Welcome to create your own Colony...thing. You can create governments, buildings, units, etc.
Use this format:
(Name of thing)
If it's a government:
Resources every 5 seconds: ? Money ? Manpower ? Energy Bonus: (What it's better at than the other governments)
If it's a building:
Building type: (resource, defense, unit deployment, misc) Resource gain: (example: 3 money per 6 seconds) Tier: (1, 2 or 3) Upgradeable into:
If it's a unit:
Health: Armor type: (Chronite, titanium, infantry) Damage: Fire Type: (Machine gun, pulse, land splash, lasers, anti-air, etc) Fire Rate: (How fast the unit fires) Production Cost: (how much resources) Production Time: (As quick as a marine, as slow as a black queen)
Spectre Type:Air Armour:titanium Health: 1000 Build: Mechanics terminal Fire:air to ground and air to air missles Damage:50 each missle Fire rate: 10 seconds between each five missle burst Range: Hover tank Targets: ground or air Speed:mod skataka Cost:$100 15 manpower 20 energy Production time:Hover tank Basiclly simialr to phantom but with sweet upgrades
Your unit is overpowered. I mean look at that.
Damage:50 each missle Fire rate: 10 seconds between each five missle burst
Wtf is that? Make it a bit more...realistic. That unit doesnt make sense at all.
Still Hp is too high. Maybe make it...430 or something. Your thing has Sphinx armor. 1000?.+ its speed. Mod. Sakata is like one of the fastest units in the game. If you make Spectre, All the other units turn useless due to their armor not having missle resistance. Idk man. =P
Sorry looking back at it realize did beef it up alot thats why price was so high so could only have time for one or two. Was sick of phantoms being lame they should be able to hit everything with their gun.
Type:Ground Armour:Chronite Health:500 Builds from:Spec Ops Fire Type:Anti-Chronite missiles Damage:Missile(to chronite) Fire rate:1 every 18 sec Range:Groditz Targets:All Speed:Chronite tank Cost:35 Influence Production time:Groditz
Basiclly A stronger version of the A-Infantry Cannon.
M5 Sherman Tank
Type:Ground Armour:Titanium Health:500 Builds from:Barracks Fire type:Low splash missiles,Machine gun DamagePhantom Machine gun:Groditz Fire rateChronite tank, Machine gun:Phantom Range:Machine gun:Groditz Missiles:Hover tank Targets:Ground Speed:Chronite tank Cost:50MP,20$,10E Production time:Groditz
Type:Ground Armour:Titanium Health:400 Builds from:Spec Ops Fire type:Anti Titanium cannon Damage:Missile(to titanium) Fire rate:1 every 15 sec Range:Sniper Targets:All Speed:Chronite tank Cost:40 Influence Production time:Groditz
Can be used to counter roman rushes(if your a monarchy)or destroy phantoms for your sakata MKII
Type:Ground Armour:Infantry Health:100 Builds from:Outpost Fire type:Grenades,rapid fire shock rifle. Damage:2x Marine to ground Fire rate:5 every 2 sec Range:2x less than Marine Targets:Ground Speed:2x marine Cost:3 Influence Production time:2x Marine
Basiclly a more healthy and fast marine.Grenades have medium splash