ForumsQuestsRise of Champions Quests

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Ferret
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Ferret
9,323 posts
Bard

Here are seven Quests for Rise of Champions!

http://quests.armorgames.com/game/15998/media/icon/3dac36d1258bfb5c5e9dc6cbf1a73769.png?v=1429647193&vv=1432239434
Gem Crafting
Create a level 1 Gem.
Hardness: Easy

http://quests.armorgames.com/game/15998/media/icon/4a73c2e5571647f52abc684f56dc4cf9.png?v=1429647119&vv=1432239592
Treasure Hunt
Start a Treasure Expedition.
Hardness: Easy

http://quests.armorgames.com/game/15998/media/icon/d2da4cd638414e10735cdc80acddb43b.png?v=1429647160&vv=1432239550
Newcomer
Reach level 10.
Hardness: Easy

http://quests.armorgames.com/game/15998/media/icon/54974dc3c2a02d9ad05be5d58dedde69.png?v=1429647178&vv=1432239462
Kayur Awakening
Complete the Kayur Awakening story event.
Hardness: Medium

http://quests.armorgames.com/game/15998/media/icon/0e69493ebaa25e76838632d5046f2ccc.png?v=1429647215&vv=1432239404
Battlemaster
Win 100 Single Matches.
Hardness: Medium

http://quests.armorgames.com/game/15998/media/icon/b34d343001fd8d45c1c43314e40f6fb2.png?v=1429647247&vv=1432239380
Legendary Search
Loot an item of Legendary rarity.
Hardness: Hard

http://quests.armorgames.com/game/15998/media/icon/dfe6060ecdeb04ed6207379d905c2b61.png?v=1429647268&vv=1432239330
Mutate
Evolve a level 3 Mutation.
Hardness: Hard

  • 77 Replies
UnleashedUponMankind
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UnleashedUponMankind
7,043 posts
Grand Duke

I rly dislike those totaly random, luck-based quests... the first 5 are not a great problem and there is a good way to solve them.

But the last 2... legendary item and specially the evolve quests (getting a legendary, mutations & those fragments out of quests) are so totaly luck-based.
Im am also not a big fan of MMOs in general... nothing against a hard, maybe grinding way to get items, but if it is that much luck-based, i mean you can waste tons of keys and start legendary treasure hunts without any effort... not my cup of tea.

randomblah
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randomblah
246 posts
King

Okay, so the exact sums are:

4x identical mutations(price of each= 20 diamonds, or 80 RP). Total = 80 diamonds/320 RP.
15x archaic fragments(price of 5 = 20 diamonds, or 80 RP). Total = 60 diamonds/240 RP

In other words, you'll need a total of 140 diamonds or 560 RP(assuming you're completely RNG-screwed). Hopefully, you can earn a mutation every week from keys and 5 archaic fragments. Every week, you also earn 33 RP(assuming you are in a winning guild(can be tricky) and fight enough people(not hard)).

I'm guessing the maximum possible speed is 3-4 weeks, with much potential to be slower. Most important(aside from farming keys, which can be very tedious) is to make sure you earn that 25 RP a week from guild winning(or better yet, start a guild, but it's tough to find enough people to even win a single fight if you can't boost your guild's rank).

@UnleashedUponMankind the legendary item doesn't take that much RNG. If you have a level 5 blacksmith, you can meld items. 3 Supremes + 2 grands ==> 1 flawless(91% chance), 3 flawless + 2 supreme ==>1 epic(91% chance), 3 epic+2 flawless==>1 legend(94%). They take gold(1k, 3k, 6k, respectively), but it should be entirely doable with some grind.

TiSe88
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TiSe88
432 posts
King

I could imagine you need 10 fragments to evolve from lvl 2 to lvl 3 mutation, so it sums up to a total of 20 fragments (purchasable for 65 diamonds). Can anyone confirm/refute this assumption?

UnleashedUponMankind
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UnleashedUponMankind
7,043 posts
Grand Duke

@randomblah thanks for the info, but i am on the lucky side... looted a key --> opened a chest in the academy (with blood splatters on it) --> bingo.

randomblah
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randomblah
246 posts
King

@Tise88 This source has the info, along with many other handy tips.

TiSe88
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TiSe88
432 posts
King

@randomblah Great link, thank you. So the cost for lvl 2 -> lvl 3 stays at 5 fragments, good to know

Pickorita88
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Pickorita88
9 posts
Scribe

It would take you up to 1 or 2 months of playing to get lvl 3 mutation guys. Unless you buy diamonds and speed up the process.

bakkart
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bakkart
636 posts
Prince

Ugh. Didn't mind the other quests on this game, but this is very similar to the long "BSI Quest" on Dawn of Dragons ... which took a long time to complete.

Okay, so the average player is looking at a month to complete. How much time per day does that represent?

randomblah
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randomblah
246 posts
King

Well, I lucked my way into a second void demon mutation(a nice spree of chest keys today). current total = 2 void demons, 2 arcane shards(so about 1/3 of the way there). Also hit the first daily cycle completion, which earns 3 diamonds(but probably useless unless you supplement it with some random offers).

Arkeyo
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Arkeyo
148 posts
King

So how long do you think will it take to get all of the quests? Is this game another "Dawn of the Dragons"?

bakkart
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bakkart
636 posts
Prince

It's going to seem longer than Dawn of the Dragons. At least DotD had a fairly interesting storyline to go with it.

RedPenguin
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RedPenguin
6 posts
Baron

Sooo.. I reached level 20.
And I have still a total of three lvl1 mutations and one (1!) archaic fragment.
I think "Easy", "Medium" and "Hard" categories are not enough for quests. There should be something like "Infinite" or "Donate".

randomblah
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randomblah
246 posts
King

Well, it so happens that I'm currently on cycle 2, daily reward 1. So far, I have:

3 Void Knights(worth 240 RP)
1 Void Demon(sadly, probably not useful)
10 Arcane shards(worth 160 RP)
41 RP(and 33 more inbound)
6 diamonds(not really usable, as minimum purchase size is too large)

Since it takes about 560 RPs of value to get to the finish line, I'm about 5/7 of the way there, or 75% or so. My guess is that another week or so should bring me very close to the end, especially if I earn another void knight.

In terms of farming, this game has been fairly time intensive(typically 2+ hrs/day). Typically, I prioritize arena battles, as they tend to yield quite a bit of mystery keys. Single battles are okay, but if you plunder a key chest, you get two keys, which is very nice. Brawls/GWs are particularly nice in this regard, as they allow for plunder + high key rate. I also smurf(e.g. tank single matches) pretty hard to allow me to continue winning arenas at a high rate(basically, a 5x and 3x win is better than 2 4x wins, imo). I'm mostly rolling in legends(my game-playing style involves chucking every item I don't use(every supreme and low value grands) into the meld, again to dominate arenas. I'm also picking low-traffic hours to arena, so that my smurfing is less intense.

Arkeyo
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Arkeyo
148 posts
King

How do you farm gold to meld every item?

randomblah
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randomblah
246 posts
King

I run pretty low on gold, actually. I haven't really upgraded my buildings past level 5, but it doesn't matter for the quest. It's not really required, though it is somewhat fun to do that I guess. Gold is a pretty precious resource, though, and I do suppose that running legendary expeditions might give you a bit more mystery keys.

Single battles invariably rack up cash, since basically everything you get from there is junk(occasionally a grand item). I sell every purple item that's worth more than 100 or so, and occasionally, when I'm short of gold, a 500+ gold supreme weapon. For amulets, it's probably best to save up the craftable ones to turn them into supremes if you need them(price ~35k essence, using armor pierce/generic stat for cheapness), but sell everything that's below grand.

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