Welcome to create your own Colony...thing. You can create governments, buildings, units, etc.
Use this format:
(Name of thing)
If it's a government:
Resources every 5 seconds: ? Money ? Manpower ? Energy Bonus: (What it's better at than the other governments)
If it's a building:
Building type: (resource, defense, unit deployment, misc) Resource gain: (example: 3 money per 6 seconds) Tier: (1, 2 or 3) Upgradeable into:
If it's a unit:
Health: Armor type: (Chronite, titanium, infantry) Damage: Fire Type: (Machine gun, pulse, land splash, lasers, anti-air, etc) Fire Rate: (How fast the unit fires) Production Cost: (how much resources) Production Time: (As quick as a marine, as slow as a black queen)
Artillery Tank-2 Health: Same as CT Armor: Chronite Damage: Extreme Fire type: Armor Piercing Fire rate: Same as BQ Production Cost: $10 10M Production Time: Same as CT
Other: Identical to my previous Artillery tank that specialized in neutralizing massed snipers, this baby comes with armor piercing rounds that can take out a hover in one shot. The drawback is that it has no splash, so it's one tank every 10 seconds. It is a support unit, easily countered by mass infantry, but combined with my other Artillery tank it becomes a force to be reckoned with.
Dynamite Unit: Health: Same as HT Armor: Special Damage: Extremely high Fire type: Explosion Fire rate: Suicide Production Cost: 100I Production Time: Immediate
Other: This unit is extremely fast and when it reaches a cluttered spot of enemy units it will instantly explode in a huge blast radius. If it is killed, it explodes anyways.
A strong, fast plane equipped with 2 laser machine guns (same as scouts, but shoot faster). Can only shoot at air, and shoots a small missiles at ground every 5 seconds. Loads very slow. Like a hover.
Titan [i]$40 10 manpower 0 energy
Barracks
Heavy, slow wheeled unit. 3 layers of titanium armor. Speed of a Sakata. Equipped with 2 chronite machine guns. Can shoot at ground and air. Loads pretty quickly. As fast as spiders. Is healed by meds easily.
A strong, fast plane equipped with 2 laser machine guns (same as scouts, but shoot faster). Can only shoot at air, and shoots a small missiles at ground every 5 seconds. Loads very slow. Like a hover. Titan
$40 10 manpower 0 energy
Barracks
Heavy, slow wheeled unit. 3 layers of titanium armor. Speed of a Sakata. Equipped with 2 chronite machine guns. Can shoot at ground and air. Loads pretty quickly. As fast as spiders. Is healed by meds easily.
A strong, fast plane equipped with 2 laser machine guns (same as scouts, but shoot faster). Can only shoot at air, and shoots a small missiles at ground every 5 seconds. Loads very slow. Like a hover.
Titan
$40 10 manpower 0 energy
Barracks
Heavy, slow wheeled unit. 3 layers of titanium armor. Speed of a Sakata. Equipped with 2 chronite machine guns. Can shoot at ground and air. Loads pretty quickly. As fast as spiders. Is healed by meds easily.
Upgrades the Groditz to have a positron rocket, replacing its normal machinegun on air. They deal normal damage on all air (special armor does nothing). They have very minor splash (think sniper/hover tank) It takes 3 seconds to prepare to launch the rocket, then another 2 after launching to put away. If the Groditz decides to shoot an air target again, the 3 second delay after launching is reduced to 2, and then the 3 second regular delay still applies. The Groditz cannot fire at ground while shooting the rocket. Does...about twice the damage as a sakata.
Special Armor Upgrade
Upgrades the Groditz to have a minor version of special armor. Reduces damage from missiles/queen bombs to 75% of hp, and all explosive based attacks are reduced by 5-10?%.
Both upgrades cost 100 of all resources including influence. Likey?
Tried to give the groditz some use =/ Dunno if the rocket pack actually reduces its air damage though...
Sakata Leader Health: 2x Sakata MII Armor: Sakata - 2x regeneration Damage: 1.5x of Sakata Spider for ground, 1.2x Sakata MII for air Fire type: Hydron or Star Pulse Fire rate: 1.5x Sakata MII for air, 1.3x Sakata Spider for ground Production Cost: 88E, 43I Production Time: Same as glad Builds from: Technology (tier 4 forge)
Modified Scout Health: 4x normal scout Armor: Titanium + extra anti-air defense Damage: 1.1x normal damage of scout Fire type: Pink Lasers Fire rate: 2.5x normal scout Production Cost: 30$, 70E, requires armory Production Time: 2x scout Builds from: Technology (tier 4 forge)