Right, as nobody is posting on 'Create A Class' and previous efforts have been way overpowered, here is my idea for a Cosmological build.
Cosmological Class
Use powerful ranged attacks or disappear into the shadows and crush enimies with long term debuffs with this class. You will have low health and no healing abilities, but speed boosts and blocks are their to help you out.
There are two main builds: Shadow, focusing on Speed and DoT, or (duh) Cosmic, which you can use to execute powerful combos. Good things about Shadow: high speed, lots of buffs to choose from. Good things about Cosmic: High damage, blocking attacks. Cons of Shadow: Mediocre health and almost no real ways of dispelling focus. Cons of Cosmic: Very low health, all defences start at 75, no stun moves. Sample Moves
Star Cutter Attack the enemy for 150% of your speed and regenerate 60 focus over 5 turns. CD:0 Costs nothing
Gravity Vortex
Diverts all direct damage to the target, while decreasing all damage done to them by 40%. Costs 50 focus. CD: 5
EM Bolt
Damages the target for 160/170/180/190/200/210/220% of your Instinct and drains 10/11/12/13/14/15/16/17/18 focus from the target. Costs 30/20 focus CD: 1
Shadow State
Increases your direct and periodic damage by 20/25% and your speed by 40% for four turns. CD: 6 Costs 35 focus
More moves including focus dispells and Passive effects coming soon.
P.S Gravity Vortex lasts for 3 turns. It does not affect allie's targets but it does affect DoT. For example:
Partner X uses Infect on Enemy A Sonny uses Gravity Vortex on Enemy B Partner Y uses Leading Strike on Enemy A, but the damage is done to Enemy B. Enemy A uses Leading Strike on Sonny Enemy B uses Destroy on Sonny, and takes the damage for Infect.
Molecule Stabilization Your Health is boosted by 100/200/300/400/500% but your Speed is lowered by 50/100/150/200/250% until the end of the battle. CD:8 Costs 100 focus Can be equipped once
Fission Blast
Attacks the enemy for 220/230/240% of your Instinct. CD:3 Costs 10 focus Can be equipped 5 times.
1x Atomic Restructure 1x Molecule Rebalance 2x Solar Flare 1x Fusion Laser 1x Wall of Light 1x Subversion Blank Space
You should have Harmony and Fusion maxed out. Use Atomic Restructure, then Molecule Rebalance, then use Solar Flare until you have enough Focus to use Fusion Laser. If you take too much damage, use Subversion then Wall of Light.
Just noticed a mistake in page one - I said that the existing moves were very good when I should have said that they weren't. I put Is instead of Isn't.
Every enemy unit recieves 1/2/3 random shadow debuffs and one shadow buff. Every friendly unit recieves 1/2/3 random shadow buffs and one shadow debuff CD:30 Silences you for two turns. Can be equipped once