ForumsForum Games[necro] Create Your Own Colony Everything

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firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Welcome to create your own Colony...thing.
You can create governments, buildings, units, etc.

Use this format:

(Name of thing)

If it's a government:

Resources every 5 seconds: ? Money ? Manpower ? Energy
Bonus: (What it's better at than the other governments)

If it's a building:

Building type: (resource, defense, unit deployment, misc)
Resource gain: (example: 3 money per 6 seconds)
Tier: (1, 2 or 3)
Upgradeable into:

If it's a unit:

Health:
Armor type: (Chronite, titanium, infantry)
Damage:
Fire Type: (Machine gun, pulse, land splash, lasers, anti-air, etc)
Fire Rate: (How fast the unit fires)
Production Cost: (how much resources)
Production Time: (As quick as a marine, as slow as a black queen)

Have fun!
Be as detailed as you'd like!

  • 294 Replies
kakashi890
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kakashi890
205 posts
Nomad

i think thats a bit to much range steevo

missle+nuke warhead

tier5 weapon building upgrades from spec ops
damage: 2x that of normal missles
fire type: long range missles
fire rate: half of normal missles
costmanpower30:energy or 30energy

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Spell Factory
Tier 4 Misc. Building

Costs: 40$, 60E
What it does: Allows you to use spells. Spells costs mostly energy & influence.

Bronze
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Bronze
2,417 posts
Shepherd

Nice idea firetail, but the word spell just doesn't seem to fit, if they have to do with the occult then it should be top secret, maybe that could fit in with the special ops (giving it more use)

Generator X
Tier 4 Energy factory

Cost: 50 Influence
Produces Infinte Energy.

[offtopic]Look at your dragon+name in meh art thread firetail[/offtopic]

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

How about Artillery/Magic Strike Tower?

Bronze
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Bronze
2,417 posts
Shepherd

How about Artillery/Magic Strike Tower?


Artillery doesn't fit with magic, and magic strike tower is to obvious. Remember, things like magic would be kept under wraps, so how about Dark Operations?

And forgot to add that my Artillery tank has a minimal range, so once you cross that point, it can't fire at you.
firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Dark Operations?
What would that do?

Bronze
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Bronze
2,417 posts
Shepherd

It would be your spell factory. Just a more militaristic name.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Oh, ok.
I'll make it than.

Dark Operations Tower
Tier 3 Misc Structure

Costs: 100 Influence
What it does: Allows you to conjure spells

Bronze
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Bronze
2,417 posts
Shepherd

Now that looks good, just need some actual spells.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Earthquake
Tier 1 Spell

Costs: 50E
Effect: Damages every enemy ground unit on the field repeatedly, but the damage is low.

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

Unit

A33 Vulcan

Health: a bit higher than gladiator
Armor type: special (missile resistant)
Damage: a bit over the damage of 1 MK II shot
Fire Type: Flamethrower
Fire Rate: Roughly the same as a hover tank, but effect lingers for 5 seconds
Production: a bit less then gladiator
Production Time: bit less than gladiator
Shoots ground & air, but boosted fire rate against ground

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Rock Slide
Tier 2 Spell

Cost: 60E
Effect: Hits a small area around the front of the enemy units. Damage is doubled against flying enemies.

Bronze
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Bronze
2,417 posts
Shepherd

Unit

Dropship

Health: 3x Blackqueens
Armor Type: Special
Damage: Its 2 main guns are the same as phantom's, its megaparticle cannon...well nothing can survive it.
Fire Type: Phanton Machine gun x2, Megaparticle Cannon?
Fire Rate: MGs are the same as phantoms, MpC fires continuosly if enemies are detected.
Production Cost: $200 E200 M100 I25
Production Time: Marine fast (you paid so much for it!)

Other: I know the Megaparticle Cannon sounds insane, but it only effects ground units that go directly underneath it.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Lightning Incinerate
Tier 5 Spell

Costs: 300E
Effect: Destroys all units on the field. (including your own)

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

It said Steevo posted last, but where is his post?...

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