ForumsGamesCosmological Class

232 26338
obscuredemon
offline
obscuredemon
1,426 posts
Nomad

Right, as nobody is posting on 'Create A Class' and previous efforts have been way overpowered, here is my idea for a Cosmological build.


Cosmological Class

Use powerful ranged attacks or disappear into the shadows and crush enimies with long term debuffs with this class. You will have low health and no healing abilities, but speed boosts and blocks are their to help you out.

There are two main builds: Shadow, focusing on Speed and DoT, or (duh) Cosmic, which you can use to execute powerful combos. Good things about Shadow: high speed, lots of buffs to choose from. Good things about Cosmic: High damage, blocking attacks. Cons of Shadow: Mediocre health and almost no real ways of dispelling focus. Cons of Cosmic: Very low health, all defences start at 75, no stun moves.
Sample Moves

Star Cutter
Attack the enemy for 150% of your speed and regenerate 60 focus over 5 turns.
CD:0
Costs nothing

Gravity Vortex

Diverts all direct damage to the target, while decreasing all damage done to them by 40%.
Costs 50 focus.
CD: 5

EM Bolt

Damages the target for 160/170/180/190/200/210/220% of your Instinct and drains 10/11/12/13/14/15/16/17/18 focus from the target.
Costs 30/20 focus
CD: 1

Shadow State

Increases your direct and periodic damage by 20/25% and your speed by 40% for four turns.
CD: 6
Costs 35 focus

More moves including focus dispells and Passive effects coming soon.

P.S Gravity Vortex lasts for 3 turns. It does not affect allie's targets but it does affect DoT. For example:

Partner X uses Infect on Enemy A
Sonny uses Gravity Vortex on Enemy B
Partner Y uses Leading Strike on Enemy A, but the damage is done to Enemy B.
Enemy A uses Leading Strike on Sonny
Enemy B uses Destroy on Sonny, and takes the damage for Infect.

  • 232 Replies
firetail_madness
offline
firetail_madness
20,540 posts
Blacksmith

OP usually stands for what I explained...

supercoo222
offline
supercoo222
1,270 posts
Nomad

this is a great idea, i bet because of us (the fans) Krin has a lot in store for sonny 3

obscuredemon
offline
obscuredemon
1,426 posts
Nomad

Molecule Stabilization
Your Health is boosted by 100/200/300/400/500% but your Speed is lowered by 50/100/150/200/250% until the end of the battle.
CD:8
Costs 100 focus
Can be equipped once


Fission Blast


Attacks the enemy for 220/230/240% of your Instinct.
CD:3
Costs 10 focus
Can be equipped 5 times.

firetail_madness
offline
firetail_madness
20,540 posts
Blacksmith

Star Absorb

Trade 1 focus for 100 health. (You may trade as much as you'd like)

CD: 10
Costs: Up to total amount of focus
Equip once

obscuredemon
offline
obscuredemon
1,426 posts
Nomad

EDIT: Fission Blast deleted.

New Build (similar to defragmenter)

Combat Wheel

1x Atomic Restructure
1x Molecule Rebalance
2x Solar Flare
1x Fusion Laser
1x Wall of Light
1x Subversion
Blank Space

You should have Harmony and Fusion maxed out. Use Atomic Restructure, then Molecule Rebalance, then use Solar Flare until you have enough Focus to use Fusion Laser. If you take too much damage, use Subversion then Wall of Light.

This build is firmly Cosmic orientated.

EpiKc
offline
EpiKc
244 posts
Nomad

Alien Form
Level 10 Ability
CD: 25
Costs no focus
Morph into an alien and increase your damage by 300% and gain 10% health and 20 focus for 10 turns.

obscuredemon
offline
obscuredemon
1,426 posts
Nomad

The blank space should have Gravity in it.

Updates: Warp X is now the same as the old Wildfire One. So is Solar Wind, only with Instinct.

No more 'Super' moves please. I think two is enough.

Raze
Attack the enemy for 180% of your Speed and reduces Healing recieved by 95%.
CD:3
Costs 35 focus.
Can be equipped twice.

firetail_madness
offline
firetail_madness
20,540 posts
Blacksmith

There should be a very defensive Cosmological build.

obscuredemon
offline
obscuredemon
1,426 posts
Nomad

That one kinds was...how about replacing Fusion Laser with Luminoth Form?

firetail_madness
offline
firetail_madness
20,540 posts
Blacksmith

The 3 existing paths have more than 1 typing path.

So we need to sort of split Cosmological.

obscuredemon
offline
obscuredemon
1,426 posts
Nomad

Just noticed a mistake in page one - I said that the existing moves were very good when I should have said that they weren't. I put Is instead of Isn't.

firetail_madness
offline
firetail_madness
20,540 posts
Blacksmith

Well.
This might be a bit more versatile than the existing classes...

obscuredemon
offline
obscuredemon
1,426 posts
Nomad

Yeah, it appeals to begginers and experts. My favourite move right now is Atomic Restructure. What's yours?

firetail_madness
offline
firetail_madness
20,540 posts
Blacksmith

Whatever one I make xD
lol, joking.

obscuredemon
offline
obscuredemon
1,426 posts
Nomad



Shadows Dealt

Every enemy unit recieves 1/2/3 random shadow debuffs and one shadow buff. Every friendly unit recieves 1/2/3 random shadow buffs and one shadow debuff
CD:30
Silences you for two turns.
Can be equipped once

Showing 31-45 of 232