Here's how the game works. There are 3 different teams, Police, Gangsters, and Mercenaries. They all fight each other. Last team standing wins. Elimination occurs when you die, or don't respond for a week. Let me know in advance if you're going somewhere and I can wait. Here's the team descriptions. Police: Police are experience-based. They level up faster and start with more points than the other teams. Police are enemies with Gangsters. They can hire Mercenaries to be on their side temporarily or they can fight Mercenaries who side with the Gangsters. Police work together and never fight each other. They start with a Pistol, Rifle, Body Armor, Squad Car, and Radio. Police can't kill Gangsters or Mercenaries the first time, they have to put them in jail, unless they've already been in jail or killed a Policeman. And Police can only sometimes take items they get from people they kill. Gangsters:Gangsters are reputation-based. They start with a high reputation and people fear them automatically. Gangsters depend more on bluff than doing. Gangsters are enemies with Police. They can hire Mercenaries to be on their side temporarily or they can fight Mercenaries who side with the Police. Gangsters can work together or alone. They can kill other Gangsters. They start with a Rifle and Molotov Cocktail. Mercenaries: Mercenaries are money-based. They can do jobs for people and get paid unlike the other teams, and they start with the Silvertongue perk. Mercenaries can side with either team, getting paid for fighting with them. However, teams can choose not to pay Mercenaries, in which case the Mercenary becomes that team's enemy until they get their money. Mercenaries start with Rifle, Jeep, and Radio.
Attributes: You get 9 points to add to your Attributes unless you're a Policeman, then you get 11. Strength: Physical strength and endurance, adds to damage and health. Agility: Speed and balance. Adds to dodge ability and the ability to escape. Intelligence: Intelligence is how smart you are. Gives you more choices and also makes you rank up faster. Charisma: Charisma is your persuasiveness. Items cost less and you bluff better.
Perks. You get 3 Perk points, so choose well: Silvertongue: Adds to Charisma and allows you to detect lies, and lie better. Weapon Efficiency: Allows you to handle all weapons better, increasing accuracy and damage when wielding a weapon. Armor Efficiency: Allows you to handle all armors better, increasing chance not to be hit and lowers damage if you are hit when wearing armor. Vehicle Efficiency: Allows you to handle all vehicles better, lowering crash chances and lessening malfunction chances. Giant Strength: Adds to strength and allows you to try and bend bars, lift gates, and break down doors without equipment. Slippery Fingers: Allows you to pick locks, pickpocket, and burglarize(not for Police) Guardian: When defending allies, you gain a huge bonus on damage, defense, and speed(only available to Police). Stealth: Gives you a better chance to sneak behind an enemy or remain unseen.
Character pages look like this
Name: Age(17-35): Gender: Team: Rank(Private for Police, Rookie for Mercenary, and Thug for Gangster): Health: 30 Strength: Agility: Intelligence: Charisma: Perks: Equipment:
Nameestinydude Age:24 Gender:Male Team:Mercenaries Rank:Fighter Health: 30/30 Strength:3 Agility:3 Intelligence:3 Charisma:2 Perks:Stealth,Slippery Fingers, Weapon Efficiency, Silvertongue Equipment:Rifle,Jeep,Radio, Binoculars,Flashlight, Rusty Key, Paper, -$1000 Allies: Eddy, Policeman Cam, Detective Jon Cowell Target(s): D. Draw your Rifle and cautiously walk towards the sound.
You draw your Rifle and walk cautiously towards the sound. You see a pit, and apparently someone has fallen into it. You cautiously walk up to the pit and look down, still holding your Rifle at the ready. However, you see that the person below is a Civilian with no weapons. You help him out of the pit. "Thanks," he says, panting "Why are you here?" you ask "I just heard that there was a weapons cache here. I came to get it," he says, staring at the Rifle you're pointing at him. "I sell weapons and armor." "Where is the cache?" you ask "I don't know! But I heard off the street that one of the Gangster bosses was up to something big and bad and came here to steal their equipment so they couldn't. But whatever, you're doing, I can help you. Just don't hurt me."
A. Yeah, right. Get outta here. B. Ok, you can help us C. Shoot him
Name: Blade Age: 23 Gender: Male Team: Gangsters Rank: Thug Health: 30 Strength: 3 Agility: 3 Intelligence: 1 Charisma: 2 Perks: Weapon efficiency, Vehicle efficiency, Giant strength Equipment: Rifle, Molotov cocktail, Corvette Stingray(I forgot to put that one sorry) -$1000 Allies:
A. Sure
You go to an abandoned Warehouse and find that the weapons and equipment is all still there. You gather it up and are about to leave when you realize something. The boss said you could have a few items. But what if you took all this for yourself and said it was stolen? You'd have a lot more stuff and the boss would never know. Risky, but rewarding.
Name:Policeman cam Age20 Gender:male Team: police Rank private Health: 30 Strength:4 Agility:3 Intelligence:2 Charisma:2 Perks:Weapon Efficiency,Guardian,and,Vehicle Efficiency Equipment:Pistol, Rifle, Body Armor, Squad Car, Crowbar, and Radio Allies: Detective Jon Cowell.
You pick up another call on your radio. "Policeman Cam, we hired a Mercenary to help you out, Destinydude. He and Detective Cowell are coming to help you out. " it says. "But you can split up if you like. They should be here by now." They arrive and you tell them about what you saw. You split up and they go explore again while you wait in the clearing. They found a Flashlight,A Key, and a Paper. What do you do now?
A. I bet the Key is for the Warehouse. Let's check in there B. Hurry up! We've got to go into the trapdoor! C. Split up and do one of the above D. Fire randomly into the trapdoor then do something else. That should take care of the guy I saw earlier.
Mega-Important: Nobody but Blade reads beyond here!!!
You are about to make a choice when you get a call from your boss. He says that the Police are dangerously close and that they have found the Key to the weapons cache and the Map to the Maze. He wants you to get over there immediately and kill them.
@Blade Aww dangit @VWannabe. Yo what the heck are you doing? You know you don't get any points in this forum right? Stop spamming and being dumb please. @Gamemaster and Destinydude: You do realize that you were this close to PVPing Blade? It's safe to tell you now. Name:Policeman cam Age20 Gender:male Team: police Rank private Health: 30 Strength:4 Agility:3 Intelligence:2 Charisma:2 Perks:Weapon Efficiency,Guardian,and,Vehicle Efficiency Equipment:Pistol, Rifle, Body Armor, Squad Car, Crowbar, and Radio Allies: Detective Jon Cowell.
C. Split up and do one of the above Me and the detective will go into the warehouse and Destiny dude will go into the trap door.
You go to the warehouse and sure enough, the key opens it. Inside, you find a major bonanza of weapons,equipment, and armor. You know that you're supposed to hand this in to the Chief for legal purposes, but it wouldn't hurt to take it all would it?
A.Take it(ah well we can't all be perfect) B.Report it(honest! Good for you!)
You decide to tell the guy to get lost(sorry gotta keep the game moving)and go back to the clearing. You, Policeman Cam, decide to split up. You go into the trapdoor and him and the Detective go to the Warehouse. You go into the trapdoor and use your Flashlight to see. It is a large dirt tunnel, with a 3-path split ahead. You can see a faint outline of a guy going down the tunnel. What do you do?
A. Shoot him B. Use Stealth and follow him C. Explore another tunnel
Umm thanks for the kudos. BUT STOP IT! Name:Policeman cam Age20 Gender:male Team: police Rank private Health: 30 Strength:4 Agility:3 Intelligence:2 Charisma:2 Perks:Weapon Efficiency,Guardian,and,Vehicle Efficiency Equipment:Pistol, Rifle, Body Armor, Squad Car, Crowbar, and Radio Allies: Detective Jon Cowell.
B.Report it
You radio in what you found and the Chief of Police congratulates you for your honesty(you know I woulda had you caught if you chose the other one). He says you can pick 3 things out of there that you want.
Items in the Warehouse: Flashlight Camouflage Armor Machine Gun Grenade Super Hearing Aids(lol, but they let you hear what other people are saying from really far away and make it harder for you to be ambushed.) Super Contacts(lol again but they let you see traps and hidden stuff really well) Binoculars Nightstick(couldn't help myself) Army Knife(weapon) Pocketknife(tool that you can use to escape and make stuff and whatnot) Time Bomb(don't worry it's not armed...yet) Sniper Rifle $500