Welcome to create your own Colony...thing. You can create governments, buildings, units, etc.
Use this format:
(Name of thing)
If it's a government:
Resources every 5 seconds: ? Money ? Manpower ? Energy Bonus: (What it's better at than the other governments)
If it's a building:
Building type: (resource, defense, unit deployment, misc) Resource gain: (example: 3 money per 6 seconds) Tier: (1, 2 or 3) Upgradeable into:
If it's a unit:
Health: Armor type: (Chronite, titanium, infantry) Damage: Fire Type: (Machine gun, pulse, land splash, lasers, anti-air, etc) Fire Rate: (How fast the unit fires) Production Cost: (how much resources) Production Time: (As quick as a marine, as slow as a black queen)
well it would be set up for the tier/building... for instance it would upgrade tank and marine but not sniper or hover. Also u need to upgrade this building to fit in with the other tiers... example... to upgrade a hover u need to upgrade the building to tier 3(somehow u need to make it only upgrade tier 3)...it can also produce all resources just 2 every 6 seconds( any faster and it would be to good to go in the game)... no it is not called no name i just havent found a name for it yet
Cost:50$ 50mp 50e resource gain:gives you 5 of money,manpower and energy a sec Production time:gladiator Unitseploys S-marines,mod.romans,mod.chronite tanks and mod.scouts. Tier:1 Upgradble:replaces bank or amoury or generator and gives you trained units that live much longer and can sometimes heal itself.
Mod. Gröditz Type:ground Health:400 Armor:Chronite Fire type:Machine gun (same what Phantoms have) Targets:ground and air Damage:same as phantom Fire rate:Same as Phantom Range: same as Gröditz Speed: same as Gröditz Build from:spesail ops. Build time:same as mod. phantom Cost:60 influens spesials:area damage agains all units Its Gröditz with Phantom gun
Price: 10$ | 25 MP | 5 E | 0 Influ Speed: Very quickly (like the modikata and glads!) Build time: 5 secs (3 as fas) HP: Over Average (~ 400)
Attacking Air and Ground with the same weapon.
Damage: Under average, big damage bonus against hovering units* Fire Rate: Over average Range: Over average (~ 400) Splash: No
* Hover tanks, saints, sphinx, scouts, black queens, and no, scouts and BQs are NOT flying, this light below them is only at hovering units lol. May i ask Krin for an interpretation?
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And of course the Modified Groditz in the Armory!!! Now its neighboured with the modified phantom ^^
Mod. Gröditz Type:ground Health:400 Armor:Chronite Fire type:Machine gun (same what Phantoms have) Targets:ground and air Damage:same as phantom Fire rate:Same as Phantom Range: same as Gröditz Speed: same as Gröditz Build from:spesail ops. Build time:same as mod. phantom Cost:60 influens spesials:area damage agains all units Its Gröditz with Phantom gun
Finally finded this forum again! A-30 Crusher Its android infantry unit Type:ground Health:700 Armor:Chronite Fire type:Positrion rifle Targets:air and ground Damage:same as snipers Fire rate:same as Saints ground rifles Range:same as romans(!) Speed:same as Chronite tank Build from:mechanical terminals Build time:same as A-28 Gladiator Costs:50 money 20 manpower 60 energy Spesials:same ap effect as sniper Next: A-31 Hybrid Spesial hybrid android of sakata and android parts Type:ground Health:500 Armor:Titanium Fire typeground) pulse rifles (air) hadron cannon Targets:air and ground Damagepulse rifle) same as A-28 Gladiator (hadron cannon) same as Sakata mkII Fire ratepulse rifle) same as A-28 Gladiator (hadron cannon) same as Sakata mkII Rangeboth) same as A-28 Gladiator Speed:same as A-28 Gladiator Build from:Mechanical Terminals Build time:same as A-28 Gladiator Cost:40 money 0 manpower 49 energy
Health: 200 HP Armor: Titanium air Damage: N/A Healing: Same as ground meditec Fire type: Healing/repairing Fire rate: Same as ground meditec/ fast Range: Same as ground meditec Speed: Same as scout Production Cost: 7 manpower/ 20 influence for 3 air meditecs Production time: Same as ground meditec Building being built: war sanctum Special ability: Heals only air units, self repairs for 5 HP for 5 seconds (1 HP per .20 seconds) Type: Air
Alien Tier-2 Unit Health-250 Damage-50 Fire Type-Ion Cannon Fire Rate-Machine Gun Rapid (1 shot every.05 seconds like glads or prides) Production Cost-$2,15 Manpower Speed-Obviously Quicker Than A Marine, Maybe Like Glad Speed Building-Barracks
Alien Destroyer Tank Tier-3 Unit Health-650 Damage-350 Per Shot Fire Type-Anti-Matter Shells Fire Rate-Same As Chronite Tank Production Cost-$15,30 Manpower,25 Energy Speed-Equal To Hover Tank Building-Arsenal BTW is you don't know what anti-matter is google it!
Why did firetail create this topic? WTF... i never seen him on colony. Whatever F it
My unit is
New Unit Idea:
A hover futuristic version of an F-117 Night Hawk. Armed with anti air side winder missles and a pistron rapid cannon underneath the nose for ground attack, at least 50 mm rounds (explosive rounds), splash is like a C-Tank shot. More air range than a Black Queen and Saint in Air. Same range as a saint on the ground. Same speed as a Black Queen. has 450 Hp. Makes Sakatas fire slower at it. The air to air attack is stronger than a queen less than a saint. Color is a silver around the outside, windshield represents team color. Cost of this flying weapon is 40 cash 10 mp and 50 energy. Deployment time 12 secs.
*this Unit is not supposed to be easy to get and is VERY powerful, being to much is the whole point. a BIG mass of scouts or 2 BQs should just kill it*