ForumsGamesCosmological Class

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obscuredemon
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obscuredemon
1,426 posts
Nomad

Right, as nobody is posting on 'Create A Class' and previous efforts have been way overpowered, here is my idea for a Cosmological build.


Cosmological Class

Use powerful ranged attacks or disappear into the shadows and crush enimies with long term debuffs with this class. You will have low health and no healing abilities, but speed boosts and blocks are their to help you out.

There are two main builds: Shadow, focusing on Speed and DoT, or (duh) Cosmic, which you can use to execute powerful combos. Good things about Shadow: high speed, lots of buffs to choose from. Good things about Cosmic: High damage, blocking attacks. Cons of Shadow: Mediocre health and almost no real ways of dispelling focus. Cons of Cosmic: Very low health, all defences start at 75, no stun moves.
Sample Moves

Star Cutter
Attack the enemy for 150% of your speed and regenerate 60 focus over 5 turns.
CD:0
Costs nothing

Gravity Vortex

Diverts all direct damage to the target, while decreasing all damage done to them by 40%.
Costs 50 focus.
CD: 5

EM Bolt

Damages the target for 160/170/180/190/200/210/220% of your Instinct and drains 10/11/12/13/14/15/16/17/18 focus from the target.
Costs 30/20 focus
CD: 1

Shadow State

Increases your direct and periodic damage by 20/25% and your speed by 40% for four turns.
CD: 6
Costs 35 focus

More moves including focus dispells and Passive effects coming soon.

P.S Gravity Vortex lasts for 3 turns. It does not affect allie's targets but it does affect DoT. For example:

Partner X uses Infect on Enemy A
Sonny uses Gravity Vortex on Enemy B
Partner Y uses Leading Strike on Enemy A, but the damage is done to Enemy B.
Enemy A uses Leading Strike on Sonny
Enemy B uses Destroy on Sonny, and takes the damage for Infect.

  • 232 Replies
firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Spacing fail :/

obscuredemon
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obscuredemon
1,426 posts
Nomad

Nanosycthe
Tier 1 Spell

Attack the target for 320% of your Speed and cause it to deal 5% less and take 5% more damage for 4 turns.
CD:2
Costs 40 focus
Equip twice

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Wait...is nano cosmic or light?

obscuredemon
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obscuredemon
1,426 posts
Nomad

Speed based, so Light I suppose...

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Which side should have more debuffs?

vinster132
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vinster132
5,874 posts
Jester

I don't know, but I'm thinking Should this be stickled?

obscuredemon
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obscuredemon
1,426 posts
Nomad

I'm thinking a) you decide
and b) hell yeah!!

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Light

Shine light on the enemy. Does damage equal to 1% of your instinct and light piercing.

Costs 0 Focus
CD: 0
Equip once

obscuredemon
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obscuredemon
1,426 posts
Nomad

C U. I'm logging out.

Cosmological Light FTW!

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

That's probably the best move somebody could ever use.

vinster132
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vinster132
5,874 posts
Jester

Should they make water piercing?

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Why discuss that here?
And yes.

vinster132
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vinster132
5,874 posts
Jester

I don't know, should I make a thread about it ?

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Nah.
Too little to talk about.
Contribute to cosmological.

vinster132
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vinster132
5,874 posts
Jester

Ok. Yah true nothing exactly to talk about it.

Ok now, I'll make a water move.

Splash

Gallons of water fall down on your enemy.

Attack your enemy for 130% of your instinct.

Costs 10 Focus
CD:1
Equip Twice

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