ForumsForum Games[necro] Create Your Own Colony Everything

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firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Welcome to create your own Colony...thing.
You can create governments, buildings, units, etc.

Use this format:

(Name of thing)

If it's a government:

Resources every 5 seconds: ? Money ? Manpower ? Energy
Bonus: (What it's better at than the other governments)

If it's a building:

Building type: (resource, defense, unit deployment, misc)
Resource gain: (example: 3 money per 6 seconds)
Tier: (1, 2 or 3)
Upgradeable into:

If it's a unit:

Health:
Armor type: (Chronite, titanium, infantry)
Damage:
Fire Type: (Machine gun, pulse, land splash, lasers, anti-air, etc)
Fire Rate: (How fast the unit fires)
Production Cost: (how much resources)
Production Time: (As quick as a marine, as slow as a black queen)

Have fun!
Be as detailed as you'd like!

  • 294 Replies
soccerdude2
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soccerdude2
1,673 posts
Shepherd

Does NOT I mean

Adm_Adams
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Adm_Adams
2 posts
Nomad

Name: Admiral
Health: 1,000
Armor type: Titanium
Damage: Splash. Each shot does about 1 damage.
Fire Type: Twin Hybrid Plasma Machine Guns
Fire Rate: Vey fast (100 shots/second)
Production Cost: 250$, 10M, 50E.
Production Time: Sphinx.
Description:
Missile-resistant armour, extremely fast rate of fire, very high rate of fire, yeah, this guy's got it all. Walking speed: Gladiator's doubled. Can attack the air. The only downside is the slow production time and the high production costs. I mean, he's an Admiral. He'll want some good pay. This guy can't be damaged by marines, romans, scouts or phantoms, you'll need some higher tiered stuff for this guy to actually take some damage. He's got self healing capabilities, so you'll need pretty high rate of fire & high damaged guys, like, ooh, prides, glads or even another admiral? Recruited from a Officer Recruitment station (Tier 2 recruitment station, see below).
Extra Details:
In the field of battle if you click on an Admiral it will be called: Adm.(Randomly generated generally sounding human name).

Name: Recruitment Station
Building type: Unit deployment
Resource gain: None.
Tier: 1.
Upgradeable into: Officer recruitment station.
Options: Recruit 10 marines (Cost: 50 Influence), recruit 10 snipers (Cost: 60 Influence), recuit 10 cronite tanks (Cost: 75 Influence)
Tier 2 Options: (Same as above) Recruit 10 gladiators (Cost: 100 Influence), Recruit 10 Black Queens (Cost: 150 Influence), Recruit 10 Admirals (200 Influence), Recruit Admiral (Cost: See above)

Adm_Adams
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Adm_Adams
2 posts
Nomad

Sorry soccerdude, didn't see your post...

Maxeth
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Maxeth
2 posts
Nomad

Name: Chronite Mech
Health: 425
Weapon: Double Gröditz Weapon
Damage: Double Gröditz Weapon DMG
Range: Marine
Speed: Same as Gröditz
Weapon SPD: Gröditz speed
Resources: 14 Cash 19 Men 7 Energy

Name: Battle Mech
Health: 600
Weapon: Triple Gröditz Weapon DMG
Damage: Triple Gröditz Weapon DMG
Range: Sniper
Speed: Same as Gröditz
Weapon SPD: Gröditz speed
Resources: 20 Cash 29 Men 15 Energy

jhanjunker
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jhanjunker
3 posts
Nomad

Theocracy
Resources every 5 seconds: 2 Money 3 Manpower 2 Energy 5 Influence
Bonus: +2000 Base Health, but x0.8 building construction speed

jhanjunker
offline
jhanjunker
3 posts
Nomad

Guild
Resources every 5 seconds: 5 Money 2 Manpower 5 Energy
Bonus: Units cost a bit less Money and Energy (-10%). Base repairs itself at 3 Health per second

jhanjunker
offline
jhanjunker
3 posts
Nomad

Trade resources for other resources with this building

Marketplace
Cost: 25 Money, 25 Manpower, 25 Energy
Building type: Resource/Special
Black Market - Trade 5 Money for 4 Manpower OR 5 Manpower for 4 Energy OR 5 Energy for 4 Money. (3 seconds)
Tier: 1
Upgradeable into Convention Center for 40 Money, 40 Manpower, 40 Energy.

Convention Center
Building type: Resource/Special
Resource Trade - Trade 10 Money for 10 Manpower OR 10 Manpower for 10 Energy OR 10 Energy for 10 Money (3 seconds)
Tier 2
Upgradeable to Expo for 60 Money, 60 Manpower, 60 Energy
Build Modified Groditz -
3.5 seconds to create
Health: 500
Armor type: Chronite + x0.75 Resistance to positron rifles (snipers)
Damage: x1.5 as much as normal Groditz
Fire Type: Machine Guns.
Fire Rate: x1.5 as fast as normal Groditz
Production Cost: 40 Influence
Modified to have better damage and durability


Expo
Building type: Resource/Special
Commodities Exchange - Trade 4 Money for 10 Manpower OR 4 Manpower for 10 Energy OR 4 Energy for 10 Money (2.5 seconds)
Build Groditz v2 -
8 seconds to create
Health: 600
Armor type: Chronite + Missile Resistance
Damage: x2 as Groditz
Fire Type: Anti-Special and Splash, but can target only ground units
Fire Rate: x1.5 as fast as normal Groditz
Production Cost: 70 Influence
Modified to have even better durability. Fires special shells, but can only target ground units
magickiller11
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magickiller11
1 posts
Nomad

wtf is the point in this
i dont want to imagine playing a game i want to actually play it

Shoeminor
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Shoeminor
912 posts
Blacksmith

Chamber

Building type: Deployment
Resource gain: N/A
Tier: 3
Upgradeable into:
lvl 1:Combines 2 other units into another
lvl 2:Extra slot
lvl 3:Extra slot+ability to combine 3 at a time
lvl X(max):Better chance of creating better hybrids

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