Welcome to create your own Colony...thing. You can create governments, buildings, units, etc.
Use this format:
(Name of thing)
If it's a government:
Resources every 5 seconds: ? Money ? Manpower ? Energy Bonus: (What it's better at than the other governments)
If it's a building:
Building type: (resource, defense, unit deployment, misc) Resource gain: (example: 3 money per 6 seconds) Tier: (1, 2 or 3) Upgradeable into:
If it's a unit:
Health: Armor type: (Chronite, titanium, infantry) Damage: Fire Type: (Machine gun, pulse, land splash, lasers, anti-air, etc) Fire Rate: (How fast the unit fires) Production Cost: (how much resources) Production Time: (As quick as a marine, as slow as a black queen)
Health: 2x Sakata Mk II. Armor Type: Sakata Damage: 1.5x Sakata Spider and with small splash Fire type: Same as Sakata Spider Fire Rate: Same speed as Sakata Spider Production Cost: 10M, 35E Production Time: 1.5x Sakata Spider.
Basically, makes Sakata spider less useless. It could actually be an effective sniper counter this way.
Available in the same menu as regular missiles. But you can control where it goes.
(No armor or health) Damage: Same as regular missiles Fire Type: Same as regular missiles Production Cost: $80, 25E or vice-versa Production Time: Same as regular missiles
You can't control its every move, but you can control where it lands...
Health: Same as Black Queen Armor Type: Special Damage: 0.5 x black queen rockets Fire type: Rockets Fire Rate: 2x black queen anti-ground and anti-air rockets Production Cost: 25$, 30MP, 50E Production Time: Same as Black Queen
Building Name: Turrent-A 23 Building type: Defense Resource gain: None Tier: 1 Upgradeable into: Turrent-B 23 Damage: Eqivalent to Roman Weapon Speed: Abit faster than a Marine Weapon Type: Pulse Resources Required: 30 M, 20 MP, 30 E
Building Name: Turrent-B 23 Building type: Defense Resource gain: None Tier: 2 Upgradeable into: None Damage: Eqivalent to Roman Weapon Speed: Eqivalent to Gladiator Weapon Type: Splash Resources Required: 70 M, 40 MP, 80 E
health:10,000 armor:5,000 and slowly regenerates but quits when cut through damage:100 fire type:blue fire breath fire rate:1 fireball/seconds production cost:500$ 1000E 1Mp production time:2 minutes
Takes a while to get on the field but when it does it dominates.