Hello! Welcome to the 20 Dice Game! This game is about rolls and their results.
Rules
Describe the last person's roll.
Roll a 1d20 dice and describe what you are rolling for. Make sure that what you are describing is not intentionally offensive or obscene. You can name your roll if you want, just don't make it intentionally offensive, just like what you are describing.
Example
P1: I roll to make good music (rolls a 17)
P2: You managed to play very great music, that you filled the room with a chill atmosphere and there are people listening to it and enjoying it.
I roll to make everyone happy! (rolls a 11)
And so on.
Try to make it crazy! You can even add elements to the game if you roll high enough!
Good grief! Things have gotten complicated since I left. And Kali, how could you?! Anywho, back to the story. Charles teleports away successfully. I summon Aira to attack Kali and protect Alazare (who's still helping us, I feel the need to point out.) Chimera = 2
Oh, I forgot a couple of things. First of Kaltanare (our tiger) is part of the group attacking Kali. Second, @Hunter902 just a reminder, you're supposed to describe the result of the previous person's roll.
you find the dark lord isn't anywhere near you and need to deside, who will stay behind to keep me and Kali from escaping and who tries to get the Dark Lord.
As i am escorted to the cell i use a Enchant = 6 to empower the Dark Lord for later