. I brought it back

*hands yamato to mr. Angry Vergil*

I was hoping I would be done before you woke up. Don't worry, I didn't even tamper with it, just studied it's infusion with darkness. An excellent weapon

*places rapier back near to HahiHa*

There you go...thanks XD

Chryosten
offline
Chryosten
17,384 posts
Herald

This got boring now. What will happen if I introduce something awesome?

*snaps finger and a nuke appears in the middle of the tavern*

Your objective is to defuse this nuke. However, to defuse it you need to solve a bunch of absurdly difficult puzzles. This bomb is locked to this dimension so that way you can't cheat by sending it to another dimension. It's also indestructible until you disable it. Oh and don't bother trying to escape since I just disabled all forms of escape from the tavern. Good luck. You have 1 hour.

*teleports to the penthouse*

By the way, I also made myself invulnerable until you either disable the nuke or the nuke blows up to prevent you from killing me in order to end the game early. And also, the penthouse doubles as a fallout shelter and is biologically linked to me and me only. So you can't enter it at all.

Doombreed
offline
Doombreed
7,022 posts
Templar

Meh...easy

*Signals to Velociraptors*

Did I forgot to mention that they were nuking the crap out of each other in Civ?

*Velociraptors overly excited with the nuke thing in the middle of The Tavern*

Let's welcome Chaos...

*Velociraptors drag it close to their master's penthouse and start banging on the door*

Oh...Chryos...Are you going to let your pets die? Look at how adorable they look XD

SirLegendary
offline
SirLegendary
16,585 posts
Duke

Hmm, wow all of this escalated quickly.

*chugs another pint*

Chryosten
offline
Chryosten
17,384 posts
Herald

Double easy.

*allows velociraptors inside my penthouse whilst the nuke teleports back to the middle of the tavern*

I forgot to mention that the nuke teleports back to the middle of the tavern after a minute if it's removed from its original position. Your move Doom.

Doombreed
offline
Doombreed
7,022 posts
Templar

*Velociraptors refuse to come in*

Oops..looks like they really want that nuke...well, I did warn everyone twice about these dinosaurs playing Civilization, yet no one bothered to stop them XD Look at this mess now

*Velociraptors run to the nuke in the middle of the Tavern and hug it, dragging it back to Chryos' penthouse and banging on the door again*

Looks like they keep doing it every time the nuke is teleported back...well, it must be a bit noisy in that fallout shelter of yours right now.

Chryosten
offline
Chryosten
17,384 posts
Herald

Sigh...

*sends all of the velociraptors to sleep at once*

I'll also inscribe in that taking the nuke to me will results in a 5 minute penalty. And last time I saw the timer, it was at around 30 minutes. So I'd advise you to stop dawdling and get on with solving the puzzles on the nuke. Because that's the only way you're going to get more time.

Doombreed
offline
Doombreed
7,022 posts
Templar

1) You haven't even given us a puzzle, what are we even supposed to solve? 2) The Velociraptors don't take it too kindly.

It looks like they don't want to be separated from their new toy

*looks at Velociraptors screaming and crying and holding from the nuke*

Chryosten
offline
Chryosten
17,384 posts
Herald

Okay, maybe puzzles wasn't the correct term. It mainly consists of wires, buttons, mazes, Simon Says and a few other puzzles which I can't remember since I mainly picked a random module and slapped it onto the nuke. In fact, there might be a few traps laid on the nuke which would hasten the countdown.

Doombreed
offline
Doombreed
7,022 posts
Templar

Oh well...the time for detonation is well past, but still nothing has happened.

Did the raptors tamper with the nuke while shaking ti around? I don't know...

Chryosten
offline
Chryosten
17,384 posts
Herald

Well, the random sticking of the modules coupled with the raptors messing around with it broke it. Not that it was an actual nuke in the first place.

*heads back to the tavern*

Oh yeah, I wanted to see if you'd actually try defusing it. That would have activated a signal to begin an orbital bombardment on the tavern itself. And I'm totally not making this up as I go along.

HahiHa
offline
HahiHa
8,255 posts
Regent

*blue gas cloud starts swirling and intensifying into a humanoid shape*
*steps out of dissipating cloud*

Since the nuke is indestructible unless we defuse it, why should we care? At no point was it specified that the nuke would lose its indestructibility at the end of the countdown.

*sees the countdown is up* Oh well, missed that point. Though it proves what I just said.

Showing 1276-1290 of 3488