Welcome to create your own Colony...thing. You can create governments, buildings, units, etc.
Use this format:
(Name of thing)
If it's a government:
Resources every 5 seconds: ? Money ? Manpower ? Energy Bonus: (What it's better at than the other governments)
If it's a building:
Building type: (resource, defense, unit deployment, misc) Resource gain: (example: 3 money per 6 seconds) Tier: (1, 2 or 3) Upgradeable into:
If it's a unit:
Health: Armor type: (Chronite, titanium, infantry) Damage: Fire Type: (Machine gun, pulse, land splash, lasers, anti-air, etc) Fire Rate: (How fast the unit fires) Production Cost: (how much resources) Production Time: (As quick as a marine, as slow as a black queen)
Cost:50$ 50mp 50e resource gain:gives you 5 of money,manpower and energy a sec Production time:gladiator Unitseploys S-marines,mod.romans,mod.chronite tanks and mod.scouts. Tier:1 Upgradble:replaces bank or amoury or generator and gives you trained units that live much longer and can sometimes heal itself.
Mod. Gröditz Type:ground Health:400 Armor:Chronite Fire type:Machine gun (same what Phantoms have) Targets:ground and air Damage:same as phantom Fire rate:Same as Phantom Range: same as Gröditz Speed: same as Gröditz Build from:spesail ops. Build time:same as mod. phantom Cost:60 influens spesials:area damage agains all units Its Gröditz with Phantom gun
Price: 10$ | 25 MP | 5 E | 0 Influ Speed: Very quickly (like the modikata and glads!) Build time: 5 secs (3 as fas) HP: Over Average (~ 400)
Attacking Air and Ground with the same weapon.
Damage: Under average, big damage bonus against hovering units* Fire Rate: Over average Range: Over average (~ 400) Splash: No
* Hover tanks, saints, sphinx, scouts, black queens, and no, scouts and BQs are NOT flying, this light below them is only at hovering units lol. May i ask Krin for an interpretation?
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And of course the Modified Groditz in the Armory!!! Now its neighboured with the modified phantom ^^
Mod. Gröditz Type:ground Health:400 Armor:Chronite Fire type:Machine gun (same what Phantoms have) Targets:ground and air Damage:same as phantom Fire rate:Same as Phantom Range: same as Gröditz Speed: same as Gröditz Build from:spesail ops. Build time:same as mod. phantom Cost:60 influens spesials:area damage agains all units Its Gröditz with Phantom gun
Finally finded this forum again! A-30 Crusher Its android infantry unit Type:ground Health:700 Armor:Chronite Fire type:Positrion rifle Targets:air and ground Damage:same as snipers Fire rate:same as Saints ground rifles Range:same as romans(!) Speed:same as Chronite tank Build from:mechanical terminals Build time:same as A-28 Gladiator Costs:50 money 20 manpower 60 energy Spesials:same ap effect as sniper Next: A-31 Hybrid Spesial hybrid android of sakata and android parts Type:ground Health:500 Armor:Titanium Fire typeground) pulse rifles (air) hadron cannon Targets:air and ground Damagepulse rifle) same as A-28 Gladiator (hadron cannon) same as Sakata mkII Fire ratepulse rifle) same as A-28 Gladiator (hadron cannon) same as Sakata mkII Rangeboth) same as A-28 Gladiator Speed:same as A-28 Gladiator Build from:Mechanical Terminals Build time:same as A-28 Gladiator Cost:40 money 0 manpower 49 energy
Health: 200 HP Armor: Titanium air Damage: N/A Healing: Same as ground meditec Fire type: Healing/repairing Fire rate: Same as ground meditec/ fast Range: Same as ground meditec Speed: Same as scout Production Cost: 7 manpower/ 20 influence for 3 air meditecs Production time: Same as ground meditec Building being built: war sanctum Special ability: Heals only air units, self repairs for 5 HP for 5 seconds (1 HP per .20 seconds) Type: Air
Alien Tier-2 Unit Health-250 Damage-50 Fire Type-Ion Cannon Fire Rate-Machine Gun Rapid (1 shot every.05 seconds like glads or prides) Production Cost-$2,15 Manpower Speed-Obviously Quicker Than A Marine, Maybe Like Glad Speed Building-Barracks
Alien Destroyer Tank Tier-3 Unit Health-650 Damage-350 Per Shot Fire Type-Anti-Matter Shells Fire Rate-Same As Chronite Tank Production Cost-$15,30 Manpower,25 Energy Speed-Equal To Hover Tank Building-Arsenal BTW is you don't know what anti-matter is google it!
Why did firetail create this topic? WTF... i never seen him on colony. Whatever F it
My unit is
New Unit Idea:
A hover futuristic version of an F-117 Night Hawk. Armed with anti air side winder missles and a pistron rapid cannon underneath the nose for ground attack, at least 50 mm rounds (explosive rounds), splash is like a C-Tank shot. More air range than a Black Queen and Saint in Air. Same range as a saint on the ground. Same speed as a Black Queen. has 450 Hp. Makes Sakatas fire slower at it. The air to air attack is stronger than a queen less than a saint. Color is a silver around the outside, windshield represents team color. Cost of this flying weapon is 40 cash 10 mp and 50 energy. Deployment time 12 secs.
*this Unit is not supposed to be easy to get and is VERY powerful, being to much is the whole point. a BIG mass of scouts or 2 BQs should just kill it*
Battalion Squad Tier-2 Units Sends out 15 S-Marines, 5 hover tanks, 2 Alien Destroyer Tanks and 10 Aliens (see previous page) Building: Armory Prodction Cost-$150, 360 Manpower, 150 Energy Production Speed- 5 seconds It may look a bit over powered, but it's not. It's the same cost as if you made them all seperatly. You just get them all at once for extra shipping and handling
ok Bear with me on this one... Nuke its in the spec ops building as a missle Cost 100 influence 600 energy 250 MP 300 Money if u launch it off u win the game wouldnt that be sick?