ForumsForum GamesCount to 500 IV: The Hidden Path

299 81706
Swarmlord2
offline
Swarmlord2
2,081 posts
Marquis

Welcome to the fourth count to 500 game.

In this game players must use dice to count to 500 by doing the following

1. State the current number which the count has reached
2. Roll 1d20
3. Flip 1 coin

Counting works as follows

The count starts at zero and resets upon completion of a count. You add the number on the 1d20 but, if the coin comes up as tails, divide the roll by 2 (rounding up) and take the resulting number away from the count. Mods and admins (if they ever join) always take away a full d20 and therefore don't have to flip a coin. The count can become negative and if it ever reaches -250, the mods and admins win, even if they haven't contributed. Any post that doesn't count or makes a mistake instantly removes 20 from the count (or adds twelve if it's a mod or admin), unless it is an intentional mistake meant to hinder one side, in which case it should be completely ignored. Missing the current count is a mistake (but if you still add to the count, the addition or subtraction counts as well as the penalty). Back to back (p1, p2, p1, p2, like in count to 100) counts as a mistake as well as double posting. B2b still counts, even if a mistake has been made in between viable posts. B2b only doesn't count if there is a reset. Double posting is allowed if it is to repeat a roll or flip which didn't work (because it contained invalid punctuation, for example) or which was forgotten.

Reaching 500 results in a win.

Players may name their rolls in any way (as long as it is not intentionally offensive).

Players must also count their personal scores with every post. This will be the players total contribution to their side in the game, including mistakes. At the end of each round, the totals shall be used to update the leaderboard. These totals are for all games and will not reset upon starting a new count.

Leaderboard

@HahiHa - 1638
@KatPryde - 828
@Swarmlord2 - 336
@Ramit12 - 325
@Muffin1634 - 290
@Touchemoisituveux - -22

If you didn't post your score from the last game, then please do so now.

Having escaped the maze, you need to find another way into the inner chambers. The guardians don't bother you at all, as you explore the smaller ruins in the area around the large temple. You soon find a building which has collapsed on the inside, revealing tunnels, below the level of the maze. They are largely blocked off, unstable passages and will be difficult to traverse, however this is most likely the only way to get back to the temple. However, before you can enter the old tunnels, you must clear the rubble blocking the small entrance.

  • 299 Replies
oyaji3211
offline
oyaji3211
258 posts
Herald

25. *Camped out playing spades while AP stands over obsidian block scratching his head*

PS = -4

1d20=18

Coin Flip = Tails

DICE RESULTS
18 = 1d20
COIN RESULTS
Coin Flip
Tails
PLGuy
offline
PLGuy
4,755 posts
King

16. @armorplayergc Wow THAT is a Pickaxe you've got there 😲 You'll do it in no time with that machine.
1d20=1
Coin Flip = Tails
Obisdian? I didn't expect we're that deep...

PS = 34 -> 33

DICE RESULTS
1 = 1d20
COIN RESULTS
Coin Flip
Tails
Swarmlord2
offline
Swarmlord2
2,081 posts
Marquis

15. It probably isn't here naturally. The people who lived here may have gathered obsidian for use as a cutting tool.

PS: 337

1d20=16Coin Flip = Heads

DICE RESULTS
16 = 1d20
COIN RESULTS
Coin Flip
Heads
armorplayergc
offline
armorplayergc
16,463 posts
King

31. we should probably be careful, usually, there is lava next to obsidian... *keeps mining* 1d20=12 Coin Flip = Tails

Personal Score: +847 -> +841

DICE RESULTS
12 = 1d20
COIN RESULTS
Coin Flip
Tails
oyaji3211
offline
oyaji3211
258 posts
Herald
DICE RESULTS
8 = IWillBeKnittingSweaters
COIN RESULTS
ForEverybody
Heads
oyaji3211
offline
oyaji3211
258 posts
Herald
DICE RESULTS
9 = TooMuchWoolLeftover
COIN RESULTS
NowKnittingUglyMittens
Heads
PLGuy
offline
PLGuy
4,755 posts
King

53. Wow sweaters! Yay sweaters... those are... those are great. *ekhm* Yeah, nice ones! Welp gotta keep mining ^^'

1d20=6
Coin Flip = Heads

PS = 33 -> 39

DICE RESULTS
6 = 1d20
COIN RESULTS
Coin Flip
Heads
oyaji3211
offline
oyaji3211
258 posts
Herald

33. I did a B2B, sorry.

Swarmlord2
offline
Swarmlord2
2,081 posts
Marquis

39. It's fine. We just need to keep on going

PS: 353

1d20=13Coin Flip = Tails

DICE RESULTS
13 = 1d20
COIN RESULTS
Coin Flip
Tails
sciller45
online
sciller45
2,854 posts
Justiciar

32. (13/2 =6.5 rounded is 7?) Okay, *Grabs pickaxe* Let's see if I get this.

PickaxeStrengthIs = 18
PickaxeDirectionsIs = Tails

PS = 0 => -9

*Swings pickaxe and accidentally makes an avalanche further blocking the path* Great!

So now I suppose it's 23

DICE RESULTS
18 = PickaxeStrengthIs
COIN RESULTS
PickaxeDirectionsIs
Tails
PLGuy
offline
PLGuy
4,755 posts
King

38. Great but now I'm sweating in this sweater According to @armorplayergc we should be near lava lakes
1d20=1
Coin Flip = Tails
PS = 39 -> 38

DICE RESULTS
1 = 1d20
COIN RESULTS
Coin Flip
Tails
sciller45
online
sciller45
2,854 posts
Justiciar

40. Alright, let's see. Efficiency IV, Fortune III, Unbreaking III, mending. I swear if this doesn't work...

1d20=13
Coin Flip = Heads

PS: -9 => 4

There we go! But, it's still a little slow. Perhaps construct a beacon?

DICE RESULTS
13 = 1d20
COIN RESULTS
Coin Flip
Heads
PLGuy
offline
PLGuy
4,755 posts
King

53. Let's see what I can achieve with my basic iron pickaxe

1d20=16

Coin Flip = Tails

PS = 38 -> 30

... it's time to craft something stronger ><

DICE RESULTS
16 = 1d20
COIN RESULTS
Coin Flip
Tails
sciller45
online
sciller45
2,854 posts
Justiciar

41. Just. One. More. Iron Block! *Dynamite explosion* Dammit @KatPryde ! You blew the beacon to smithereens!
ISupposeNoHaste = 3
LetsSeeHowThisGoes = Heads

PS: 4 => 7

DICE RESULTS
3 = ISupposeNoHaste
COIN RESULTS
LetsSeeHowThisGoes
Heads
armorplayergc
offline
armorplayergc
16,463 posts
King

58. YAY! DYNAMITE!
wait... TNT can't blow obsidian up, can it?
well, we'll discover soon... 1d20=1 BOOM = Tails

Personal Score: +841 -> +840

DICE RESULTS
1 = 1d20
COIN RESULTS
BOOM
Tails
Showing 61-75 of 299