ForumsForum Games[necro] Create Your Own Colony Everything

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firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Welcome to create your own Colony...thing.
You can create governments, buildings, units, etc.

Use this format:

(Name of thing)

If it's a government:

Resources every 5 seconds: ? Money ? Manpower ? Energy
Bonus: (What it's better at than the other governments)

If it's a building:

Building type: (resource, defense, unit deployment, misc)
Resource gain: (example: 3 money per 6 seconds)
Tier: (1, 2 or 3)
Upgradeable into:

If it's a unit:

Health:
Armor type: (Chronite, titanium, infantry)
Damage:
Fire Type: (Machine gun, pulse, land splash, lasers, anti-air, etc)
Fire Rate: (How fast the unit fires)
Production Cost: (how much resources)
Production Time: (As quick as a marine, as slow as a black queen)

Have fun!
Be as detailed as you'd like!

  • 294 Replies
dude77
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dude77
244 posts
Nomad

ok Bear with me on this one... Nuke its in the spec ops building as a missle Cost 100 influence 600 energy 250 MP 300 Money if u launch it off u win the game wouldnt that be sick?
i would agree that would be sick and hallrious at the same time
gforce1969
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gforce1969
33 posts
Nomad

no way man. this isn't call of duty with tactical nuke. that would completely ruin the game. soz man, it's the truth

gforce1969
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gforce1969
33 posts
Nomad

of course, unless it was just a all unit killer including your own. that'd be just fine

dude77
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dude77
244 posts
Nomad

dude it was a joke damn

DaSickaJ
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DaSickaJ
98 posts
Nomad

i hope it was a joke.....

TheAKGuy
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TheAKGuy
995 posts
Nomad

Alpha Suit
Health: 650/650
Armor type: Titanium
Damage: 10
Fire Type: (2) Pulse MG's, (1) Anti-Air Rapid Fire Pulse MG
Fire Rate: A bit faster than a Gladiator.
Production Cost: 100 Money, 250 Manpower, 50 Energy, 50 Influence
Production Time: Slower than a Black Queen.

It's a man in a suit, with self healing capabilities.

Sniper Suit

Health: 250/250
Armor type: Titanium
Damage: 200 Damage
Fire Type: Far Sniper, but can fire at air too.
Fire Rate: Slower than Far Sniper.
Production Cost: 50 Money, 250 Manpower, 50 Energy, 50 Influence
Production Time: Slower than a Black Queen.

We've went over this...

Air Fortress
Health: 1000/1000
Armor type: Titanium
Damage: 75 Damage, 20 For the Miniguns
Fire Type: Laser, (2) Pulse Miniguns.
Fire Rate: A bit faster than a Sniper, for the laser, But full auto for the Miniguns.
Production Cost: 500 Money, 50 Manpower, 500 Energy
Production Time: 2x Slower than a Black Queen

A unit that can heal itself rapidly.

But, too many ubers.

My last catch:


Militia
Health: 50/50
Armor type: Infantry
Damage: 10
Fire Type: Shotgun
Fire Rate: Medium rate, like the Beginning Prides.
Production Cost: 0 Money, 1 Manpower, 0 Energy
Production Time: Quicker than a Marine

ForbiddenOne
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ForbiddenOne
145 posts
Nomad

Eh, I got no ideas :P

Sweet007
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Sweet007
2 posts
Nomad

Mod: Gladiator
Name: Spartan
Health:750
Armor: special healing armor found on Sakatas MK11
Fire Type: Anti Air positron cannons and Anti Armor cannons found on sphinx.
Targets, ground and air
Damage, 30 per shot on air, 80 per shot on ground.
Fire rate: Same as saints
Speed: graditz
Build time: same as hover tanks
Cost: 265 money, 30 men, 25 energy, 15 influence
Special, area damage on air,

Sweet007
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Sweet007
2 posts
Nomad

Made from War Sanctum

tom0000009
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tom0000009
1,308 posts
Peasant

My own spartan idea (not trying to scam Sweet007),

A-300 Spartan
Health-300
Armor-Special and heals 3 health per second
Targets-Ground
Damage-300
Fire Rate- Same as A-25 Roman firing rate
Speed-Slightly slower than a marine
Build time-A little slower than a Gladiator.
Cost: 300 Money, 300 Manpower, 300 Energy, Max influence
Special-Huge splash, melee unit
Made from-Base

vikrantgajria
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vikrantgajria
11 posts
Nomad

WAT IS THE SOFTWAREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! OR PROGRAMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

liquidtlo
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liquidtlo
33 posts
Nomad

missle truck anti air like saka but produces from barracks
doesnt need armory
health 500
armor chronite
range about half the map
weapons marine missles like about 30
cooldown 8 sec
lots of spalsh
build time 5 sec
no groundattack

Maxeth
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Maxeth
2 posts
Nomad

A-31 Terminator

Cost: 35$ 85E 15men
HP: 1000
Abilities: cannot attack air units, multiattack units , auto heal
Armor: Unknown (strong against most) (weak against sakata spider weapons)
Damage: 3 per shot
Range: Chornite tank range
Weapon: Double Pulse Rifle
Fire Rate: Same as A27-Pride
Production time: 1.5 hoover tanks

Knight
100 Influence
HP: 450
Abilities: Multi Attack
Armor: Special
Damage: two times saint damage
Range: Groditz range
Fire Type: Positron Blaster
Fire Rate: Same as hoover tank.
Production time: 2 saints

Hero
HP: 1500
Special Armor
3 times marine missile damage
multiattack, auto heal
Low Range
Shotgun missiles x2
fire rate like phantom or groditz
production time: 1 bank

spartandestroyer
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spartandestroyer
2,081 posts
Nomad

heres my unit.

bossfight engies mecha.
hp-5000
spechial armor.
5X black queen missile dmg.
affects air units and autoheal.
slightly shorter then sniper range.
tri-missile shots for ground. shrapernal mininuke for air.
firerate of tri-missiles is semi-fast. shapernal nuke is slow.
production time-you could have 4 spechial ops and this thing is only 2/3rds complete!
costs $200 and E200 and MP200 and F175
built from spechial ops

only balanced due to how long it takes to get the resources then make it. you will need 2 spechial ops buildings if you plan on bombing the enemy with cash missiles if you plan to build this titan.

another one...

4th of july
hp-750
ultra strong armor that reduces all dmg by 75% of it
instakill on aircraft and less-then-marine damage on ground.
rapid fire and slow auto heal
insane air range comparable to a super sniper and close range on ground.
machineguns on ground and fireworks on aircraft
high ground firerate and higher air firerate
production time-the time it takes for a hospital to build mediks the normal way
costs-relatively low. shifts with enemy types on battlefield.

soccerdude2
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soccerdude2
1,673 posts
Shepherd

All of these units seem pretty amazing... Can't we think of some unit that isn't a super boss and does pretty much automatically give a team an ultra-advantage?

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